Imperial Gazetteer (Pathfinder)
eBook (PDF): $9.95
Vampires and spectral knights long ago claimed the country of Morgau & Doresh as their own, leaving the ghouls their empire deep beneath the earth. Both are fully detailed in this volume by... More > award-winning designers Wolfgang Baur and Scott Gable. Travel deep within the palatial crypts of deep realms where death fears to tread. This gazetteer provides: 1. A history of the undead nations above and below the earth. 2. A giant cast of undying antagonists and allies. 3. A new undead race of necropolitan ghouls for PCs to join the unliving. 4. The subterranean realms of the Emperor of the Ghouls. 5. Undead-themed gods and magical items. 6. More original, inventive undead than you can shake a stake at. From the minds that brought you the Empire of the Ghouls, a new source of campaign terror! 78 pages, with surface and underdark maps and full Pathfinder RPG stats throughout.< Less
Dwarves of the Ironcrags
eBook (PDF): $9.95
More than taciturn miners and miserly smiths, the dwarves of Zobeck include slavers, secretive fraternal orders, and magical blades containing the souls of the dead. The Dwarves of the Ironcrags... More > Gazetteer describes all these aspects of Zobeck dwarven culture and more: • Descriptions of all the dwarven cantons, including those that were lost. • An examination of dwarven society, from bride-prices to the dwarven view of slavery. • A secretive order, complete with prestige classes. • The Kariv, a group of wandering nomads often welcome among the dwarves. • New dwarven and derro spells and magic items. • A bestiary containing 9 new monsters and templates. This gazetteer contains many other secrets of the dwarves, including numerous spells, domains, and feats, plus new options for dwarven and Kariv characters in the Ironcrags. In addition, this gazetteer provides GMs and players with information to better ground your game in the Zobeck world.< Less
KOBOLD Guide to Game Design, Volume 2
eBook (PDF): $14.95
Game Design Secrets You Need to Know! The practical side of success as a game designer is revealed in these dozen essays by two professionals—how to pitch your work, how to survive a killer... More > deadline, how to make an impression with magic items, and even how to set up a mystery. Learn what makes a good playtest, and what makes a design matter to a wide audience. With insights won from experience in the freelance trenches, this book of advice, tips, and tricks belongs on every designer’s shelf! This collection of essays—many previously presented only to patrons of Open Design—is now available to the public for the first time.< Less
KOBOLD Guide to Game Design
eBook (PDF): $14.95
Practical Advice from Great RPG Designers Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? Wonder no more! The KOBOLD Guide to Game Design distills... More > years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a publisher on your work. * Your Audience and Making the Pitch * Design Tips and Tricks * Writerly Craft * Pacing and Drama * Worldbuilding * Genres from Noir to Arabian and Underdark * City Adventures * ...And More! This 88-page collection of 15 essays—many previously presented only to patrons of OPEN DESIGN—is now available to the public for the first time. It also collects design wisdom from the pages of KOBOLD QUARTERLY magazine. Authors include Keith Baker, Wolfgang Baur, Ed Greenwood, and Nicolas Logue.< Less
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