More From John Stater

Nod 31 By John Stater
eBook (PDF): $3.99
NOD magazine begins its fabulous eighth year with a full hex crawl covering the crumbling empire of Nomo, a Romanesque city that has lost its emperor. As the empire slowly falls, opportunity for... More > adventures abound. The hex crawl includes three mini-dungeons and hundreds of places to visit. Other features include: Two old school classes, the Centurion and Dervish, as well as ideas for anti-classes designed to foil fighters, magic-users and thieves. Rules for playing poker in GRIT & VIGOR, as well as a gambler sub-class A host of new "eye monsters" for Blood & Treasure and other OSR games Plus some ideas on votive orders and on introducing the most horrific concept into fantasy gaming ever conceived ... Taxes!< Less
NOD 30 By John Stater
Paperback: $8.99
Prints in 3-5 business days
NOD's 30th issue introduces its first hex crawl written for the Bloody Basic system and set in the world of Namera. In the "Undiscovered Country", adventurers will explore a strange land... More > created by the uber-powerful celestials. Tangle with klaxons and morlocks and seek the celestial's powerful matrix! You might also enjoy a Grit & Vigor haunted house mystery, "The Nine Deaths of Lavender McCoy", where supernatural investigators have to piece together the aforementioned flapper's murder and maybe recover a fortune in stolen moolah. If heavy metal is more your speed, Sándor Gebei presents some badass fantasy guitars and guitar battles for fantasy games. This issue also includes a playable unicorn class, some special class abilities that didn't make it into Blood & Treasure 2nd Edition, racial archetypes for creating new fantasy rpg races, the the benefits and pitfalls of fame in fantasy games, divinations from A to Z and some random weird events for medieval faires.< Less
Nod 30 By John Stater
eBook (PDF): $3.99
NOD's 30th issue introduces its first hex crawl written for the Bloody Basic system and set in the world of Namera. In the "Undiscovered Country", adventurers will explore a strange land... More > created by the uber-powerful celestials. Tangle with klaxons and morlocks and seek the celestial's powerful matrix! You might also enjoy a Grit & Vigor haunted house mystery, "The Nine Deaths of Lavender McCoy", where supernatural investigators have to piece together the aforementioned flapper's murder and maybe recover a fortune in stolen moolah. If heavy metal is more your speed, Sándor Gebei presents some badass fantasy guitars and guitar battles for fantasy games. This issue also includes a playable unicorn class, some special class abilities that didn't make it into Blood & Treasure 2nd Edition, racial archetypes for creating new fantasy rpg races, the the benefits and pitfalls of fame in fantasy games, divinations from A to Z and some random weird events for medieval faires.< Less
Blood & Treasure Second Edition Rulebook By John Stater
Paperback: $15.99
Prints in 3-5 business days
(1 Ratings)
Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. It includes 13... More > character classes, as well as suggested variations on the existing classes; a streamlined and easy optional feats system; hundreds of spells and magic items; optional scientific treasures for those who like science-fantasy; quick and easy rules for exploration, combat, mass combat, naval combat, strongholds and domains and a simple task resolution system; guidance on designing dungeons, wilderness, settlements and even the cosmos and suggestions on converting to other old school systems and changes between the first and second edition. Blood & Treasure 2nd Edition is designed to give you years of enjoyment in just two volumes, this book and the forthcoming Blood & Treasure 2nd Edition Monster book, which features over 600 monsters to challenge players.< Less

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