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249 results for "user experience"
User Experience Design - What It's All About By Dave Lull
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User Experience (user interface design) basics, advanced ideas, and comments on 20 years of UX experience.
Atari User Issue 23 Volume 2 By Atari User
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In issue 23 of Atari User we look at the Atari BBS scene and show you how to get the best experience when connecting to a BBS, how to call a BBS using the Hatari emulator plus we interview Stephen J.... More > Carden of the Inside The 8-Bit BBS. Also this issue, more ST coin-op conversions, more Atari homebrew, tons of reviews, more Atari history, and we pay tribute to LucasArts.< Less
Interactive Design Beyond the Desktop: User Experience Defined by Aesthetics By Drew Kinney
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Today’s interactive design is a by-product of the ‘desktop’ metaphor used in computing since the 1970s. In this paradigm, design is a secondary consideration and largely treated as... More > window dressing for information. Much of this was driven by necessity and progress of technology. With the advancement of technology, the old metaphor is being jettisoned. Designers must wake up and see the shifting paradigms or there will be more of the same; the user-experience will continue to be created by the programmer and not the designer, whose keen ability and insight are central to communicate deeper meanings to a user.< Less
Interactive Design Beyond the Desktop: User Experience Defined by Aesthetics By Drew Kinney
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Today’s interactive design is a by-product of the ‘desktop’ metaphor used in computing since the 1970s. In this paradigm, design is a secondary consideration and largely treated as... More > window dressing for information. Much of this was driven by necessity and progress of technology. With the advancement of technology, the old metaphor is being jettisoned. Designers must wake up and see the shifting paradigms or there will be more of the same; the user-experience will continue to be created by the programmer and not the designer, whose keen ability and insight are central to communicate deeper meanings to a user.< Less
Shiny Happy Users By Eric Drewski et al.
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Shiny Happy Users is a collection of short essays that explore issues surrounding the design, development, and testing of user interfaces. These essays were produced by the participants in the... More > graduate course entitled Scientific Methods of Human Computer Interaction offered in spring 2007 as a part of the Human Computer Interaction Program at Iowa State University. This book is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.< Less
Shiny Happy Users By Eric Drewski et al.
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Shiny Happy Users is a collection of short essays that explore issues surrounding the design, development, and testing of user interfaces. These essays were produced by the participants in the... More > graduate course entitled Scientific Methods of Human Computer Interaction offered in spring 2007 as a part of the Human Computer Interaction Program at Iowa State University. This book is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.< Less
Shiny Happy Users By Eric Drewski et al.
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Shiny Happy Users is a collection of short essays that explore issues surrounding the design, development, and testing of user interfaces. These essays were produced by the participants in the... More > graduate course entitled Scientific Methods of Human Computer Interaction offered in spring 2007 as a part of the Human Computer Interaction Program at Iowa State University. This book is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.< Less
Shiny Happy Users By Eric Drewski et al.
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Shiny Happy Users is a collection of short essays that explore issues surrounding the design, development, and testing of user interfaces. These essays were produced by the participants in the... More > graduate course entitled Scientific Methods of Human Computer Interaction offered in spring 2007 as a part of the Human Computer Interaction Program at Iowa State University. This book is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.< Less
User Information Literacy By Elizabeth Kiondo, Jangawe Msuya
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With today’s increasing complexity of information and information resources, the effectiveness of teaching and learning at the university level relies on students and their teachers having the... More > necessary information skills. This volume provides an analysis of the information literacy programmes currently undertaken in the SCANUL–ECS region. Each study covers the development of user education, IL strategies, programme content, who does the teaching, how the programme has been evaluated, the challenges faced and plans for the future. Compiled at the request of SCANUL-ECS, the book aims to provide an impetus for the further development of IL programmes among its member libraries, through the sharing of experiences. It will also be of interest to all those concerned with the development of libraries in Africa.< Less
HUG - Human User Guide By Chris Dollard
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HUG – Human User Guide is the manual that has been created to finally answer the Big Questions: who are you, why are you here, and what the heck is going on in the planet? HUG is a handy... More > reference guide for all Human Operatives that clears the air of all the confusion regarding religion/spirituality, helps you understand the fact that everyone and everything is simply rendered output from the Earth3000 Server (a massive quantum computer), and that a wholesale software upgrade is looming in the very near future. HUG goes on to describe the Mega-Patterns of HOE (Heaven on Earth3000), which are high-level descriptors of life on the planet after the software upgrades have taken place. Topics include Technology, Economics, Governance, Culture, Health, Education, Religion and Ideology. Join seasoned technology writer Chris Dollard in his amusing romp through the illusions of reality and what really lies at the center of our bizarre Human Experience.< Less