Search Results: 'retro gaming'

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135 results for "retro gaming"
Retro Pocket Passions Issue One By David Rasmussen
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Our first issue in a new venue, retro gaming only (fill in the long gaps between new issues of Pocket Passions). Reviews of side scrollers (Mario and Donkey Kong and Star Wars on the Game... More > Gear) Reviews of RPGs including our favorite Poke'mon old school games Travelling Game Boy style Updates on what we're reviewing (The Monthly (level) Grind) And our first ongoing contest (Recycle and Win)! This month Recycle and Win Poke'mon Blue for the Game Boy! (Rules and entry info in this issue!)< Less
VINTROPEDIA - Vintage Computer & Retro Console Price Guide 2009 By Michael Starr, Craig Chapple
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Covering a time span of 1968 to 1998, and encompassing a spectrum of over 14,000 items across the history of the computer, console, accessories and software markets, the Vintropedia 2009 Price Guide... More > is the definitive resource to a collector's needs. Included within are prices (in GBP), machine specifications, regions of origin, release dates, model names, publishing companies, old ads and more! Look no further than Vintropedia, a guide created by collectors, for collectors.< Less
The Role Playing Game Primer By Chris Gonnerman
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Are you interested in classic paper-and-pencil role-playing games, but you have no idea where to start? This is the book for you. The Role-Playing Game Primer starts from the very beginning, first... More > showing you how to play, then giving you hints and tips on how to do it better. Later chapters provide guidance for beginning Game Masters, to get you up and running even if you have little or no experience as a player. The RPG Primer is aimed at players and GMs of "Old School" paper-and-pencil role-playing games and their modern "retro-clones." It features several of the earliest and best known of the Old School Renaissance games, including Basic Fantasy RPG (by the same author), OSRIC, Labyrinth Lord, and Swords & Wizardry.< Less
Games Programming for the Absolute Beginner with BlitzMax By Sloan Kelly
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Have you ever wanted to program your own computer game? Never felt you could? Well, now you can! This easy-to-read-and-follow eBook takes you through the steps to create high-speed 2D... More > "retro" style games. Example projects help you build your skills as you go.< Less
Modern Monks Game Master's Guide By Al Seeger
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This book serves as a guide for game masters running campaigns using the Modern Monks role playing game. It includes suggestions for creating adventures, fighting in tournaments, generic NPCs, and... More > guidelines for using Modern Monks with the fantasy game it was inspired by.< Less
2012 Video Game Summit Program By Daniel Iacovelli
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This is The Program for the 2012 Video Game Summit Trade show in Lombard,IL July 14th,2012 The front cover is based Twin Galaxies Trading card(permission from Walter Day.) This program has news on... More > the show plus reviews on games you might see at the show!< Less
2013 Video Game Summit Program By Daniel Iacovelli
Paperback: List Price: $11.82 $10.64 | You Save: 10%
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This is The Program for the 2013 Video Game Summit Trade show in Lombard,IL July 13th,2013 The front cover is based Twin Galaxies Trading card(permission from Walter Day.) This program has news on... More > the show plus reviews on games you might see at the show!< Less
Invading Spaces: A Beginner's Guide to Collecting Arcade Games By Rob O'Hara
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Invading Spaces: A Beginner's Guide to Collecting Arcade Games By Rob O'Hara
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SOMAC - Bible of Games Part 1 By Stein Eikesdal
Paperback: $100.00
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The “SOMAC - Bible of Games” book series (5 of them) initially started out as personal manual for my homebuilt arcade machine to display all of the 26206 screenshots in a nice presentable... More > book to allow a more old way of finding “that” game to play on my Arcade Machine. Featuring 26206 in-game screenshots from classic retro gaming systems.< Less

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