Show Bookstore Categories

Puzzles and Games: A Mathematical Modeling Approach

Edition 2021

ByTony Hürlimann

Usually printed in 3 - 5 business days
This book is a comprehensive guide to mathematical modeling. It uses about 100 puzzles as "case studies" and represents them as mathematical models. The models are coded in the computer language LPL and can be solved directly over the Internet. Game-lovers will discover new and original aspects of their favorite pastime and teachers in Mathematics will be amazed how playful and diverting mathematical modelling can be. The goal is to encourage the use of such puzzles in an educational context in order to improve and develop mathematical modelling skills. It can be used as a self-study or in classes.

Details

Publication Date
Sep 25, 2015
Language
English
ISBN
9781326430894
Category
Computers & Technology
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Tony Hürlimann

Specifications

Pages
411
Binding
Case Wrap
Interior Color
Black & White
Dimensions
US Trade (6 x 9 in / 152 x 229 mm)

Ratings & Reviews