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777 results for "manor"
The Ghost of the Frozen North By Roberta Hoffer
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In Book II of the Stonebridge Ghost Tales, Christian and his mother return to Alaska to gather their belongings before moving permanently into the manor house they just inherited in Indiana. But they... More > do not make the trip alone. They are joined by Jeremiah, Christian’s thrice-great grandfather who just happens to be a ghost only Christian can see. When a 150-year-old ghost is exposed to the 21st century, both scary and funny things take place. Is it possible for a ghost to become more than a mere vaporous vision? Christian seems to think so. Not long after arriving in Alaska, Jeremiah is tormented by a voice on the wind. Soon Christian begins to hear it, too. Is there another ghost? If so, what does it want? And what magic does the old Union soldier’s hat hold? — The Stonebridge Ghost Tales juvenile fantasy series was named the 2015 Moonbeam Children’s Book Awards Silver Award Winner for Best Chapter Book Series.< Less
CRYPTWORLD (hard cover) By Daniel Proctor & Tim Snider
Hardcover: $28.95
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There is a palpable sense of foreboding in the late fall night. You approach the decrepit manor house; a faint glow in an upper window tells you more stirs here than just the rats. Your tentative... More > steps make the rotten wood floor creak as you enter the broken door of the house. A growl greets you from within; that's when you see the flash of fang in the lamp light. CRYPTWORLD is a horror role-playing game in which you investigate and hunt the forces of the unexplained. The Crypt Master may design any world of horror he desires. Classic horror, slasher horror, alien menaces from the stars and interdimensional monsters. These horrors and more may greet you in CRYPTWORLD! CRYPTWORLD is a role-playing game complete in one volume. In this book you will find: Rules for character generation Optional paranormal talents Creatures covering multiple horror genres Advice for running horror games An introductory adventure ...and more!< Less
A Magical Medieval Society: Western Europe (2nd Edition) By Joseph Browning & Suzi Yee
Hardcover: $50.00
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"If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide. This 192-page supplement is for GMs and players who... More > wish to add a touch of realism to their game. It's for the people who'd like to flesh out the background of their gaming world, but don't have the time to dig through scholarly books. A Magical Medieval Society: Western Europe provides you flexibility and advice in creating your own world. It contains a massive amount of game-usable information about the medieval period and focuses on how D20 magic could change a traditional medieval setting. Generation systems for kingdoms, cities, manors, aristocratic wealth and landholding; a thorough construction system; and an economic simulator allow GMs to recreate the high middle ages feel with ease. The book is easily usable with any fantasy role-playing game.< Less
A Magical Medieval Society: Western Europe (3rd Edition Softcover) By Joseph Browning & Suzi Yee
Paperback: $36.00
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This 208-page supplement is for GMs and players who wish to add a touch of realism to their game. It's for the people who'd like to flesh out the background of their gaming world, but don't have the... More > time to dig through scholarly books. A Magical Medieval Society: Western Europe provides you flexibility and advice in creating your own world. It contains a massive amount of game-usable information about the medieval period and focuses on how D20 magic could change a traditional medieval setting. Generation systems for kingdoms, cities, manors, aristocratic wealth and landholding; a thorough construction system; and an economic simulator allow GMs to recreate the high middle ages feel with ease. The book is easily usable with any fantasy role-playing game. The 2nd Edition added in a chapter on warfare, and this 3rd edition adds a chapter on the naming of places. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide.< Less
The Bloodmoon Curse, Book 2: Bloodmoon Cove Spirits Series By Karen Wiesner
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Don’t close your eyes… Amberlyn Lyons has recently suffered a devastating miscarriage that has torn her marriage apart and shaken her faith. She quietly takes a nanny position at an... More > isolated mansion in Bloodmoon Cove without electricity, telephone, or ease of passage. The moment she arrives, Amberlyn deduces that all things aren’t as they seem. The eerily similar owners distrust doctors who, in 30 years, have been unable to cure their severely deformed daughter Katerina, who enjoys tormenting the orphans by telling them tales of the ghost that haunts the mansion. Amberlyn discounts the legends until she hears the shuffling of footsteps in the cold, dark halls and feels she’s being watched at every turn. When she discovers a graveyard filled with babies who died, she realizes the ghost of Bloodmoon Manor is really a family curse and she was brought there to uphold the family legacy of that curse. Either she finds a way to escape with the children…or she becomes the next bloodmoon bride.< Less
The Bloodmoon Curse, Book 2: Bloodmoon Cove Spirits Series By Karen Wiesner
Paperback: List Price: $14.99 $10.49 | You Save: 30%
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Don’t close your eyes… Amberlyn Lyons has recently suffered a devastating miscarriage that has torn her marriage apart and shaken her faith. She quietly takes a nanny position at an... More > isolated mansion in Bloodmoon Cove without electricity, telephone, or ease of passage. The moment she arrives, Amberlyn deduces that all things aren’t as they seem. The eerily similar owners distrust doctors who, in 30 years, have been unable to cure their severely deformed daughter Katerina, who enjoys tormenting the orphans by telling them tales of the ghost that haunts the mansion. Amberlyn discounts the legends until she hears the shuffling of footsteps in the cold, dark halls and feels she’s being watched at every turn. When she discovers a graveyard filled with babies who died, she realizes the ghost of Bloodmoon Manor is really a family curse and she was brought there to uphold the family legacy of that curse. Either she finds a way to escape with the children…or she becomes the next bloodmoon bride.< Less
Paper-Bag Cookery By Vera Countess Serkoff
eBook (ePub): $2.99
When Primitive Man first ventured on the daring experiment of applying heat to his newly-slain prey, he would most naturally adopt the obvious plan of suspending it on three sticks over a fire. The... More > result, though no doubt to a certain extent tasty, would be smoked, charred on one side, raw on the other, and this, coupled with the frequency of burned fingers gained while rescuing the meat from the fire into which it fell when the sticks burned through, caused Primitive Man—or, more probably, Primitive Woman—to evolve the method of cooking known to us to-day as Paper-bag Cookery. Paper not having been discovered, the prehistoric cook could not use the bags now placed at our disposal, but a very fair substitute was always ready to hand in the shape of green leaves, in which the meat was carefully wrapped. A hole was dug in the ground, and partly filled with large stones, on the top of which a fire was kindled.< Less
Time: Eternal By Shawn M. Tomlinson
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Martin and Chloe stood staring at the man in the couch. He was unconscious and looked exactly like Martin. “I have no memory of this,” Martin said. “How long has he — have I... More > — been here?” “It has been 4,263 years since I placed you in the cryocouch,” the woman said. “You have not aged or changed or awoken in those years. I have sat with you for many hours each of those 1,557,060 days.” “OK, so, who are you?” Martin asked, turning to her. “I am Gabrielle, your guardian,” the woman said. “What are you?” Chloe asked. “I do not understand,” Gabrielle said. “You can’t be human because you’ve been alive at least 1,557,060 days plus another 8,000 or so before you started vigil over Martin,” Chloe said. “So what are you?” “I am human, as far as I know,” Gabrielle said. “I have no memory of… anything… before Martin brought me here.” “What is your function, specifically,” Chloe asked. “To operate and keep functioning Fahy Manor and Fahy Compound, and to keep Martin Fahy safe,” she answered.< Less
Time: Eternal By Shawn M. Tomlinson
Hardcover: List Price: $49.95 $47.45 | You Save: 5%
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Martin and Chloe stood staring at the man in the couch. He was unconscious and looked exactly like Martin. “I have no memory of this,” Martin said. “How long has he — have I... More > — been here?” “It has been 4,263 years since I placed you in the cryocouch,” the woman said. “You have not aged or changed or awoken in those years. I have sat with you for many hours each of those 1,557,060 days.” “OK, so, who are you?” Martin asked, turning to her. “I am Gabrielle, your guardian,” the woman said. “What are you?” Chloe asked. “I do not understand,” Gabrielle said. “You can’t be human because you’ve been alive at least 1,557,060 days plus another 8,000 or so before you started vigil over Martin,” Chloe said. “So what are you?” “I am human, as far as I know,” Gabrielle said. “I have no memory of… anything… before Martin brought me here.” “What is your function, specifically,” Chloe asked. “To operate and keep functioning Fahy Manor and Fahy Compound, and to keep Martin Fahy safe,” she answered.< Less
Time: Eternal By Shawn M. Tomlinson
Paperback: List Price: $10.95 $10.40 | You Save: 5%
Prints in 3-5 business days
Martin and Chloe stood staring at the man in the couch. He was unconscious and looked exactly like Martin. “I have no memory of this,” Martin said. “How long has he — have I... More > — been here?” “It has been 4,263 years since I placed you in the cryocouch,” the woman said. “You have not aged or changed or awoken in those years. I have sat with you for many hours each of those 1,557,060 days.” “OK, so, who are you?” Martin asked, turning to her. “I am Gabrielle, your guardian,” the woman said. “What are you?” Chloe asked. “I do not understand,” Gabrielle said. “You can’t be human because you’ve been alive at least 1,557,060 days plus another 8,000 or so before you started vigil over Martin,” Chloe said. “So what are you?” “I am human, as far as I know,” Gabrielle said. “I have no memory of… anything… before Martin brought me here.” “What is your function, specifically,” Chloe asked. “To operate and keep functioning Fahy Manor and Fahy Compound, and to keep Martin Fahy safe,” she answered.< Less