Search Results: 'wireframes'


10 results for "wireframes"
Wireframe Sketchbook By Tyler Back
Paperback: $13.50
Ships in 3-5 business days.
Whether you are a student or a web design professional, this wireframe sketchbook is the perfect addition to your tools. With 50 pages of browser sketchbook paper, you can easily sketch your concepts... More > and UX elements in portable sketchbook, throw it in your art bag, back-pack or keep it on your desk to have quick access to sketch your ideas before they are gone.< Less
Wireframes - cosa sono e perchè è utile usarli By Leandro Puca
eBook (PDF): $1.50
Download immediately.
Una breve guida per spiegare cosa sono i Wireframe, perchè sono utili e come usarli al meglio per facilitare la progettazione del tuo prossimo sito internet o applicazione.
WrFrMs By Treighton Mauldin
Paperback: $10.00
Ships in 3-5 business days.
No more waiting until you are back at your computer to start wireframing.
Mobile UI Sketchbook By Gian Angelo Geminiani
Paperback: $6.09
Ships in 3-5 business days.
This is a sketchbook for your UI projects. 96 pages of iPhone mockups.
MockBook By Dan Bovey
Paperback: List Price: $20.99 $17.84 | You Save: 15%
Ships in 3-5 business days.
MockBook allows you to quickly create website mockups and wireframes for designs using pen and paper. Comes with 70 mockup grids in a ringbinder.
User Experience Design - What It's All About By Dave Lull
Paperback: List Price: $60.40 $48.32 | You Save: 20%
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User Experience (user interface design) basics, advanced ideas, and comments on 20 years of UX experience.
iPhone App Designer Notebook By Steve White
Paperback: List Price: $16.99 $13.59 | You Save: 20%
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The iPhone Designer's Notebook is a wonderful solution for app designers and programmers. Developed by iPhone app designers, this handy 6"x9" 88 page notebook provides a trusted layout for... More > designing and working through ideas for applications on Apple's iPhone. Each double page spread offers a wireframe outline of the iPhone 4, as well as designated areas to record: dates, app names, identifiers, App IDs, Binary References and designers. There are also spots for each app page's functions and requirements as well as sketches and notes. The back section of the book also offers extra pages for rough notes, sketches and wireframes to work out ideas. The entire book has been professionally designed to provide a modern and usable work area. Everything from extra space left in the margins to light grids for sketching has been thought out and included from design experience.< Less
Visual Recognition of Commonly Used Aircraft By Jake Nichols
Paperback: List Price: $149.98 $89.99 | You Save: 40%
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An educational resource encompassing most of the worlds most commonly utilized aircraft to aid in visual recognition of such aircraft at first glance. Contains full color photos as well as... More > black/white wire-frame images of each aircraft.< Less
ASA Artbook By Simon Mesnard
Hardcover: $54.34
Ships in 6-8 business days.
(1 Ratings)
This book is a collection of backgrounds and screenshots from the game ASA: A Space Adventure by Simon Says: Play!. All the pictures are printed in good quality color. The resulting product is a very... More > beautiful book. In the Preface, author Simon Mesnard details "Making a game on my own", and explains some of the choices made during the game’s development. Most pages feature 3D environments as they appear in the game, along with wireframe views, watercolors and artworks, and screenshots from the original short film 2011: A Space Adventure.< Less
re:touch By Caroline Amaba
Paperback: $20.00
Ships in 3-5 business days.
(3 Ratings)
re:touch is a small exploration in user interface design that asks: “if [insert name of thing here] had a touch screen, what would the touch screen look like? What would it need to have?”... More > re:touch focuses on five different aspects of interface design: wireframing, designing more than once, faking tactile feedback, designing for gestures, and creating functional design and aesthetic synergy. Each topic has an example of an object that has been given a touch screen. Discover the basics of user interface design as you explore a small portion of it in re:touch by Caroline Amaba.< Less

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