Top 100 this week in Books > Computers & Internet (showing 76-97)

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Deep Into Pharo By Alexandre Bergel et al.
Paperback: $34.88
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(1 Ratings)
Pharo is a dynamic object-oriented programming language. Pharo's model and syntax are uniform, simple and expressive. These properties, when added to a powerful and flexible programming environment,... More > regularly attract new developers. Pharo leverages the software building experience to its best. It offers open and object-oriented programming environments and libraries. The book covers a large spectrum of topics ranging from central language aspects to innovative frameworks and libraries. This book contains unique material often presented in a tutorial form with many experiences to carry on. Everybody will learn something reading this book: programmers familiar with Pharo will enjoy the highlights made of some particularly beautiful aspects of Pharo as well as discovering new and powerful frameworks. Deep into Pharo presents internal aspects of Pharo that proved to be important for academic, business and development perspectives.< Less
Carlson 2014. User's Manual, Volume 8 By Carlson Software, Inc
Paperback: $17.37
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Carlson Software 2014, Volume 8, Carlson CG Survey, Carlson Field
System Design, Modeling, and Simulation using Ptolemy II By Claudius Ptolemaeus
Paperback: $35.00
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This book is a definitive introduction to models of computation for the design of complex, heterogeneous systems. It has a particular focus on cyber-physical systems, which integrate computing,... More > networking, and physical dynamics. The book captures more than twenty years of experience in the Ptolemy Project at UC Berkeley, which pioneered many design, modeling, and simulation techniques that are now in widespread use. All of the methods covered in the book are realized in the open source Ptolemy II modeling framework and are available for experimentation through links provided in the book. The book is suitable for engineers, scientists, researchers, and managers who wish to understand the rich possibilities offered by modern modeling techniques. The goal of the book is to equip the reader with a breadth of experience that will help in understanding the role that such techniques can play in design.< Less
OWASP Top 10 2013 By OWASP Foundation
Paperback: $9.70
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(1 Ratings)
2013 revision of the OWASP Top 10 book. Please visit our website, for details on this and other OWASP projects
Beginning with Code_Aster. A practical introduction to finite element method using Code_Aster, Gmsh and Salome By Jean-Pierre Aubry
Paperback: $96.09
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In the crowd of Finite Element Software, Code_Aster ranks amongst the most powerful, but unlike it's sibling it comes under GNU GPL license. Beginning with Code_Aster intends to provide a step by... More > step approach to ease the learning curve. This book focuses on practical solutions: how to put the problem, how to solve it and how to interpret the results. It is dedicated to mechanical problems, static, linear and non linear, including contact and friction. Together with modal and buckling analysis. With beams, rods, cables, plates and 3D solid models. As far as pre and post-processing are concerned Gmsh and Salome are introduced. If this book is primarily intended for the beginner, the experienced user may find some useful hints, here or there, throughout the chapters.< Less
Into the Core By Lauri Kasanen
Paperback: $29.99
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Your DVD player doesn't need to print. Your thermostat doesn't need to browse the web. The Core project is here to provide you a base to build on, one that includes nothing unnecessary. From digital... More > signage to custom household appliances, from virtual machines to small Android install images, building it your way has never been more convenient. You have complete control over what is included, what hardware is supported, with nothing extra and no bloat. Add just what you require instead of removing what you don't need. This book covers Core from start to finish. The concepts are explained in detail, from usage details to internals, ending up with several example projects. A stand-alone RDP client in 17 megabytes? You got it.< Less
2.5D Solids (black & white) By Gibbs and Associates
Paperback: $17.95
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This manual discusses the use and interface of the GibbsCAM 2.5D Solids option. 2.5D Solids is focused on the needs of machining 2.5D solids only. It allows users to define parts using solid and... More > surface modeling techniques that can be directly machined using 2D, 2.5D and occasionally even 3D machining techniques. Recommended prior reading: Geometry Creation,; Mill,; Advanced CS. Last major update: April 2009, for GibbsCAM 2009, v9.3; minor revisions January 2014, for GibbsCAM 2014, v10.7< Less
Radial Milling (black & white) By Gibbs and Associates
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This manual discusses the use and interface of the GibbsCAM Radial Milling option (formerly “4-Axis”). The Radial Milling module provides simultaneous 4-axis machining of 3D geometry... More > including support for Y-axis offsets. Recommended prior reading: Geometry Creation; Mill; and either 2.5D Solids or SolidSurfacer if you will be working with solids. Last major update (other than name change from “4-Axis”): September 2009, for GibbsCAM 2009, v9; last revised January 2014, for GibbsCAM 2014, v10.7< Less
The Architecture of Open Source Applications By Amy Brown, Greg Wilson
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Architects look at thousands of buildings during their training, and study critiques of those buildings written by masters. In contrast, most software developers only ever get to know a handful of... More > large programs well — usually programs they wrote themselves — and never study the great programs of history. As a result, they repeat one another’s mistakes rather than building on one another’s successes. This book’s goal is to change that. In it, the authors of twenty-five open source applications explain how their software is structured, and why. What are each program's major components? How do they interact? And what did their builders learn during their development? In answering these questions, the contributors to this book provide unique insights into how they think.< Less
Vegas Pro 13.0 User Manual By Sony Creative Software
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The official user manual for Vegas Pro 13 software from Sony Creative Software Inc.
Operating Systems: Three Easy Pieces (Hardcover Version 0.8) By Remzi Arpaci-Dusseau, Andrea Arpaci-Dusseau
Hardcover: $37.00
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A book covering the fundamentals of operating systems, including virtualization of the CPU and memory, threads and concurrency, and file and storage systems. Written by professors active in the field... More > for 20 years, this text has been developed in the classrooms of the University of Wisconsin-Madison, and has been used in the instruction of thousands of students.< Less
The Debian Administrator's Handbook, Debian Wheezy from Discovery to Mastery By Raphaël Hertzog, Roland Mas
Paperback: $56.87
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Accessible to all, this book teaches the essentials to anyone who wants to become an effective and independent Debian GNU/Linux administrator. It covers all the topics that a competent Linux... More > administrator should master, from the installation and the update of the system, up to the creation of packages and the compilation of the kernel, but also monitoring, backup and migration, without forgetting advanced topics like SELinux setup to secure services, automated installations, or virtualization with Xen, KVM or LXC. Learn more about the book on< Less
Getting Started with LibreOffice 4.2 By LibreOffice Documentation Team
Paperback: List Price: $28.94 $20.26 | You Save: 30%
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LibreOffice is a freely-available, full-featured office suite that runs on Windows, Linux, and Mac OS X computers. This book is for anyone who wants to get up to speed quickly with LibreOffice 4.2.... More > It introduces Writer (word processing), Calc (spreadsheets), Impress (presentations), Draw (vector drawings), Math (equation editor), and Base (database). This book was written by volunteers from the LibreOffice community. Profits from the sale of this book will be used to benefit the community.< Less
OpenGL ES 3.1 Quick Reference By Khronos Group
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This is a quick-reference for OpenGL ES 3.1. OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and... More > vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.< Less
WebGL 1.0 Quick Reference By Khronos Group
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Reference Guide for WebGL 1.0. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES 2.0, exposed through the HTML5 Canvas element as Document Object... More > Model interfaces. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES 2.0 API. It stays very close to the OpenGL ES 2.0 specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript.< Less
OpenGL 4.5 Quick Reference By Khronos Group
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This is a 12-page quick reference for OpenGL version 4.5. OpenGL® is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of... More > computer platforms. It is window-system and operating-system independent as well as network-transparent. OpenGL enables developers of software for PC, workstation, and supercomputing hardware to create high-performance, visually compelling graphics software applications, in markets such as CAD, content creation, energy, entertainment, game development, manufacturing, medical, and virtual reality. OpenGL exposes all the features of the latest graphics hardware.< Less
Origin User Guide By OriginLab Corporation
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The Origin User Guide is a technical introduction to Origin and OriginPro software. This concise guide is divided into 21 chapters and covers such things as installation and licensing, the Origin... More > interface, data import, workbooks, matrix books, graphing, use of Origin's data exploration and analysis tools, statistics, handling of repetitive tasks, plus an introduction to Origin programming options.< Less
Mura CMS Front-End Developer's Guide By Blue River
eBook (PDF): $9.99
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The Mura CMS Front-End Developer's Guide is a comprehensive overview of developing sites and themes in Mura CMS.
How To Open More Doors As A Software Engineer? By Arulkumaran Kumaraswamipillai, Sivayini Arulkumaran
eBook (ePub): $6.20
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This book is about how you can go about opening more doors as a software engineer. For example, getting more job interviews, getting multiple job offers, going places in your current job, shooting... More > for professional freedom via freelancing, exploring additional passive income streams, etc. This book is not for star software engineers who are already going places and having multiple streams of income. This is for the software engineers who want to explore what they can do in terms of career success and additional active/passive income.This book is partly technical and party non-technical. As a software engineer, your income will start to plateau in 8 to 10 years. Do you have plans for generating additional passive income streams? Do you have a good handle on the 16 technical key areas that can open more doors for your career success? Do you know how to fast-track your software career? This book will provide answers to the above questions.< Less
Virtual Airplane By Witold Jaworski
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"Virtual Airplane" describes in a step-by-step manner how to create the airplane shown on its cover. This guide starts with the very basics (I assume that the Reader may know nothing about... More > the CG), but finishes on the intermediate level. It reveals many tricks used by CG artists. This second edition describes Blender 2.69. To learn more and get free trials, visit *>>< Less
My First In Java By Jeremias Esperanza
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(14 Ratings)
An introduction to programming book using java. Best book for students who have no idea yet in programming. Less discussion of theories and more on applications are used with sample problems. ... More > Simulation exercises are discussed to help students learn the algorithm through step-by-step. Concepts are discussed chapter by chapter in progressive order. It is suggested that student answers chapter exercises to gauge the understanding of the topics discussed. Students may download all sample programs with the provided link. YouTube video links were also provided if one opts to learn the topics through video presentations. Object-oriented programming(OOP) is not yet discussed on this book. Though java is an OOP language, the author believes OOP concepts are too broad or too early to discuss for students who are just starting to learn programming.< Less
Th By hafid salmi
eBook (PDF): $100.00
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the book can help you to understand lot of things about coumputer and what happinig in the other said of internet