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92 results for "mythic monsters"
Mythical Monsters By Charles Goul
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Mythical Monsters By Charles Goul, B.A., MEMBER OF THE ROYAL SOCIETY OF TASMANIA; LATE GEOLOGICAL SURVEYOR OF TASMANIA. WITH NINETY-THREE ILLUSTRATIONS. LONDON: W. H. ALLEN & CO., 13... More > WATERLOO PLACE. S.W. PUBLISHERS TO THE INDIA OFFICE. 1886.< Less
Mythical Monsters By Charles Gould
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Mythical Monsters by Charles Gould - a cryptozoological classic from Ulwencreutz Media. First published in 1886. This classic discussion of mythical creatures attempts to show that there may be some... More > basis for fact in several legendary animals. With a strong emphasis on the Oriental region, Gould notes the legends and folklore concerning dragons, sea serpents, unicorns, and the Chinese phoenix. Prints 334 pages. Illustrations.< Less
Adventure Art #3 By Mythic Design
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Special Double-Sized Monsters-Only Issue! This book is a veritable treasure chest of fantasy artwork by established artist, Mates Laurentiu. These illustrations have been crafted specifically for use... More > as Character or NPC references in fantasy role-playing games. With twenty-six Master Level fantasy creations, each issue literally contains hundreds of dollars worth of art. All images are super high-quality, immediately ready for easy use in your role-playing games. Adventure Art is a bi-monthly series published in tandem by Mythic Design, Inc. and AvatarArt.com. Each issue contains a wide variety of characters, races, classes, monsters, and scenes. Issue #3 (September/October 2009) also contains two pieces from guest artist, Peter Szmer. Caution: Issues of Adventure Art may contain artistically depicted, anatomically correct nudity and/or scenes of combat and violence. All artwork is done in the spirit of art and fantasy adventure, however a few images may be offensive to sensitive viewers.< Less
Adventure Art Issue #2 By Mythic Design
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This book is a veritable treasure chest of fantasy artwork by established artist, Mates Laurentiu. These illustrations have been crafted specifically for use as Character or NPC references in fantasy... More > role-playing games. With thirteen Master Level fantasy creations, each issue literally contains hundreds of dollars worth of art. All images are super high-quality, immediately ready for easy use in your role-playing games. Adventure Art is a bi-monthly series published in tandem by Mythic Design, Inc. and AvatarArt.com. Each issue contains a wide variety of characters, races, classes, monsters, and scenes. Issue #2 (July/August 2009) also contains a piece from guest artist, Peter Szmer. Caution: Issues of Adventure Art may contain artistically depicted, anatomically correct nudity and/or scenes of combat and violence. All artwork is done in the spirit of art and fantasy adventure, however a few images may be offensive to sensitive viewers.< Less
Mythical Monsters : Dragons, Unicorns, and Other Animals From Mythology By Charles Gould
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1884. This book was written approximately twenty-five years after Darwin published "Origin of the Species." Gould attempts to examine the connection between animals of various lands, ages... More > and cultures, as well as the actual evidence of their existence. Contents: On some remarkable animal forms; Extinction of species; Antiquity of man; Deluge not a myth; On the translation of myths between the Old and New World; The dragon; Chinese dragon; Japanese dragon; Sea serpent; Unicorn; Chinese phoenix. Illustrated.< Less
The Mythics Helm of Darkness By Dominique Scott
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Hayden’s life has never been easy, in fact it’s been everything but. Here lately however, things have gotten worse than usual. Dead bodies start getting chatty, flying monsters attack in... More > the dead of night, and a six year old kid predicts the end of the world.< Less
Mythic Times Volume 1 - Last Knight By Phin Scardaw
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Alexander Hilderbrandt can’t see any way out of the suburban MTV trap- that is, not until he has a seemingly chance encounter with a world-weary knight, which opens his eyes to the hidden world... More > of magic and myth lying just below the surface of the ‘real’ world. He discovers that the characters and creatures of ancient legend not only existed- they’re still hanging around! Finding his courage, Alexander assumes a mythic quest: to find the sword Excalibur, lost in the modern world. Unable to turn back, Alexander is drawn further and further into an unbelievable conspiracy involving elves and heroes, monsters and demons- which is all being masterminded by a beautiful and mysterious Fairy Queen, who has a vast and hidden agenda. Before the end, Alexander befriends the jackal-god, Anubis, has tea with King Arthur, and faces his own worst nightmare. However, is becoming a knight worth the price he has to pay?< Less
Mythic Times Volume 1 - Last Knight By Phin Scardaw
Paperback: $29.95
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Alexander Hilderbrandt can’t see any way out of the suburban MTV trap- that is, not until he has a seemingly chance encounter with a world-weary knight which opens his eyes to the hidden world... More > of magic and myth lying just below the surface of the ‘real’ world. He discovers that the characters and creatures of ancient legend not only existed- they’re still hanging around! Finding his courage, Alexander assumes a mythic quest: to find the sword Excalibur, lost in the modern world. Unable to turn back, Alexander is drawn further and further into an unbelievable conspiracy involving elves and heroes, monsters and demons- which is all being masterminded by a beautiful and mysterious Fairy Queen, who has a vast and hidden agenda. Before the end, Alexander befriends the jackal-god, Anubis, has tea with King Arthur, and faces his own worst nightmare. However, is becoming a knight worth the price he has to pay?< Less
Mythic Times Vol. 1: Last Knight: A Novel By Phin Scardaw
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Alexander Hilderbrandt can’t see any way out of the suburban MTV trap- that is, not until he has a seemingly chance encounter with a world-weary knight which opens his eyes to the hidden world... More > of magic and myth lying just below the surface of the ‘real’ world. He discovers that the characters and creatures of ancient legend not only existed- they’re still hanging around! Finding his courage, Alexander assumes a mythic quest: to find the sword Excalibur, lost in the modern world. Unable to turn back, Alexander is drawn further and further into an unbelievable conspiracy involving elves and heroes, monsters and demons- which is all being masterminded by a beautiful and mysterious Fairy Queen, who has a vast and hidden agenda. Before the end, Alexander befriends the jackal-god, Anubis, has tea with King Arthur, and faces his own worst nightmare. However, is becoming a knight worth the price he has to pay?< Less
Heu Heu or the Monster By Henry Rider Haggard
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Another adventure story of Allan Quatermain in the former undiscovered Africa… At the end of the 19th century African hunter Allan Quatermain and his clever and brave helpmate Hans are set on... More > a mission by the wizard Zikali, as already mentioned in other adventures with Allan Quatermain. The two companions are set out to bring some of the leaves of the Tree of Illusions. This special tree only grows in the garden of priests of a mythic moribund people who worship a semi-gorilla-like god by sacrificing humans to him. By the attempt to fulfill their mission they step into the mystery of this ape-like god: Heu Heu, a twelve-foot-tall gigantic semi-gorilla-monster, red-bearded with claws at hands and feet... Henry Rider Haggard (1856-1926) was one of the most significant writers of classical adventure novels. He is known as the founder of the Lost World literary genre. His tales are situated in the lighter end of Victorian literature and are often settled in the former undiscovered Africa.< Less