More From Tylor Chacon

Computer Science Projects for Students and Educators 1: Programming a Paddle Ball Game By Tylor Chacon
eBook (PDF): $29.99
Recommend for ages 10+ and advanced learners. The Computer Science Projects for Students and Educators series is a new and innovative project collection designed to help students learn about computer... More > science through video game programming. Students learn step-by-step how to build their own game projects with large, high-resolution images and detailed descriptions of each task. As the first of the series, this book contains a general overview of the game engine GameMaker Studio 2 including the user interface, menus, and programming environment. Students then learn to create the two-player game PaddleBall. The game is inspired by the classic video game Pong by Atari. No previous coding experience is required to understand these lessons! Each book comes with a download link to the project files for the game. Overview of the GameMaker: Studio 2 main interface toolbars, icons, and menus. Introduction to game resources: Rooms, Sprites and Objects. Learn about the built-in properties of game objects.< Less
Computer Science Projects for Students and Educators 4: Programming a Space Shooter 2 By Tylor Chacon
eBook (PDF): $29.99
Recommend for ages 10+ and advanced learners. The Computer Science Projects for Students and Educators series is a new and innovative project collection designed to help students learn about computer... More > science through video game programming. Students learn step-by-step how to build their own game projects with large, high-resolution images and detailed descriptions of each task. As the fourth of the series, this book focuses on expanding the space shooter game book 2. Readers are treated to a project filled with opportunities to customize. They can choose from various ship images for the player and enemy objects as well as background images. The player ship will be upgraded in both offensive and defense. A new mini-boss enemy will be programmed with a new homing missile weapon type. Also a HUD will be added to display the score, lives, and health of the player. No previous coding experience is required to understand these lessons! Each book comes with a download link to the project files for the game.< Less
Computer Science Projects for Students and Educators 3: Programming Food Samurai By Tylor Chacon
eBook (PDF): $29.99
Recommend for ages 10+ and advanced learners. The Computer Science Projects for Students and Educators series is a new and innovative project collection designed to help students learn about computer... More > science through video game programming. Students learn step-by-step how to build their own game projects with large, high-resolution images and detailed descriptions of each task. As the third of the series, this book focuses on building a game that mimics the game mechanics of the popular mobile game Fruit Ninja. Fruit objects will appear continuously as the player tries to slice all of the fruit to gain points. Readers program the game mechanics step-by-step and learn more about using programming logic. By the end of this tutorial students will have a better understanding of how random values create variation in game-play and how typos can cause chaos. No previous coding experience is required to understand these lessons! Each book comes with a download link to the project files for the game.< Less
How Santa Saved Christmas from Halloween By Tylor Chacon
eBook (ePub): $4.99
Santa must save Christmas from Halloween characters that have come to the North Pole. Santa travels to Halloween-land and must find the missing sleigh and toys before Christmas night!

How Santa Saved Christmas from Halloween How Santa Saved... By Tylor Chacon Paperback:
$13.99 $12.59
Boudreaux and Thibodeaux's Cajun Comedy Cookbook hardcover Boudreaux and... By Tylor Chacon Paperback:
$14.99 $13.49

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