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399 results for "post-apocalypse"
Apocalypse Tech Report By R Baseel
eBook (PDF): $5.00
The Apocalypse Tech Report provides additional equipment and new forms of technology - including cybernetics and nanotechnology - for the many worlds of Mutant Future. Included in this supplement... More > are 60 technological artifacts from the pre-apocalypse era - including tools, weapons, gadgets, and armor – along with 10 new robots. The cybernetics section introduces guidelines for creating cyborgs characters and equipping cybernetic implants, along with a simple method for using the game mechanics of standard mutations and technological items as the basis for powerful implant features. The nanotechnology section contains rules for nanoviruses, nanoaugmentations, and independent nanocolonies. These microscopic robots can provide enormous technological benefits to those who are knowledgeable enough to use them properly. If mishandled or used for less benevolent purposes, they are capable of destroying entire civilizations.< Less
Apocalypse Tech Report By R Baseel
Paperback: $10.00
Prints in 3-5 business days
The Apocalypse Tech Report provides additional equipment and new forms of technology - including cybernetics and nanotechnology - for the many worlds of Mutant Future. Included in this supplement... More > are 60 technological artifacts from the pre-apocalypse era - including tools, weapons, gadgets, and armor – along with 10 new robots. The cybernetics section introduces guidelines for creating cyborgs characters and equipping cybernetic implants, along with a simple method for using the game mechanics of standard mutations and technological items as the basis for powerful implant features. The nanotechnology section contains rules for nanoviruses, nanoaugmentations, and independent nanocolonies. These microscopic robots can provide enormous technological benefits to those who are knowledgeable enough to use them properly. If mishandled or used for less benevolent purposes, they are capable of destroying entire civilizations.< Less
Revelations from the Apocalypse By Seven Star Hand
eBook (PDF): $0.00
DRAFT E-BOOK NOTE: This is the last draft version posted before Katrina and Rita. It is left online for date verification purposes only. View/Reload full book listing
APOCalypse 2500 Main Rule Book By J L Arnold
Paperback: $15.95
Prints in 3-5 business days
(2 Ratings)
APOCalypse 2500 is a tabletop role playing game, set in a post-apocalyptic future world of sci-fi technology and ancient magic. 400 years after the vortex humanities great nations are gone, the... More > planet has changed, and ancient magic and magical creatures have returned to a modern high tech earth. In 22nd century scientists blunder : The Vortex forms : Magical species appear : Accelerated continental drift happens : Neo-Pangaea forms : War happens : Nations fail, feudalism arises : Time passes : It is now the year 2500 and your adventure begins... This game is designed for 2 or more persons and requires dice.< Less
APOCalypse 2500 The Zombie Plagues Expanded Edition By J L Arnold
Paperback: $12.95
Prints in 3-5 business days
(1 Ratings)
This book goes into great depth as to the behavior of both zombies and the plague as well as how it mutates and what it really is. This book is far more than a single monster reference as it creates... More > a complete resource and new reality within the world of APOCalypse 2500. Both GM's and Compatible Product Producers will find this book indispensable when creating and running zombie adventures. Included in this volume, is a complete zombie adventure scenario set in an abandon walled city, lost to the plague centuries ago< Less
APOCalypse 2500 50 Character Record Sheets By J L Arnold
Paperback: $9.50
Prints in 3-5 business days
(1 Ratings)
50 2 sided character record sheets for use with APOCalypse 2500 tabletop role playing game. If you only need a single sheet, follow the link at www.apocalypse2500 to download the file from our... More > Facebook page.< Less
APOCalypse 2500 Magic & Techno-Sorcery By J L Arnold
Paperback: $11.95
Prints in 3-5 business days
(1 Ratings)
APOCalypse 2500 Magic & Techno-Sorcery is the first volume of magic and techno-magic designed for the game Universe of APOCalypse 2500. This second edition, covers the theory and practice of... More > magic in the game universe in more detail and contains theory spells devices potions weapons vehicles and rules augmentation. Game masters will find this book an invaluable tool in their many campaigns and a good source of magical treasure. Licensed Product Producers will find this book an invaluable tool when adding magic to their adventure scenarios.< Less
How A Loser Like Me Survived the Zombie Apocalypse By Steven Bereznai
Paperback: $15.61
Prints in 3-5 business days
Amazon bestselling, post-apocalyptic master Steven Bereznai ruthlessly pits a below-average Joe against a zombie horde...and his ex-girlfriend from hell. After a devastating breakup, loser Marty... More > Melon doggedly reassembles his shattered self. Confidence boosting Ted Talks, muscle-crushing kettlebell swings, and key episodes of The Golden Girls transform him from zero to b-list hero. This suicidal reject, turned pick-up artist, turned sensitive new age guy, finally has it all: a house, the quirky woman of his dreams, and abs. "F#%k you, world," he thinks with alpha confidence. “Challenge accepted,” the world replies, and everything goes to zombie crap. Will Marty make it? He’s no longer an average frustrated chump. He’s in the best mental and physical shape of his life. "Ninja" bro crush and gay-best-friend Gary is at his side. But to triumph in the end-of-days, Marty must defeat his most dangerous foe of all—the woman who broke him in the first place.< Less
APOCalypse 2500 GM’s Campaign Guide & Bestiary By J L Arnold
Paperback: $13.95
Prints in 3-5 business days
(1 Ratings)
This GM's Campaign Guide & Bestiary contains essential tools for the game master, from reference tables to monsters. The game master's tools provide game mechanics quick reference, optional rules... More > applications, and random generation of game elements such as weather, moon phase, and storm affects for adventures on paper or on the fly. The various NPC's, locations, and monsters are fully specked out in easy to read table format for instant game use. Many new possibilities for player characters, both species and vocation, are added and fully annotated in the bestiary section for easy use in character creation.< Less
APOCalypse 2500 Abridged Main Rule Book By J L Arnold
eBook (PDF): $0.00
Abridged Main Rule Book. Try the game before you buy the game In 22nd century scientists blunder : The Vortex forms : Magical species appear : Accelerated continental drift happens : Neo-Pangaea... More > forms : War happens : Nations fail, feudalism arises : Time passes: It is now the year 2500 and your adventure begins... This game is designed for 2 or more persons and requires dice.< Less

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