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128 results for "vr"
Build a 3d Virtual Reality Whackamole Game By John Bura et al.
eBook (ePub): $19.26
(1 Ratings)
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art. The... More > programs we use are Unity and Blender, the top free platforms for building VR games. We create real examples that you can follow along with as you learn. This eBook is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this eBook, you have a fully-functioning 3D VR game that you can put in your portfolio.< Less
Build a 3D Virtual Reality Whackamole Game By John Bura et al.
Paperback: $37.68
Prints in 3-5 business days
(1 Ratings)
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this book, we take you through each step of game development, from downloading software to integrating art. The... More > programs we use are Unity and Blender, the top free platforms for building VR games. The book contains many screenshots, making it easy for you to follow along. This book is an extension of Mammoth Interactive's "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this book, you have a fully-functioning 3D VR game that you can put in your portfolio.< Less
Introduction to Unity By John Bura et al.
eBook (ePub): $19.52
(1 Ratings)
Do you want to make your own 2D or 3D game? Unity is the Number One free program for building VR games. In this book, we use Unity and C# to create several games from scratch. The first part of this... More > book is an introduction to Unity for those who have never used it before. You learn the interface, set up scenes, and make game objects. We create a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part Two, we create a 3D shooter game where a player enters a castle and attacks enemies. You learn how to customize the appearance and behavior of objects using C# scripts. You learn crucial concepts of coding in C# for Unity: variables, methods, input, and more. By the end of this book, you have a 2D bullet explosion game and a 3D VR shooter game that you can show off in your portfolio.< Less
Introduction to Unity By John Bura et al.
Paperback: $28.75
Prints in 3-5 business days
(1 Ratings)
Do you want to make your own 2D or 3D game? Unity is the Number 1 free program for building VR games. In this book, we use Unity and C# to create several games from scratch. The first part of this... More > book is an introduction to Unity for those who have never used it before. You learn the interface, set up scenes, and make game objects. We create a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part Two, we create a 3D shooter game where a player enters a castle and attacks enemies. You learn how to customize the appearance and behavior of objects using C# scripts. You learn crucial concepts of coding in C# for Unity: variables, methods, input, and more. By the end of this book, you have a 2D bullet explosion game and a 3D VR shooter game that you can show off in your portfolio.< Less
Build a Super Marlo Runner Game In Unity By John Bura et al.
eBook (ePub): $25.99
(1 Ratings)
Do you want to learn game development? In this book, you will learn how to make a Super Marlo Runner game in Unity. In this game, a player will move consistently forward throughout several levels.... More > Throughout the level, you need to jump to destroy enemies, climb up walls, and collect coins. This book makes creating your own game easy and efficient. You will learn how to build a game from scratch. You will set up a project, create basic art, and implement functionality. You will learn how to code in C# using optimal coding practices. This book targets beginners. You will be able to navigate the Unity interface to make your own games. By the end of this book, you will have a completed game that you can put in your portfolio, or add onto with your own ideas. You will be able to think from the player's point of view to give the players of your games the best experience. If you want to be a game developer, this is the book for you. For additional books, courses, and more, visit mammothinteractive.com.< Less
Build a Super Marlo Runner Game in Unity By John Bura et al.
Paperback: $42.00
Prints in 3-5 business days
(1 Ratings)
Do you want to learn game development? In this book, you will learn how to make a Super Marlo Runner game in Unity. In this game, a player will move consistently forward throughout several levels.... More > Throughout the level, you need to jump to destroy enemies, climb up walls, and collect coins. This book makes creating your own game easy and efficient. You will learn how to build a game from scratch. You will set up a project, create basic art, and implement functionality. You will learn how to code in C# using optimal coding practices. This book targets beginners. You will be able to navigate the Unity interface to make your own games. By the end of this book, you will have a completed game that you can put in your portfolio, or add onto with your own ideas. You will be able to think from the player's point of view to give the players of your games the best experience. If you want to be a game developer, this is the book for you. For additional books, courses, and more, visit mammothinteractive.com.< Less
Space History Mysteries Solved! - With Animation and Interactive Virtual Reality By L. Wayne Buinis & Lonny Buinis
eBook (ePub): $19.60
Within this clearly-written guide you will discover solutions to four astronomical mysteries of the past... interactively! • What were the six reasons astronomers just barely missed seeing the... More > true nature of Mars’ surface and thought there were artificial canals? • What was the fiery apparition of the Moon seen by five monks in the year 1178? • What four things could early 20th century observers of Mercury have done to catch the planet’s weird rotation? • What was the little black spot that sparked a 56-year search for the nonexistent inner planet Vulcan? Using this book and internet access (required) you control animations and manipulate 3-D models with your fingers or any pointing device. You will act as an astronomical detective and piece together the answers to all these questions for yourself! (You may get your personal user name and password for internet access to the animations, movies, and Virtual-Reality objects with the publisher's contact information on the last page.)< Less
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The CashPT® Blueprint: How I Built and Scaled a Successful Cash-Based Physical Therapy Practice Even When I Was Told It Was Unethical, a Bad Idea and That No One Would Pay More Than Their Copay for Physical Therapy! The CashPT®... By Aaron LeBauer
Paperback: $19.97