Search Results: 'learn about computers'

Search

×
×
×
×
366 results for "learn about computers"
INFORMATION ABOUT COMPUTER - I By Harsh Kumar
Paperback: $30.00
Prints in 3-5 business days
THE BOOK INFORMATION ABOUT COMPUTER IS VERY USEFUL FOR THE SCHOOL STUDENTS.THIS BOOK CONTAINS PICTURES AND THE FACTS ABOUT COMPUTER THAT HELPS THE STUDENT TO LEARN THE COMPUTER IN THE MOVEMENT OF... More > PLAYING.< Less
Learning Computing With Robots: Python + Scribbler or Scribbler2 By Deepak Kumar
eBook (PDF): $7.24
This book will introduce you to the world of computers, robots, and computing. You will learn that computing is no more about computers than astronomy is about telescopes. Robots have been in... More > existence much longer than computers. The word "personal" is key to the design of the material in this text. Computers and robots are no longer the realm of large corporate offices and industrial manufacturing scenarios. They have become personal in many ways. This book is targeted for college-level introductory computing courses (widely recognized as CS1 in the computing education community). Besides the fundamentals of computing you will also learn about the program development process, basic robotics, media computation, social implications of computers and robotics, and the nature and limits of computation. In order to learn computing using this text you will also need a robot and software. See www.roboteducation.org for more details.< Less
Learning Computing With Robots: Python + Scribbler or Scribbler2 By Deepak Kumar
Paperback: List Price: $24.10 $20.49 | You Save: 15%
Prints in 3-5 business days
This book will introduce you to the world of computers, robots, and computing. You will learn that computing is no more about computers than astronomy is about telescopes. Robots have been in... More > existence much longer than computers. The word "personal" is key to the design of the material in this text. Computers and robots are no longer the realm of large corporate offices and industrial manufacturing scenarios. They have become personal in many ways. This book is targeted for college-level introductory computing courses (widely recognized as CS1 in the computing education community). Besides the fundamentals of computing you will also learn about the program development process, basic robotics, media computation, social implications of computers and robotics, and the nature and limits of computation. In order to learn computing using this text you will also need a robot and software. See www.roboteducation.org for more details.< Less
Essays In Computer-Supported Collaborative Learning By Gerry Stahl
Paperback: $11.56
Prints in 3-5 business days
These essays are some of the most important papers co-written with my colleagues that supplement the discussion of CSCL research in the published books. These chapters take the discussion in specific... More > directions. They begin with my general reflections on the importance of CSCL as a research field, situating my work on the VMT Project and my theory of group cognition within the field of CSCL. They describe the VMT research project, including its research approach, technology, pedagogy and analysis methods. Mostly, they discuss in some detail the findings that have emerged from the VMT Project about the nature of online interaction in that type of CSCL setting. The volume concludes with reports of work in the project and future directions that were underway.< Less
Essays In Computer-Supported Collaborative Learning By Gerry Stahl
eBook (PDF): $0.00
These essays are some of the most important papers co-written with my colleagues that supplement the discussion of CSCL research in the published books. These chapters take the discussion in specific... More > directions. They begin with my general reflections on the importance of CSCL as a research field, situating my work on the VMT Project and my theory of group cognition within the field of CSCL. They describe the VMT research project, including its research approach, technology, pedagogy and analysis methods. Mostly, they discuss in some detail the findings that have emerged from the VMT Project about the nature of online interaction in that type of CSCL setting. The volume concludes with reports of work in the project and future directions that were underway.< Less
The Guts of a Computer By Diane ONeil
eBook (PDF): $10.00
The Guts of a Computer teaches kids all about the insides of a computer with the various components being compared to the human body. There are the lungs (fan), brain (memory chips), stomach (hard... More > drive), eyes (monitor), and much more. Techni-Kids are designed for kids from fourth grade to seventh grade. Lots of adults learn from Techni-Kids, too! Each book includes review questions after each chapter, and a fun activity such as a word search or crossword puzzle.< Less
Learning Computing With Robots: Calico + Python + Scribbler or Scribbler2 By Deepak Kumar
Paperback: List Price: $24.10 $20.49 | You Save: 15%
Prints in 3-5 business days
This book will introduce you to the world of computers, robots, and computing. You will learn that computing is no more about computers than astronomy is about telescopes. Robots have been in... More > existence much longer than computers. The word "personal" is key to the design of the material in this text. Computers and robots are no longer the realm of large corporate offices and industrial manufacturing scenarios. They have become personal in many ways. This book is targeted for college-level introductory computing courses (widely recognized as CS1 in the computing education community). Besides the fundamentals of computing you will also learn about the program development process, basic robotics, media computation, social implications of computers and robotics, and the nature and limits of computation. In order to learn computing using this text you will also need a robot and software. See www.roboteducation.org for more details.< Less
Learning Computing With Robots: Calico + Python + Scribbler or Scribbler2 By Deepak Kumar
eBook (PDF): $7.24
This book will introduce you to the world of computers, robots, and computing. You will learn that computing is no more about computers than astronomy is about telescopes. Robots have been in... More > existence much longer than computers. The word "personal" is key to the design of the material in this text. Computers and robots are no longer the realm of large corporate offices and industrial manufacturing scenarios. They have become personal in many ways. This book is targeted for college-level introductory computing courses (widely recognized as CS1 in the computing education community). Besides the fundamentals of computing you will also learn about the program development process, basic robotics, media computation, social implications of computers and robotics, and the nature and limits of computation. In order to learn computing using this text you will also need a robot and software. See www.roboteducation.org for more details.< Less
Bypassing Antivirus Computer Hacking - Protect Yourself By Learning How Hackers Do It By Paul Chin
eBook (PDF): $6.25
It is a hostile Internet. The moment you are online, your PC is constantly being bombarded with packets looking for a way in. This book will shock you by showing you how easy it is for hackers to... More > bypass antivirus protection and also to hack windows. Beware! You will never trust your Antivirus program again after this. The hackers know this, it’s about time you do too. How else can you protect yourself!< Less
DEVELOPING SKILLS IN COMPUTER SECURITY THROUGH LEARNING'S EVALUATIVE OBJECTS By Dougglas Hurtado Carmona
eBook (PDF): $13.28
This study describes a special type of learning objects, called Learning's Evaluative Objects (LEO), whose fundamental role is to assess the competencies and skills acquired through different... More > learning options. This project aims to analyze the use of Learning’s Evaluative Objects in the evaluation of skills development the area of Computer security in higher education students, as well as related aspects. Also, this project plans to student motivation through Learning's Evaluative Objects, seeking to develop their own skills, which enable them unusual creative solutions in the Computer Security area. This analysis of the results, will allow academics, and especially teachers, to show the advantages of the use of Learning's Evaluative Objects, to integrate this component to your educational culture in order to motivate the students' creativity, thinking about their professional development.< Less