Search Results: 'old school renaissance'

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54 results for "old school renaissance"
Old School Renaissance Handbook By Brent Newhall
Hardcover: $19.99
Prints in 3-5 business days
(2 Ratings)
The Old School Renaissance Handbook profiles 16 old-school tabletop RPG systems, including their basic mechanics, character attributes, and advice for DMs and players. There's even a handy one-page... More > table comparing all these systems on price and complexity. Plus, the book stats out the same five first-level characters in all 16 systems. Compare systems easily, and quickly jump into a game with these pregens. This book covers: Adventurer Conqueror King System, BareBones RPG, Dungeon Crawl Classics, Dungeon Raiders, Dungeon Squad!, Dungeon World, Labyrinth Lord, Lamentations of the Flame Princess, Mazes & Minotaurs, Microlite74, Old School Hack, OSRIC, Searchers of the Unknown, Stars Without Number, Swords and Wizardry, and Warrior, Rogue & Mage This print version also includes interviews with Kirin Robinson of Old School Hack, Jason Morningstar of Dungeon Squad!, James Raggi III of Lamentations of the Flame Princess, and Michael Wolf of Warrior, Rogue & Mage.< Less
Magical Theorems & Dark Pacts - softcover By Dyson Logos
Paperback: $20.00
Prints in 3-5 business days
(1 Ratings)
Upgrade your OSR Magic-Users with Magical Theorems & Dark Pacts. This tome provides everything you need to run a spellcaster in Labyrinth Lord or classic 1981-styled OSR games. This tome... More > includes full rules for playing Clerics, Wizards, Elven Swordmages, Elven Warders, Enchanters, Fleshcrafters, Healers, Inquisitors, Merchant Princes, Necromancers, Pact-Bound, Theurges and the Unseen - along with all their spells, a collection of magic items, and a variety of new elementals to summon. This supplement is not a full RPG, but is designed as a supplement for Labyrinth Lord or any other OSR-styled RPG.< Less
Magical Theorems & Dark Pacts By Dyson Logos
Hardcover: $35.00
Prints in 3-5 business days
(1 Ratings)
Upgrade your OSR Magic-Users with Magical Theorems & Dark Pacts. This tome provides everything you need to run a spellcaster in Labyrinth Lord or classic 1981-styled OSR games. This tome... More > includes full rules for playing Clerics, Wizards, Elven Swordmages, Elven Warders, Enchanters, Fleshcrafters, Healers, Inquisitors, Merchant Princes, Necromancers, Pact-Bound, Theurges and the Unseen - along with all their spells, a collection of magic items, and a variety of new elementals to summon. This supplement is not a full RPG, but is designed as a supplement for Labyrinth Lord or any other OSR-styled RPG.< Less
Dungeon Crawl #2 (PDF) By Wayne Rossi
eBook (PDF): $4.00
Dungeon Crawl #2, Spring 2013 Contents: Editorial Caverns of Temeluc, Adventure by Wayne Rossi for low-level characters What Trap Charts? - Setting an Ambush by Wayne Rossi The Steel Wheel: an OSR... More > Item by David Przybyla Ready Reference: Random Crypt Contents by Wayne Rossi Ready Reference: Stranger Statues by Wayne Rossi Ready Reference: Save vs. Death Ray! by Wayne Rossi Daily OSR: Charts by Ivan Sorensen Dark Age Dungeons: Gaming in Late Antiquity by Wayne Rossi Obscure Gods by Wayne Rossi Creature Feature: New Monsters by Wayne Rossi< Less
Dungeon Crawl #3 By Wayne Rossi
Paperback: $11.49
Prints in 3-5 business days
Issue #3 of Dungeon Crawl zine. - Editorial by Wayne Rossi - The Dungeons of Xenopus, Level 2 by Wayne Rossi. - The Iscaldean Badlands by D.L. Johnson - What Trap Charts? : It's a Gas! by Wayne... More > Rossi - Ready Reference: Populating the Empty Room by Wayne Rossi - New Magic Items by Wayne Rossi - Lesser Magic Items by Zach Howard - A Knight in His Castle by Wayne Rossi - Thinking Like a Fantasy Character by Dave Przybyla - New Monsters by Wayne Rossi - Blood Witch by Joshua de Santo< Less
Dungeon Crawl #2 By Wayne Rossi
Paperback: List Price: $9.99 $8.99 | You Save: 10%
Prints in 3-5 business days
Dungeon Crawl #2, Spring 2013 Contents: Editorial Caverns of Temeluc, Adventure by Wayne Rossi for low-level characters What Trap Charts? - Setting an Ambush by Wayne Rossi The Steel Wheel: an OSR... More > Item by David Przybyla Ready Reference: Random Crypt Contents by Wayne Rossi Ready Reference: Stranger Statues by Wayne Rossi Ready Reference: Save vs. Death Ray! by Wayne Rossi Daily OSR: Charts by Ivan Sorensen Dark Age Dungeons: Gaming in Late Antiquity by Wayne Rossi Obscure Gods by Wayne Rossi Creature Feature: New Monsters by Wayne Rossi< Less
Far Realms By Rick Stump
Paperback: List Price: $17.99 $12.59 | You Save: 30%
Prints in 3-5 business days
Far Realms is a supplement for Old school fantasy table top role playing games. Born from 40 years of gaming and tested in a 36+ year old campaign, Far Realms is designed to fit smoothly into any... More > "old school" fantasy RPG system. Far Realms includes new character classes, NPC classes, new hirelings, alternate rules for initiative, combat, and weapon specialization over 30 pages of new spells, and more. Far Realms will add depth and excitement to any campaign! Please visit us at our blog: http://harbingergames.blogspot.com< Less
Dark World Map By Christopher Brackett
eBook (PDF): $0.00
The Dark World Map is an 11" by 8.5" (@ 150dpi) image of the hex map for the Dark World campaign setting. Visit A Rust Monster Ate My Sword for... More > details: http://rustmonsteratemysword.blogspot.com/< Less
Ruins of the Undercity By Kabuki Kaiser
Paperback: $9.90
Prints in 3-5 business days
(5 Ratings)
Deep beneath the streets of the City-State of Cryptopolis, sanctuary of the lich-thieves and abode of the Red Goddess, sewers and ancient ruins mingle together into a labyrinth of horrors and... More > wonders. Maybe there are no other players around you, or maybe your schedule doesn’t really allow you to engage in a long beer & pretzel session of hack’n'slash. When this is the case, you can play the Ruins of the Undercity solo, bringing your good old characters in or rolling for new ones. Compatible with all the retro-clones and original edition rules.< Less
Automata Run Amok (Saddle-Stitch Version) By John Carlson
Paperback: $9.00
Prints in 3-5 business days
Out-of-Control automata have driven a wizard from his shop. He would like the PCs to solve the problem (without damaging his creations) while his rival will pay for evidence of the wizard’s... More > dabbling in forbidden knowledge. This is an adventure suitable for four to five low-level characters written to be compatible with OSRIC and early editions of the world's most popular RPG. In addition to full details on a tinkerer-wizard's tower overrun by rampaging automata, this module includes random tables to generate elements of the bustling port city (envision a tropical Venice or Amsterdam) where it is set. Fully illustrated by Luka Rejec, this adventure should provide between four and eight hours of Old School fun.< Less

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