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6 results for "starships & spacemen second edition"
Starships & Spacemen Second Edition (hard cover) By Daniel Proctor
Hardcover: $34.95
Prints in 3-5 business days
(2 Ratings)
Boldly explore the galaxy in search of alien civilizations! You take the role of a Military Officer, Technical Officer, Science Officer, or Enlisted Man in the Galactic Confederation. Travel in a... More > starship under your command, on missions of first contact, rescue, exploration, and more in a galaxy full of hostile aliens. Try to maintain the tenuous truce with the militaristic Zangid, and fight the Videni who may look like your Tauran allies, but do not adhere to a philosophy of peace and logic.< Less
Starships & Spacemen Second Edition (perfect bound) By Daniel Proctor
Paperback: $24.95
Prints in 3-5 business days
(4 Ratings)
Boldly explore the galaxy in search of alien civilizations! You take the role of a Military Officer, Technical Officer, Science Officer, or Enlisted Man in the Galactic Confederation. Travel in a... More > starship under your command, on missions of first contact, rescue, exploration, and more in a galaxy full of hostile aliens. Try to maintain the tenuous truce with the militaristic Zangid, and fight the Videni who may look like your Tauran allies, but do not adhere to a philosophy of peace and logic.< Less
Starships & Spacemen (1978, perfect bound) By Leonard Kanterman
Paperback: $17.95
Prints in 3-5 business days
(1 Ratings)
Goblinoid Games takes you on a trek to the stars! Back in 1978 the second sci-fi RPG ever to be in development was released by Fantasy Games Unlimited, Starships & Spacemen, by Leonard H.... More > Kanterman. Inspired by many sci-fi influences, Starships & Spacemen trekked new ground. You could play a Tauran with a machine-like, logical mind, and adventure in space hunting for alien treasures on unexplored worlds. You might face the aggressive Videni who resembled Taurans in appearance, but not intentions. Against that backdrop one might reach an uneasy truce with the militant Zangids. Fast forward 32 years later. Goblinoid Games has purchased the Starships & Spacemen property, and plans to continue these classic voyages today and into the future! Join us as we carry out missions in the final frontier. The Federation of Allied Worlds is recruiting. Join the Federation Space Fleet, explore exotic new worlds and make contact with alien civilizations!< Less
Starships & Spacemen (1978, hard cover) By Leonard Kanterman
Hardcover: $27.95
Prints in 3-5 business days
(1 Ratings)
Goblinoid Games takes you on a trek to the stars! Back in 1978 the second sci-fi RPG ever to be in development was released by Fantasy Games Unlimited, Starships & Spacemen, by Leonard H.... More > Kanterman. Inspired by many sci-fi influences, Starships & Spacemen trekked new ground. You could play a Tauran with a machine-like, logical mind, and adventure in space hunting for alien treasures on unexplored worlds. You might face the aggressive Videni who resembled Taurans in appearance, but not intentions. Against that backdrop one might reach an uneasy truce with the militant Zangids. Fast forward 32 years later. Goblinoid Games has purchased the Starships & Spacemen property, and plans to continue these classic voyages today and into the future! Join us as we carry out missions in the final frontier. The Federation of Allied Worlds is recruiting. Join the Federation Space Fleet, explore exotic new worlds and make contact with alien civilizations!< Less
STARSHIP - Second Edition By Philip Carra
Paperback: $9.34
Prints in 3-5 business days
"Children of the Stars, your good servants summon you. Awaken, Oh Eggborn ones, and lead us to the new world our forefathers have prophesied since the time of the beginning."
Starman's Quest: A Science Fiction Novel By Robert Silverberg
eBook (ePub): $2.99
The Lexman Spacedrive gave man the stars—but at a fantastic price. Interstellar exploration, colonization, and trade became things of reality. The benefits to Earth were enormous. But because... More > of the Fitzgerald Contraction, a man who shipped out to space could never live a normal life on Earth again. Travelling at speeds close to that of light, spacemen lived at an accelerated pace. A nine-year trip to Alpha Centauri and back seemed to take only six weeks to men on a spaceship. When they returned, their friends and relatives had aged enormously in comparison, old customs had changed, even the language was different. So they did the only thing they could do. They formed a guild of Spacers, and lived their entire lives on the starships, raised their families there, and never set foot outside their own Enclave during their landings on Earth. It is a pleasure to publish this new, high quality, and affordable edition of this fantastic story.< Less

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