You now hold in your hands the definitive orc sourcebook for Dungeons & Dragons® and the Kingdoms of Kalamar®: Fury in the Wastelands. Designed for both the Player and Dungeon Master,... More > this book contains all the information on orcs you would ever want or need.< Less
This is it - the monster book for those who know that a creature’s story goes far beyond a collection of combat statistics. Dangerous Denizens: the Monsters of Tellene details the history,... More > habitat, behaviors and ecology of many of the monstrous inhabitants that roam the world of Tellene – including never before seen creatures and variants on old favorites. From beginning to end, these monsters present a whole new range of challenges.
This book gives you the fine details that will really make your monsters come alive, whether they live in the largest cities, the deepest seas or the most untamed jungle. All information on these monsters of the world of Tellene is presented in a logical and organized manner that will give you more options and ideas with which to challenge your players. < Less
Millennia ago, the elves of the Elenon Mountains were the envy of all – beautiful, strong and wise. Yet, pride goeth before a fall, and even the greatest are no exception. Now the dark elves... More > live in exile, the hated rivals of the elves of the light - including the battered remnants of their mysterious twilight elf kin. Whether you become a bloodthirsty dark elf cleric, a dark elf fighter exiled for her purity and goodness, or even an honorable twilight elf soldier, this book gives you the knowledge, the skills and the equipment to begin your adventure!
This book includes: : 2 Elven Subraces; Prestige Classes; New Equipment and Magic Items; New Skills and Feats; Detailed Magic Sections; Culture and Society; Psychology; Adventure Hooks, Campaign Ideas, Monsters and Much More!< Less
Goods and Gear is loaded with material for Dungeons & Dragons (3.5 Edition), d20, or HackMaster, including: Weaponry; Armor, Shields & Barding; Tools, Gear and Equipment; Personal Goods and... More > Services; Musical Instruments; Games and Entertainment; Food and Drink; Concoctions; Animals; Clothing; Travel and Transportation; and finally Lodging.
Anything you'd every want to buy or acquire in a fantasy campaign is here!< Less