Search Results: 'scene graph'

Search

×
×
×
×
12 results for "scene graph"
Forensics: Uncover the Science and Technology of Crime Scene Investigation By Carla Mooney
eBook (PDF): $8.99
Download immediately.
Illustrated by Samuel Carbaugh. Forensics: Uncover the Science and Technology of Crime Scene Investigation introduces students to the fascinating world of forensic science and shows them how to find... More > clues, analyze evidence, and crack the case. Combining hands-on activities with forensic science, kids will have fun learning about the world of forensics, evidence collection, and crime lab analysis. Entertaining illustrations and fascinating sidebars illuminate the topic and bring it to life, reinforcing new vocabulary. Projects include documenting a crime scene, identifying fingerprints, analyzing blood spatter, and extracting DNA. Additional materials include a glossary and a list of current reference works, websites, museums, and science centers.< Less
OpenSceneGraph Quick Start Guide By Paul Martz
eBook (PDF): $0.00
Download immediately.
(5 Ratings)
This book is a concise introduction to OpenSceneGraph (OSG)—the open source, cross-platform scene graph application programmer interface (API). OSG plays a key role in the 3D application... More > software stack. It's the middleware above the lower-level OpenGL hardware abstraction layer (HAL), providing extensive higher-level rendering, I/O, and spatial organization functionality to the 3D application.< Less
OpenSceneGraph Quick Start Guide By Paul Martz
Paperback: $39.20
Ships in 3-5 business days
(4 Ratings)
This book is a concise introduction to OpenSceneGraph (OSG)—the open source, cross-platform scene graph application programmer interface (API). OSG plays a key role in the 3D application... More > software stack. It's the middleware above the lower-level OpenGL hardware abstraction layer (HAL), providing extensive higher-level rendering, I/O, and spatial organization functionality to the 3D application.< Less
OpenSceneGraph Quick Start Guide (b&w) By Paul Martz
Paperback: $14.72
Ships in 3-5 business days
This book is a concise introduction to OpenSceneGraph (OSG)—the open source, cross-platform scene graph application programmer interface (API). OSG plays a key role in the 3D application... More > software stack. It's the middleware above the lower-level OpenGL hardware abstraction layer (HAL), providing extensive higher-level rendering, I/O, and spatial organization functionality to the 3D application. This is the black & white printing of the original color edition.< Less
OpenSceneGraph Reference Manual v2.2 By Bob Kuehne, Paul Martz
Paperback: $42.75
Ships in 3-5 business days
(3 Ratings)
The OpenSceneGraph Reference Manual v2.2 is a comprehensive reference generated directly from the OpenSceneGraph source code using enhanced Doxygen files. It documents all environment variables,... More > public classes, and function parameters available in the three core OpenSceneGraph libraries: osg, osgUtil, and osgDB. This book documents v2.2 of the OSG core and includes a summary of changes to the API from v1.2.< Less
OpenSceneGraph Reference Manual v1.2 By Bob Kuehne, Paul Martz
eBook (PDF): $16.50
Download immediately.
(1 Ratings)
The OpenSceneGraph Reference Manual v1.2 is a comprehensive reference generated directly from the OpenSceneGraph source code using enhanced Doxygen files. It documents all public classes and function... More > parameters available in the three core OpenSceneGraph libraries: osg, osgUtil, and osgDB. Foreword by OSG project lead Robert Osfield.< Less
OpenSceneGraph Reference Manual v2.2 By Bob Kuehne, Paul Martz
eBook (PDF): $17.50
Download immediately.
(3 Ratings)
The OpenSceneGraph Reference Manual v2.2 is a comprehensive reference generated directly from the OpenSceneGraph source code using enhanced Doxygen files. It documents all environment variables,... More > public classes, and function parameters available in the three core OpenSceneGraph libraries: osg, osgUtil, and osgDB. This book documents v2.2 of the OSG core and includes a summary of changes to the API from v1.2.< Less
OpenSceneGraph Reference Manual v2.0 By Bob Kuehne, Paul Martz
Paperback: $41.35
Ships in 3-5 business days
The OpenSceneGraph Reference Manual v2.0 is a comprehensive reference generated directly from the OpenSceneGraph source code using enhanced Doxygen files. It documents all public classes and function... More > parameters available in the three core OpenSceneGraph libraries: osg, osgUtil, and osgDB. This book documents v2.0 of the OSG core and includes a summary of changes to the API from v1.2.< Less
OpenSceneGraph Reference Manual v2.0 By Bob Kuehne, Paul Martz
eBook (PDF): $17.50
Download immediately.
The OpenSceneGraph Reference Manual v2.0 is a comprehensive reference generated directly from the OpenSceneGraph source code using enhanced Doxygen files. It documents all public classes and function... More > parameters available in the three core OpenSceneGraph libraries: osg, osgUtil, and osgDB. This book documents v2.0 of the OSG core and includes a summary of changes to the API from v1.2.< Less
OpenSceneGraph Reference Manual v1.2 By Bob Kuehne, Paul Martz
Paperback: $38.10
Ships in 3-5 business days
(1 Ratings)
The OpenSceneGraph Reference Manual v1.2 is a comprehensive reference generated directly from the OpenSceneGraph source code using enhanced Doxygen files. It documents all public classes and function... More > parameters available in the three core OpenSceneGraph libraries: osg, osgUtil, and osgDB. Foreword by OSG project lead Robert Osfield.< Less