Search Results: 'retroclone'

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67 results for "retroclone"
For Gold & Glory By Justen Brown
eBook (PDF): $0.00
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A retro-clone of the Second Edition of the "advanced" version of the world's most popular role playing game.
Stonehell Dungeon: Down Night-Haunted Halls eBook By Michael Curtis
eBook (PDF): $6.50
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(2 Ratings)
Stonehell Dungeon is a classic-style megadungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40... More > new monsters, and discover 18 mysterious magical items -- and that's just in the first book! Stonehell Dungeon: Down Night-Haunted Halls details the first six levels of a megadungeon intended for use with the Labyrinth Lord™ role-playing game, but is easily adaptable to most early versions of the original fantasy role-playing game and its retro-clones. Featuring art by J.A. D'Andrea, Lee Barber, Marcelo Paschoalin, and Ralph Pasucci, Stonehell Dungeon gives the game master all the necessary information to run his players through the dungeon, while offering enormous opportunities to customize and expand on the site. Suitable for characters of levels 1 through 7.< Less
Stonehell Dungeon: Down Night-Haunted Halls By Michael Curtis
Paperback: $13.00
Ships in 3-5 business days
(14 Ratings)
Stonehell Dungeon is a classic-style megadungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40... More > new monsters, and discover 18 mysterious magical items -- and that's just in the first book! Stonehell Dungeon: Down Night-Haunted Halls details the first six levels of a megadungeon intended for use with the Labyrinth Lord™ role-playing game, but is easily adaptable to most early versions of the original fantasy role-playing game and its retro-clones. Featuring art by J.A. D'Andrea, Lee Barber, Marcelo Paschoalin, and Ralph Pasucci, Stonehell Dungeon gives the game master all the necessary information to run his players through the dungeon, while offering enormous opportunities to customize and expand on the site. Suitable for characters of levels 1 through 7.< Less
Aventures Fantastiques vol. 2 Monstres et trésors By Nicolas Dessaux
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Volume 2 : Monstres & Trésors, pour Aventures fantastiques
Stars Without Number (eBook) By Kevin Crawford
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(6 Ratings)
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with... More > most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution< Less
The Book of Elder Magic By D.H. Boggs
Paperback: $12.00
Ships in 3-5 business days
The Book of Elder Magic is a handy reference designed for use at the gaming table by players and Gamemasters alike, playing Classic, Original, and Retroclone rulesets of the worlds most popular RPG,... More > including our own Champions of ZED. It contains over 42 pages of spells for Clerics and Magic-users including all those found in the Original 1974 Edition, and many more spells inspired by Dave Arneson and the original Twin Cities players including spells adapted from Arneson's Open Game sources. As if that is not enough, there is also another 10+ pages detailing how spells are known, the creation of spell books, the effects of magic addiction, the wand of Augmentation, the relationship of iron and magic, more comprehensive rules for the cost and time of creating magic items, and the creation of glyph and rune magic. The Book of Elder Magic is faithfully crafted and time tested for old-school gaming fun!< Less
ZeFRS By The ZeFRS Collective
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(1 Ratings)
David "Zeb" Cook's 1985 ruleset for the TSR Conan roleplaying game returns as a generic sword-and-sorcery RPG complete in one volume. Trample the jewelled kingdoms of your own world beneath... More > your sandals!< Less
ZeFRS By The ZeFRS Collective
Paperback: $7.95
Ships in 3-5 business days
(1 Ratings)
David "Zeb" Cook's 1985 ruleset for the TSR Conan roleplaying game returns as a generic sword-and-sorcery RPG complete in one volume. Trample the jewelled kingdoms of your own world beneath... More > your sandals!< Less
The Courtyard of Gerald Red (eBook) By R. Lawrence Blake
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Gerald Red held evil and blasphemous battle games for the public within the confines of his courtyard. When the local officials came to put a stop to the bloodshed, Red vanished, leaving behind a... More > terrible legacy of horror and death that surrounds his courtyard to this very day. Can your characters conquer Red’s construct and put the surrounding communities of Irllendom at ease? The Courtyard of Gerald Red is a perilous adventure for character levels 1-3. For use with the Labyrinth Lord™ rules or other Basic RPG systems. A print version of this adventure is available. Check my storefront for details.< Less
Seven Voyages of Zylarthen Volume One: Characters & Combat By Oakes Spalding
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(1 Ratings)
SEVEN VOYAGES of ZYLARTHEN is a re-imagining of the original edition of the world’s most popular paper and pencil fantasy adventure game, first published in 1974. The brilliance and charm of... More > the original edition was its simplicity and elegance, combined with a certain asymmetrical quirkiness. It invoked many sources—King Arthur, the Crusades, Middle-earth, the Arabian Nights, pulp fantasy, fairy tales, even science fiction. Its breadth of tone was a virtue, offering to the players a multiplicity of delights. SEVEN VOYAGES of ZYLARTHEN is a different game, published under the Open Game License. We are not affiliated with TSR (old or new) or the current Wizards of the Coast. But our intention was to follow the spirit of the original as closely as possible. Happy dungeoneering! Guard the innocent! Avenge the wronged! May you find heaps of gold at the end of your path, or at the least a memorable and heroic demise! But above all, God grant that you find wonder everywhere!< Less