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66 results for "wargaming world war"
Tiger Wargames rules for World War II By Ian Shaw
eBook (PDF): $4.91
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Rules for 1/300th scale Battalion level games.
Tiger Wargames rules for World War II By Ian Shaw
Paperback: $14.81
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Rules for 1/300th scale Battalion level games.
Donald Featherstone's Skirmish Wargaming By John Curry, Donald Featherstone
Paperback: $22.02
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(1 Ratings)
Skirmish Wargaming is a classic from the history of wargaming It was the first widespread set of popular rules for playing skirmish level battles on the table top with handfuls of figures aside.... More > The book includes: Generic rules for skirmish wargaming Scenarios including period rules for: Vikings! (850AD) Archers in France June (1429) English Civil War Cavalry Action (1643) The Jolly Roger (1715) The 95th Rifles in the Pennisula War (1813) The French Foreign Legion in Mexico (1866) The Massacre at Isandhlwana (1879) The Old West (1888) First World War Trench Raid (1916) Street Fighting in Cassino (1944) This new edition, includes additional scenario’s To Claim our Long-forgotten Gold (Fantasy, Third Age) Mining Station Sigma 9 (Science fiction, Year 3015, the far future) Guidance on how to play solo skirmish wargames Printed as part of the History of Wargaming Project www.johncurryevents.co.uk< Less
Donald Featherstone’s Wargaming Campaigns By John Curry, Donald Featherstone
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This book covered straightforward methods of setting up and running such campaigns. It deals with topics ranging from map making, attrition and the issue of smaller forces delaying larger ones.... More > Included are twenty-one examples of wargaming campaigns through the ages. Covering periods from the Dark Ages to World War II, each campaign was specially chosen by Don to illustrate different aspects of such games and options for the wargamer to consider. Each game was based around sketch maps and straightforward rules to allow groups of wargamers to experience command at the operational level. This book was originally published under the title of ‘War Game Campaigns’. The History of Wargaming Project is edited by John Curry and aims to bring classic wargaming books and rules to a modern audience.< Less
More Wargaming Pioneers Ancient and World War II Battle and Skirmish Rules by Tony Bath, Lionel Tarr and Michael Korns Early Wargames Vol. 4 By John Curry et al.
Paperback: $20.47
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This book aims to continue the Early Wargaming series by recording some of the key early wargaming developments post-World War II. It contains three sets of early wargaming rules by Tony Bath,... More > Lionel Tarr and Michael Korns. Tony Bath’s Medieval Wargaming Rules- published in 1956, these were the first rules for ancient and medieval wargaming and include a commentary from Charles Grant. Lionel Tarr’s 1962 World War II Rules- Lionel Tarr was the first modern wargamer attempting to recreate the battles of World War II. As a result of his own military experience from the Parachute Regiment at Arnhem, his rules show the vulnerability of infantry and the importance of cover. Michael Korns’ 1966 Modern Wars in Miniature- the first set of skirmish rules with each player representing a single figure on the table top. The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books< Less
Tactical Wargamer's Journal Issue 3 By Michael Dorosh
Paperback: $74.99
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Issue 3 is intended as a guide for gamers to understanding the role of the British and Commonwealth forces in Northwest Europe during 1944-45. The issue features a high-level campaign overview... More > illustrated with full colour maps, a complete breakdown of all divisions and independent brigades of the 21st Army Group, a study of the Canadian infantry battalion organization, an analysis of how British soldiers are portrayed in wargames, a listing of all AFVS used by 21st Army Group with types, variants, and roles explained. Also an article on nationalities in the ASLSK with a scenario set during Operation CHARNWOOD. The issue should appeal to fans of Combat Mission, ASL, Flames of War, or any tactical game system who struggles in differentiating between the multiple types of British tanks and AFVs, wants to put the smaller skirmishes into the larger context of the battles and campaigns that shaped the war in Europe, or who wants to know more about the divisions and brigades that made up the 21st Army Group.< Less
Tactical Wargamer's Journal Issue 1 By tacticalwargamer.com
eBook (PDF): $9.99
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(1 Ratings)
Tactical Wargamer's Journal (ISSN 1918-9729), published on a non-regular schedule, covers topics of interest in the world of commercial tactical wargaming, focusing on land warfare at platoon level... More > and below in the 20th/21st Centuries. TWJ places emphasis on both military and wargaming history. The premiere issue includes articles on the history of tactical wargaming, board wargaming packaging/box art, ASL components described at the Desperation Morale website with background on the site, the Red Army in World War II and its depiction in games, Soviet tanks in miniature, board and PC games, Soviet tank unit history and organization, and a comparison of CMBB and PC:K. A 2014 supplement adds a second feature on the Infantry Regiment "Grossdeutschland" as well as a custom made ASL scenario with detailed playtest report. Issue 1 is now available in both print and e-copy format.< Less
Tactical Wargamer's Journal Issue 1 By tacticalwargamer.com
Paperback: $54.99
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Tactical Wargamer's Journal (ISSN 1918-9729), published on a non-regular schedule, covers topics of interest in the world of commercial tactical wargaming, focusing on land warfare at platoon level... More > and below in the 20th/21st Centuries. TWJ places emphasis on both military and wargaming history. The premiere issue includes articles on the history of tactical wargaming, board wargaming packaging/box art, ASL components described at the Desperation Morale website with background on the site, the Red Army in World War II and its depiction in games, Soviet tanks in miniature, board and PC games, Soviet tank unit history and organization, and a comparison of CMBB and PC:K. A 2014 supplement adds a second feature on the Infantry Regiment "Grossdeutschland" as well as a custom made ASL scenario with detailed playtest report. Issue 1 is now available in both print and e-copy format. Owners of the original print issue may obtain just the supplement in print form. See the tacticalwargamer.com website for more details.< Less
Tactical Wargamer's Journal Issue 2 By Michael Dorosh
Paperback: $64.99
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(4 Ratings)
Tactical Wargamer's Journal (ISSN 1918-9729), published on a non-regular schedule, covers topics of interest on all aspects of the world of commercial tactical wargaming, with its focus set on... More > warfare at the man-to-man, squad and platoon level in the 20th Century and contemporary era. Tactical Wargamer's Journal (TWJ) places emphasis on both military history and the history of tactical level gaming itself. Issue 2 is intended as a "gamer's guide" to the U.S. Army in the Battle of Normandy (6 June 1944 to July 25 1944) with a comprehensive history of the campaign (including 70+ full colour maps) and a survey of tactical level PC and board game treatments of the subject. Other articles cover subjects such as scenario briefings, military operation orders and battle procedure and their relationship to wargaming, a detailed article on the Sherman tank and its depiction in games, a study of the Battle of Singling, and more. An ebook version in pdf format is available separately if preferred.< Less
British Army 1956 Wargame Rules By John Curry
Paperback: $16.75
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British Army Tactical Wargame (1956) These wargaming rules were restricted until recently, when they were released into the National Archives.  Operational set of rules for fighting large... More > battles 1945 - 1970  Can be played with card counters on standard 1: 50:000 Ordinance Survey Maps  Includes rules for tactical nuclear weapon strikes  Based on current military experience of World War II and the Korean War Detailed tables on hard to find information such as: o for tactical movement, casualties, engagement lengths, etc. o battle planning times o engineering tasks o night battles o effects of tactical nuclear weapons This version includes: • Proposed updates to the rules to help modern wargamers play the game on a single table top • Includes the 1952 British Army ORBAT • Introduction to the strategic situation It is published as part of the History of Wargaming Project at www.johncurryevents.co.uk< Less