This is a short social story used in the classroom or home, to correct/support good classroom behavior. Social Stories are a proven and effective means of teaching social skills and tasks for kids... More > with autism, Aspergers and High Functioning Autism (HFA).
Designed to be printed and stapled, the booklet is easy to read and understand, and has been successfully teaching good listening skills in the Cy-Fair Independent School District for over 5 years. Graphic illustrations reinforce the message visually, so even non-readers can "read" the story.
Lighthearted and fun, the story is great for any kid, or classroom, having a little trouble paying attention in class!
Booklet interior contains 8 pages of easy-to-read text, and pictures. Read more about the author at www.aPositiveNote.com/LorinNeikirk.aspx. (Print versions also available.)
This download also includes a free copy of a behavior game, which can be used at home or in a classroom setting.< Less
A Little Learning Book About... Talking In Class is a gentle but firm, logical reminder as to why it is important to talk at appropriate times. Written to be especially logical to students with... More > autism, the story explains the point in a way that makes good sense to all students.
File includes a FREE sheet of reward bucks (in color), a FREE preview of another social story, entitled...Following Directions at School, as well as detailed information about the writer, Lorin Neikirk.< Less
Catch those kids! They did something GREAT! Whether one or several are racing towards the finish line, this easy to use page keeps track of good behavior.
The printable, paper gameboard is... More > behaviorally designed to encourage repeat behaviors, by intermittently rewarding the child. As the game is played, the frequency of the rewards decrease and the value of the rewards increase. Near the end of the game there is a lengthier span between higher rewards, with a small reward in between. This is a behavioral method to help the child motivate him or her self, by fostering a strong desire for the “BIG” (red) reward, while maintaining a sense of accomplishment. The Catch Me Behavior Game is very effective with all children, regardless of age, including those with developmental disabilities such as Autism, HFA, PDD and Aspergers.
Designed and created by Lorin Neikirk, successful writer, illustrator and autism speaker and consultant.< Less