Search Results: 'old school renaissance'

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55 results for "old school renaissance"
Automata Run Amok (Saddle-Stitch Version) By John Carlson
Paperback: $9.00
Prints in 3-5 business days
Out-of-Control automata have driven a wizard from his shop. He would like the PCs to solve the problem (without damaging his creations) while his rival will pay for evidence of the wizard’s... More > dabbling in forbidden knowledge. This is an adventure suitable for four to five low-level characters written to be compatible with OSRIC and early editions of the world's most popular RPG. In addition to full details on a tinkerer-wizard's tower overrun by rampaging automata, this module includes random tables to generate elements of the bustling port city (envision a tropical Venice or Amsterdam) where it is set. Fully illustrated by Luka Rejec, this adventure should provide between four and eight hours of Old School fun.< Less
The Cthulhu Hack: Thro' Centuries Fixed By Paul Baldowski & Martin Dempsey
Paperback: $7.08
Prints in 3-5 business days
You wake groggy; your body stiff, your sight obscured. You stir; vigour oozing slowly back into your muscles like you've slept for an age. As your vision clears, you find your surroundings... More > unfamiliar, the colours and light queer. You struggle to call out for help, but cannot find the words. You struggle to remember much of anything - were you drunk? Drugged? Sick? Perhaps, with hindsight, you were better not knowing... This 'Cthulhu Hack' adventure is designed as a stand-alone scenario, suited to running as a one-shot or extending over two or three sessions. It makes an ideal adventure for convention play or as an introduction to 'The Cthulhu Hack' system. Suitable for any modern day game system of investigative horror.< Less
The Cthulhu Hack: From Unformed Realms By Paul Baldowski
Paperback: $7.10
Prints in 3-5 business days
For those moments when your players have taken the inevitable path away from whatever you have planned, 'From Unformed Realms' provides the ideal tool for conjuring up a flash of inspiration. Across... More > 20-horror-packed-pages, the system-free supplement provides myriad options for the random creation of horrific nightmares and unnameable monstrosities. You can either roll randomly with three 6-sided dice or flick to a random page and choose a numbered section, then inflict the content on your appreciative players. Whether creating horrors from scratch or adding spice and unpredictability to mainstays of the Mythos, 'From Unformed Realms' is an essential GMs tool. Steven Robert, RPG Geek review - "...it’s an evocative and easy to read source of inspiration for just about any otherworldly monster. I like how it cuts straight to the weirdness - horrific or simply dangerous - and lets you build the monster around those core abilities. I fully intend to use this in fantasy games."< Less
The Yuthlugathap Swamps By Geoffrey McKinney
Paperback: $12.99
Prints in 3-5 business days
THE YUTHLUGATHAP SWAMPS contains a large-scale hex map, introductory information, geographical notes, and detailed encounters keyed to the map. This module presents a complete setting for ADVANCED... More > DUNGEONS & DRAGONS, intended for use by experienced Dungeon Masters. It can be used on its own, in conjunction with your own campaign world, or as the northwest quarter of a larger campaign area that includes BARRENS OF CARCOSA, JUNGLES OF THE K'NAANOTHOA, and THE MOUNTAINS OF DREAM. Luigi Castellani's cover art depicts the death of an apatosaurus in the mysterious enclave within the swamps known as the Dinosaur Graveyard.< Less
Barrens of Carcosa By Geoffrey McKinney
Paperback: $12.99
Prints in 3-5 business days
BARRENS OF CARCOSA contains a large-scale hex map, introductory information, geographical notes, and detailed encounters keyed to the map. This module presents a complete setting for ADVANCED... More > DUNGEONS & DRAGONS, intended for use by experienced Dungeon Masters. It can be used on its own, in conjunction with your own campaign world, or as the northeast quarter of a larger campaign area that includes THE YUTHLUGATHAP SWAMPS, JUNGLES OF THE K'NAANOTHOA, and THE MOUNTAINS OF DREAM. Luigi Castellani's cover art depicts the Yellow Men of Dulaja worshiping a purple worm shoal.< Less
Jungles of the K'naanothoa By Geoffrey McKinney
Paperback: $9.99
Prints in 3-5 business days
JUNGLES OF THE K'NAANOTHOA contains a large-scale hex map, introductory information, geographical notes, and detailed encounters keyed to the map. This module presents a complete setting for ADVANCED... More > DUNGEONS & DRAGONS, intended for use by experienced Dungeon Masters. It can be used on its own, in conjunction with your own campaign world, or as the southwest quarter of a larger campaign area that includes THE YUTHLUGATHAP SWAMPS, BARRENS OF CARCOSA, and THE MOUNTAINS OF DREAM. Luigi Castellani's cover art depicts the Faceless Lord and its loathsome ilk emerging through an eldritch gate to the demonic abyss.< Less
The Mountains of Dream By Geoffrey McKinney
Paperback: $10.99
Prints in 3-5 business days
THE MOUNTAINS OF DREAM contains a large-scale hex map, introductory information, geographical notes, and detailed encounters keyed to the map. This module presents a complete setting for ADVANCED... More > DUNGEONS & DRAGONS, intended for use by experienced Dungeon Masters. It can be used on its own, in conjunction with your own campaign world, or as the southeast quarter of a larger campaign area that includes THE YUTHLUGATHAP SWAMPS, BARRENS OF CARCOSA, and JUNGLES OF THE K'NAANOTHOA. Luigi Castellani's cover art depicts a fighter, a magic-user, and a cleric of Cthuga daring the enchanted tree in the midst of the inexplicable Garden of Snows.< Less
The Cthulhu Hack: The Haunter of the Dark By Paul Baldowski
Paperback: $11.17
Prints in 3-5 business days
The Cthulhu Hack: The Haunter of the Dark takes HP Lovecraft's final Mythos tale of doomed writer Robert Blake and guides you, step-by-step, through the process of turning it into a tabletop RPG... More > investigation; tools you can then use time and again. The supplement includes: - an adventure sequel to 'The Haunter of the Dark', Lovecraft's final solo Mythos story; - thoughts, advice and guidance on breaking down a story into gameable content; - 9-pages of carefully crafted random content tables, to help spark your creativity or create new content for your adventures on the fly; and - an annotated version of the HP Lovecraft's original suspenseful tale. Filled with thoughts, annotations, and highlighted key elements, it picks out the potential game content as a guide to doing that same yourself. Eric Dodd, RPG Geek review - "Along with other general books like 'Stealing Cthulhu', 'The Haunter of the Dark' is recommended to anyone trying to write an adventure in a true Lovecraftian style."< Less
The Cthulhu Hack By Paul Baldowski
Paperback: $8.76
Prints in 3-5 business days
(1 Ratings)
The Cthulhu Hack is a standalone game of investigation horror, pitting ordinary people against the sanity-shattering horrors of Lovecraftian gods and monsters. With an elegant dice mechanic and fast,... More > player-focused game play, The Cthulhu Hack is designed for quick and easy pick-up play - and now updated with optional rules playtested over the two years since the release of the first edition. Based on the hugely popular The Black Hack and the works of H P Lovecraft, The Cthulhu Hack uses a simple dice mechanic to emulate the dwindling investigative resources and declining sanity of ordinary people facing cosmic horrors. The 52-page expanded book includes: - read-to-play archetypes for quick pick-up play or a fast and flexible character creation system to tailor Investigators to your specific needs - a range of mechanics, both standard and optional, to tailor the game to your style - including Wealth, Fortune, Adrenalin and Shock - a complete adventure - Save Innsmouth - and a 2-page example of play< Less
Sharp Swords & Sinister Spells - Rulebook By Diogo Nogueira
Paperback: $9.99
Prints in 3-5 business days
(3 Ratings)
A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent... More > city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge. Sharp Swords & Sinister Spells is a rules-light, sword & sorcery, old school role playing game inspired by the original fantasy RPG and the Old School Renaissance movement as well as the stories by such authors as Robert E. Howard, Clark Ashton Smith, H.P. Lovecraft, Fritz Leiber and Michael Moorcock. With this book, you and your friends will be able to play exciting adventures with bold barbarians, witty thieves and cunning sorcerers without worrying about complex rules and tiresome preparations.< Less

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