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141 results for "object-oriented programming"
An Introduction to Programming and Software Development using Java By Eric McCreath
eBook (PDF): $0.00
This book provides a simple and short introduction to programming and software development in Java. The aim is to cover the basics of Java programming such as: basic data types; methods and flow... More > control; using lists and tables; and object oriented aspects of Java. Following this to provide the reader with an understanding of the implementation approaches and issues association with lists, tables, and trees. The book also briefly introduces: complexity, recursion, and concurrency.< Less
An Introduction to Programming and Software Development using Java By Eric McCreath
Paperback: $10.00
Prints in 3-5 business days
This book provides a simple and short introduction to programming and software development in Java. The aim is to cover the basics of Java programming such as: basic data types; methods and flow... More > control; using lists and tables; and object oriented aspects of Java. Following this to provide the reader with an understanding of the implementation approaches and issues association with lists, tables, and trees. The book also briefly introduces: complexity, recursion, and concurrency.< Less
Introduction to Java Programming, Comprehensive Version 2014 By Harry Hariom Choudhary
eBook (PDF): $6.99
Chapter 1 (Overview of Java) Chapter 2 (Java Language) Chapter 3 (Control Statements) Chapter 4 (Scanner class, Arrays & Command Line Args) Chapter 5 (Class & Objects) Chapter 6... More > (Inheritance) Chapter 7 (Object oriented programming) Chapter 8 (PACKAGES) Chapter 9 (Interface) Chapter 10 (String and StringBuffer) Chapter 11 (Exception Handling) Chapter 12 (Multi-Threaded Programming) Chapter 13 (Modifiers/Visibility modes) Chapter 14 (Wrapper Class) Chapter 15 (Input/Output in Java) Chapter 16 (Applet) Chapter 17 (Abstract Windows Toolkit)(AWT) Chapter 18 (INTRODUCTION To AWT Events) Chapter 19 (Painting in AWT) Chapter 20 ( java.lang.Object Class ) Chapter 21 (Collection Framework) Multiple choice questions: Answers: 512 Book Part-2-SCJP/SCJD (OCJP-OCJD)– Bonus Chapter 22 (Java Coding Standards)__515 Chapter 23 (Clarity and Maintainability)___523 Chapter 24 (Core Java Database Issues)_534< Less
Java Programming Step-by-Step By Tony Bevis
eBook (ePub): $10.21
Suitable both for beginners and those with some programming experience, this book will guide you step-by-step through the development of a desktop application written using the Java programming... More > language. No prior knowledge is assumed, and each step is clearly explained so you can follow along in your own time. In this book you will learn: - How to apply essential object-oriented concepts; - How to define classes, interfaces, variables & methods; - How to use conditional statements, arrays, loops and sorts; - How to structure your application to make it easy to write, enhance and maintain; - How to properly document, test and debug your programs; - How to use threads to make your program run more than one process as the same time; - How to design and develop a user-friendly graphical user interface using buttons, labels, text fields, drop-down selectors, checkboxes, radio buttons, sliders, menu-bars, icon toolbars, etc. - How to save your program's data to a disk file.< Less
Java Programming Step-by-Step By Tony Bevis
Paperback: $48.61
Prints in 3-5 business days
Suitable both for beginners and those with some programming experience, this book will guide you step-by-step through the development of a desktop application written using the Java programming... More > language. No prior knowledge is assumed, and each step is clearly explained so you can follow along in your own time. In this book you will learn: - How to apply essential object-oriented concepts; - How to define classes, interfaces, variables & methods; - How to use conditional statements, arrays, loops and sorts; - How to structure your application to make it easy to write, enhance and maintain; - How to properly document, test and debug your programs; - How to use threads to make your program run more than one process as the same time; - How to design and develop a user-friendly graphical user interface using buttons, labels, text fields, drop-down selectors, checkboxes, radio buttons, sliders, menu-bars, icon toolbars, etc. - How to save your program's data to a disk file.< Less
Java Programming with NetBeans for A-level Computer Science By Graham Hall
Paperback: $38.54
Prints in 3-5 business days
The purpose of this book is to provide a simple introduction to Java programming with the NetBeans Integrated Development Environment. The book has been designed for students who are undertaking the... More > two year WJEC A-level course in Computer Science. The objective is to produce simple example program applications which illustrate a range of theoretical concepts, such as: abstract data structures, object oriented programming, random access and indexed sequential files, and batch processing by sequential update. In this way, it is hoped the students will gain a practical appreciation of the value of these computing techniques. By working through the example programs in this book, students should gain an understanding of basic interface construction, processing and file handling operations in an object oriented Java environment, and a number of important standard algorithms included in the A-level course.< Less
Dyalog Programming Reference Guide (version 16.0) By Dyalog Ltd.
Paperback: $11.48
Prints in 3-5 business days
This document details the syntax that forms the 'grammar' of the APL language. It describes the viable values that can be used in expressions and explains how the individual language elements can be... More > manipulated through defined functions and operators, control structures and object oriented programming, as well as the way in which multi-threading can be implemented. It is assumed that the reader has a reasonable understanding of both mathematics and Dyalog.< Less
Dyalog Programming Reference Guide (version 17.0) By Dyalog Ltd.
Paperback: $11.48
Prints in 3-5 business days
This document details the syntax that forms the 'grammar' of the APL language. It describes the viable values that can be used in expressions and explains how the individual language elements can be... More > manipulated through defined functions and operators, control structures and object oriented programming, as well as the way in which multi-threading can be implemented. It is assumed that the reader has a reasonable understanding of both mathematics and Dyalog.< Less
Complete Guide for Python Programming: Quick & Easy Guide to Learn Python By James P. Long
eBook (ePub): $2.99
The Book is Quick and Easy Guide to learn Python Programming. This book includes all the basics of python, functions, classes, databases use in python programming. With this book you can learn... More > professional Python style, best practices, and good programming habits. You can also improve Improve application performance by writing extensions using multithreading. You can become a good python programmer by going through this book. Book also contains basic programs written in python. There are around 50 programs you will find in this book. In this book you will find: Python Versions Some Commonly used Operations in Python Python Interactive Python Implemetations Python Compilers & Numerical Accelerators Logical And Physical Line in Python Python Indentation Python Standard Library Creating Classes & Objects Python - Object Oriented Programming Python Database Classes Methods Instances Python Database Access Python Networking Python multithreading Python xml processing< Less
Learn to Program with Java Color Edition 1st Printing By John Smiley
Paperback: $43.04
Prints in 3-5 business days
Whether you are brand new to programming in general or coming to Java from another language, John Smiley's Learn to Program with Java offers a truly approachable tutorial designed with the beginner... More > in mind. Covering Java syntax and essential programming concepts, this text can be used at home to simulate a semester's worth of Java study. Like Smiley's previous titles, the salient feature of this text is the author's scenario-based presentation style. Instead of addressing the reader directly, Smiley simulates the experience of about 18 first-semester programming students facing Java for the first time. As the students develop a grade calculation project in Java (and improve it with object-oriented features later on), basic questions are raised and answered with the reader "overhearing" the author's consistently clear and patient explanation of key programming concepts.< Less

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