Search Results: 'simple tabletop game'

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29 results for "simple tabletop game"
Inspiration - A Tabletop Rpg Deckbuilding Game By Gerard Gully
eBook (PDF): $2.99
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Looking for an RPG highly different than what you've played before? Want an RPG system that new players can learn in a couple minutes? Then check out Inspiration! Inspiration is a fantasy deck... More > building tabletop RPG. It combines the strategic fun of building a deck and uses it as the core character building mechanic. This isn't a CCG or TCG; all the cards needed to play are in this package. This download comes with the core rules, all 8 core classes, and all 388 power cards for the classes. It also comes with weapons, magic items, and pre-made monsters. This is the complete package of a tabletop RPG; the only thing you'll need is a set of standard RPG dice, grid paper for battles, and optional miniatures for each character. This system is meant to be simple enough that anyone could learn to play, making it a great introduction RPG. The deck-building system also adds a layer of strategy for veteran RPG players!< Less
ODDS - The Tabletop Roleplaying E-Magazine Issue 4 By Farsight Games
eBook (PDF): $0.00
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ODDS - The Tabletop Roleplaying E-Magazine Issue 4 In this issue: THE SCEAPTUNE GAMES COMPETITION AN INTERVIEW WITH TIM BANCROFT LET ME DO IT! - Advice for new GMs CREATING INTERESTING... More > NPCs MACABRE – A Devilishly Simple Roleplaying Game < Less
ODDS - The Tabletop Roleplaying E-Magazine Issue 7 By Farsight Games
eBook (PDF): $0.00
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In This Issue: The ROB LANG Interview - Creator of the free science fiction roleplaying game Icar and the man behind the keyboard at The Free RPG Blog, Rob Lang took some time out to answer a few... More > questions for ODDS. 8 GAME ETIQUETTE TIPS – Simple things to remember so that your games run smoother. A GAME OF KINGS – Another look at Chess by Richard Williams BATTLE CHESS – Need a quick tactical resolution to a battle in your RPG session? Do you know how to play Chess? < Less
A Simple Civil War Game By William C Rosser
eBook (PDF): $7.95
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A simple game that recreates portions (or all) of the Battle of Gettysburg, PA July 1st through 3rd, 1863. Rules are very simple, with the rule on the left side of the page and an example, or... More > graphic detailing the rule on the right side of each page. Both armies are shown with over 32 pages providing a detailed Order of Battle (OOB) organized by Confederate Divisions and Union Corps. Also included are full color "ACW Paper Armies" game pieces (must be cut out or copied) that represent infantry, cavalry, wagons, limbers, officers, and artillery. Also included is a set of cards that can be copied, cut out or ordered for download (PDF) to be printed onto standard business card blanks. This game is an excellent learning mechanism for teachers and eductors trying to show what warfare was like during the American Civil War. Simple to learn and easy to teach, this game includes everything needed except for some 6-sided dice and rulers.< Less
A Simple Civil War Game By William C Rosser
Paperback: $29.56
Ships in 3-5 business days.
A simple game that recreates portions (or all) of the Battle of Gettysburg, PA July 1st through 3rd, 1863. Rules are very simple, with the rule on the left side of the page and an example, or... More > graphic detailing the rule on the right side of each page. Both armies are shown with over 32 pages providing a detailed Order of Battle (OOB) organized by Confederate Divisions and Union Corps. Also included are full color "ACW Paper Armies" game pieces (must be cut out or copied) that represent infantry, cavalry, wagons, limbers, officers, and artillery. Also included is a set of cards that can be copied, cut out or ordered for download (PDF) to be printed onto standard business card blanks. This game is an excellent learning mechanism for teachers and eductors trying to show what warfare was like during the American Civil War. Simple to learn and easy to teach, this game includes everything needed except for some 6-sided dice and rulers.< Less
Song of Wind and Water By Ganesha Games
eBook (PDF): $8.00
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(2 Ratings)
Song of Wind and Water, the second supplement for the Song of Blades and Heroes fantasy miniature rules, brings the forces of Nature to your tabletop. With simple weather rules, new terrain types and... More > special abilities, your battles will nevel look the same again. New Terrain: bogs, swamps, quicksand, desert, lakes, rivers, ruins, witch woods, thick vegetation, snow, bladegrass, sleepflowers, stickyweeds, suspended bridges and teleport fields. 6 Precursor Artifacts, 19 new abilities, 2 scenarios, shieldwall and rally rules, FAQ, 98 new profiles including Nymphs, Frogfolk, Apemen, Plant-Men, Desert Nomads, Dinosaurs, Orcs and Goblins,Manticores, Pegasi, Hydras, Sasquatch, Yeti, Griffins, Catoblepas, Cyclopses and Hippogryphs. NOTE THAT TO FULLY ENJOY THIS SUPPLEMENT OWNERSHIP OF THE PREVIOUS SUPPLEMENT SONG OF GOLD AND DARKNESS IS RECOMMENDED (there are a few refrences to rules published in SGD and not reprinted here)< Less
Song of Wind and Water PLASTICOIL EDITION By Ganesha Games
Paperback: $16.13
Ships in 3-5 business days.
(1 Ratings)
PLASTICOIL EDITION FOR WARGAMERS WHO LIKE RULES THAT LAY FLAT ON THE TABLE. NOTE THAT OWNERSHIP OF SONG OF GOLD AND DARKNESS IS RECOMMENDED TO FULLY ENJOY THIS BOOK. Song of Wind and Water, the... More > second supplement for the Song of Blades and Heroes fantasy miniature rules, brings the forces of Nature to your tabletop. With simple weather rules, new terrain types and special abilities, your battles will nevel look the same again. New Terrain: bogs, swamps, quicksand, desert, lakes, rivers, ruins, witch woods, thick vegetation, snow, bladegrass, sleepflowers, stickyweeds, suspended bridges and teleport fields. 6 Precursor Artifacts, 19 new abilities, 2 scenarios, shieldwall and rally rules, FAQ, 98 new profiles including Nymphs, Frogfolk, Apemen, Plant-Men, Desert Nomads, Dinosaurs, Orcs and Goblins,Manticores, Pegasi, Hydras, Sasquatch, Yeti, Griffins, Catoblepas, Cyclopses and Hippogryphs.< Less
Song of Wind and Water By Ganesha Games
Paperback: $14.99
Ships in 3-5 business days.
(2 Ratings)
Song of Wind and Water, the second supplement for the Song of Blades and Heroes fantasy miniature rules, brings the forces of Nature to your tabletop. With simple weather rules, new terrain types and... More > special abilities, your battles will nevel look the same again. New Terrain: bogs, swamps, quicksand, desert, lakes, rivers, ruins, witch woods, thick vegetation, snow, bladegrass, sleepflowers, stickyweeds, suspended bridges and teleport fields. 6 Precursor Artifacts, 19 new abilities, 2 scenarios, shieldwall and rally rules, FAQ, 98 new profiles including Nymphs, Frogfolk, Apemen, Plant-Men, Desert Nomads, Dinosaurs, Orcs and Goblins,Manticores, Pegasi, Hydras, Sasquatch, Yeti, Griffins, Catoblepas, Cyclopses and Hippogryphs. NOTE THAT TO FULLY ENJOY THIS SUPPLEMENT OWNERSHIP OF THE PREVIOUS SUPPLEMENT SONG OF GOLD AND DARKNESS IS RECOMMENDED (there are a few refrences to rules published in SGD and not reprinted here)< Less
Arsisesi By Santo Ciaravino
eBook (PDF): $5.00
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Arsisesi is a fun and simple tabletop strategy game, inspired by the game design styles of the ancient era. There are three different modes of play for anyone to enjoy.
Pulp! the RPG: Estia By Brian Liberge
Paperback: $13.00
Ships in 3-5 business days.
(1 Ratings)
Pulp! Fantasy is the first line of products using the Pulp! RPG core rules engine. The core rules are exceptionally flexible and we’ll easily cover most genres. When showing it off to the... More > world, we decided to use the most familiar for tabletop gamers. Estia is a wild land filled with undiscovered creatures and hidden dangers. The given goal of this adventure is a simple one: acquire an artifact of the Old Ones for study. Players control powerful heroes from the very beginning, but death always lurks only a few bad rolls away. The players have the freedom to pursue their goals in any style they see fit: aggressive combat, silver-tongued diplomacy, or elaborate scheming. The Pulp! system supports these modes of play with ease, allowing you to switch from one of these tactics to another without stopping the scene to reference a separate set of rules.< Less