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The Hows and Whys Of Level Design - SE - Ebook/PDF edition

eBook (PDF), 178 Pages
The Hows and Whys Of Level Design - SE - Ebook/PDF edition
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This book covers both the visual and artistic side as well as the gameplay aspect of level design. Don’t expect any technical how-to tutorials in this book, this book is about the "why". Rather than writing yet another tutorial/book about how to create a virtual room this book is about how to make that room look cool and play well. Expect tips and techniques as well as explanations of the logic and reasoning behind art and design decisions. How does the gameplay in a level work? What’s the reason this kind of architecture gives this kind of feeling or looks better in situation A or B? Why does this color combination work so well? What kind of floorplan can I best use to improve gameplay and why? What type of sound setup should I use? The book is well illustrated and offers many examples with pictures, nearly 120 to be exact. The book is intended to be universal. Extra info: http://www.Hourences.com
Available in PDF Format
Lulu Sales Rank: 16474

Product Details

Edition
Second Edition - PDF
Published
July 27, 2008
Language
English
Pages
178
File Format
PDF
File Size
12 MB

Formats for this Ebook

PDF
Required Software Any PDF Reader, Apple Preview
Supported Devices Windows PC/PocketPC, Mac OS, Linux OS, Apple iPhone/iPod Touch... (See More)
# of Devices Unlimited
Flowing Text / Pages Pages
Printable? Yes
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