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Top 100 this week in Books > Games (showing 1-25)

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White Box Heroes By salvatore macri
Paperback: $9.00
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(2 Ratings)
A collection of supplemental classes for the Swords & Wizardry: WhiteBox game. White Box Heroes includes the thief, paladins, assassin, monk, druid, illusionist, ranger, summoner, and many more.... More > White Box Heroes also includes new spells and class specific equipment.< Less
Supplemental Lore By salvatore macri
Paperback: $9.13
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(3 Ratings)
Supplemental rules for Swords & Wizardry: Core Rules. Includes new class, such as the Thief, the Assassin, the Bard, the Illusionist, and many more. Supplemental Lore also contains additional... More > spells and spell lists, along with new magic items, additional rules for combat and extra weapons. Supplemental Lore was mostly inspired by the first few supplements of the original game, along with a few elements from later (classic and advanced) sources.< Less
Mythic Variations By Tom Pigeon
Paperback: $11.18
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Take your Mythic adventures in new directions with Mythic Variations. This sourcebook expands the options presented in Mythic Role Playing and Mythic Game Master Emulator.
Dirty Secrets By Seth Ben-Ezra
Paperback: $25.00
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Welcome to the game of Dirty Secrets. In this game, you and a few friends will create stories of corruption, betrayal, deception, and murder, all set in your own home town. Together, you will guide a... More > single investigator through a complex web of lies, corruption, and murder as he pursues that most elusive prey: the truth.< Less
Companion Expansion By Barrataria Games
Paperback: List Price: $16.00 $12.00 | You Save: 25%
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(1 Ratings)
Presenting additional creatures and magical items for fantasy roleplaying games for basic- and expert-level players and gamemasters, including 8 additional character classes (bard, druid, gnome,... More > wildwood elf, half-elf/half-orc, half-ogre, illusionist, scout), expanded experience, combat, and saving throw tables, two additional types of magic (druid and illusion) and additional magic-user and cleric spells (90 in all), over 130 new or additional creatures (with a comprehensive index and suggested experience point awards), dozens of new or additional magic items, and extended treasure generation tables! Use these rules to expand your campaign in the WORLD OF STRONGHOLD or wherever your games are set!< Less
DOGS OF W*A*R: A REAL MAN'S ROLEPLAYING GAME By Simon Washbourne
Hardcover: $27.46
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(2 Ratings)
DOGS OF W*A*R – The Real Man’s Role Playing Game! Using the rules first seen in the fantastic Barbarians of Lemuria, this great new role playing game gives you the covert adventure and... More > gung-ho thrills of men’s action adventure novels of the 70’s and 80’s. Dogs of W*A*R allows you to create an experienced character ready to play in minutes and straightforward rules that don’t get in the way of role playing. DOGS OF W*A*R - All action…all danger…all guts!< Less
Intercrime: Hostile Takeover for V&V By Jeff Dee
Paperback: $9.99
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(1 Ratings)
Who are the Firebrands, and who supplied them with the flame-spewing rocket suits they use to perform their dastardly crimes? In this introductory adventure for Villains and Vigilantes(tm), players... More > are superheroes on the trail of Intercrime - the world-spanning criminal syndicate! This book provides information on Intercrime - the major criminal organization of the V&V(tm) universe. The first section describes Intercrime's organizational structure, personnel, and operations. The final section is a complete introductory adventure for a team of 4-6 beginning characters, introducing the players to Intercrime and giving them an opportunity to take out a local Intercrime base! Includes 1 page of full-color counters.< Less
Villains and Vigilantes Softcover By Jeff Dee, Jack Herman
Paperback: $16.99
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(5 Ratings)
Villains and Vigilantes(tm) - the world’s FIRST complete superhero RPG - is back! V&V features dynamic random character creation, accessible and fast-paced rules, and an imaginative,... More > far-ranging campaign universe created by Jeff Dee and Jack Herman! This new edition - 2.1 - revives and updates the 1982 edition, and features brand new illustrations. www.monkeyhousegames.com< Less
Dark Dungeons (Hardback) By Blacky the Blackball
Hardcover: $26.26
Ships in 6-8 business days.
(10 Ratings)
This is the main rule book for the Dark Dungeons role-playing game (see http://www.gratisgames.webspace.virginmedia.com/ for more details). The book contains the complete game, and it requires no... More > additional supplements to play. This is the hardback version of Dark Dungeons, with black-and-white interior. The rule book is also available in softcover and deluxe versions.< Less
Lost Man's Trail By Bob Bledsaw, Bob Bledsaw
Paperback: $16.00
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Lost Man's Trail (2010) JG1290 Bob Bledsaw's final contribution to the fantasy world he created, the Wilderlands. This adventure module runs some 24 pages, with 12 maps covering the areas of... More > encounters, in addition to detailed Campaign Maps for Wilderlands Hexes 3615, 3715, 3814 and 3914 of the Roglaroon and Gasconfold Plains Regions, between Modron and Tegel. The trail east from Modron to the Coast, known as Lost Man's Trail, has been a source of mystery for some time. Adventurers have a habit of disappearing from the trail. Are they lured away by some enticement, or waylayed by the legendary Skandik Raiders? The only safe place to stay, The Fat Deer Inn, offers good ale, soft bedding, and an assortment of characters; each having their own reason for being there. This product was written by Bob Bledsaw for use with the Judges Guild Universal System, and contains the latest version of charts to date. Happy Gaming!< Less
PARS FORTUNA: COMPLETE RULES By John Stater
Paperback: List Price: $15.00 $13.50 | You Save: 10%
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PARS FORTUNA combines the old school, rules-lite rules you love with 12 new races, 120 spells new to the old school, 120 new magic items, 140 new monsters, new magic rules, alternate rules for... More > combat, equipment and encumbrance, rules for skills and knacks (i.e. a very simple skill system), a sample sandbox setting, a sample 1st level dungeon and general conversion notes for other old school rules. 120 pages.< Less
Mutant Future (Paperback) By Daniel Proctor, Ryan Denison
Paperback: $23.95
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(4 Ratings)
Enter a post-apocalyptic nuclear wasteland filled with mutants, ruins, and radiation! You can take the role of an android, mutant human, mutant animal, pure human, and even a mutant plant! Seek... More > wealth and ancient technological artifacts. Enter vast underground complexes, and avoid killer robots!< Less
The Eye, Issue 1, Jan 2011 By The Eye
Paperback: $11.30
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The Eye, Issue 1 Download for free. Print with Lulu for 11.30 at no profit to the Eye. (Sorry - Lulu still wants to be paid for the paper and ink.)
Dominions 4.04b Manual By Bruce Geryk
Paperback: $11.34
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(5 Ratings)
This is the manual for Dominions 4: Thrones of Ascension. It contains tutorial, game rules and a lists of spells, magic items and national units.
Famicommunist Poetics By Sonny Rae Tempest
Paperback: List Price: $12.99 $10.39 | You Save: 20%
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"Sonny Rae Tempest summons the airy spirit of big-pixel gaming in Famicommunist Poetics, embedding 8-bit graphics in typewriter concrete and finding other novel relationships between poetry and... More > gaming. What's more, the whole project is presented in phile format, written in an instructional and poetic manner, like an old-school textfile tutorial. While others are satisfied to write their memoir poems about the videogames of yore, Tempest dares to do more: To actually cross the streams." - Nick Montfort, poet, author of interactive fiction, and Associate Professor of Digital Media at MIT "Famicommunist anything sounds good to me!" - Patrick Lemieux, artist, game designer, and Ph.D. candidate at Duke University< Less
DCC RPG Reference Booklet By Jeremy Deram
Paperback: $6.66
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(4 Ratings)
A reference booklet with all the commonly-used charts from the DCC RPG.
Trancers RPG By Ahi Kerp, Oreon Lothamer, Wind Lothamer
Paperback: List Price: $9.95 $4.98 | You Save: 50%
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After 20 years, the Trancers Role Playing Game is finally back in a new and improved second edition! Featuring the same super realistic rule system, with over three new character occupations, and the... More > long-awaited Chapter 5, this is the culmination of years of gaming experience. If you want to play the most realistic and exciting Role Playing Game of all time, try the Trancers Role Playing Game 2nd Edition!!!< Less
Slumbering Ursine Dunes By Chris Kutalik
Paperback: $1.97
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Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your... More > druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way a Polevik-haunted rye field, a Zardoz head-living hermit, bearling pilgrimage site, antediluvian beaver engineers and other assorted madness. • Two separate “dungeons”, the bio-mechanical, lost-in-time Golden Barge and the faction-contested Glittering Tower, with enough detail and portability to be slotted into an existing campaign. • The Chaos Index, a dynamic events system for modeling the mythic weirdness of the Dunes. Actions of the players in the sandbox will escalate or de-escalate the levels of events. • Four competing factions operating inside the Dunes, plus guidelines for their mutual interactions.< Less
THE MINECRAFT BATTLE By George Rautio
Paperback: $4.38
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A Minecraft Adventure that inculdes Notch Herobrine and Steve
The Game of the North Ludum Praecepta By Jeremiah Methuseleh
Hardcover: $56.65
Ships in 6-8 business days.
L ong ago, the North was the cradle of all civilizations. Through some calamity, the population of the North was nearly eradicated. The very few remaining people migrated to the Southern Continent... More > to begin anew. For two thousand years the South has flourished and grown, so much so that the southern frontiers are all closed. The lands are all claimed south of the Bisecting Ocean, and those few ambitious souls, who seek adventure for its own sake, who wish to achieve greatness, status or even a kingdom of their own find themselves thwarted at every turn save one. In recent history, legends of the North have resurfaced; ambitions have turned once again toward that forgotten land. There have been two generations of colonization in the North and it seems that all those in search of a fortune need only cross the Ocean in order to make their own luck. The new frontier is open and it beckons to the bold.< Less
Planarch Codex: Wintry Plane By J. Walton
Paperback: $9.99
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"The Calvino Cycle or, If on a Wintry Plane a Freebooter" is an experimental adventure module for the tabletop roleplaying game Dungeon World, inspired by the literary works of Italo... More > Calvino. It is meant to be used with the first module in the Planarch Codex series, "Dark Heart of the Dreamer."< Less
Reality A Core Rulebook By Herbie Hicks
Paperback: $40.00
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This is an Alternate reality in which the timeline of Earth is the same as our own, at least up until the year 2000. Due to a series of seemingly random events which culminated with the coming of the... More > Mist in 2006, our world has reintroduced to the magic of old and to the reality of psionics. The presence of these forces has caused political and societal structures of the world to change in order to accommodate, embrace, or reject the new groups of people who can now tap into the renewed concepts of Magic and Psionics: the animal-like Altered, the subtle magic using Dreamers, the technologically-inclined and psionically-aware Technos, the covert and manipulative Psions, the power-crazed Mages, and the fortuitous and willful Unaffected. Using a percentile based system and trusty d6's, explore a new world of your own design and welcome to Reality A.< Less
Tomb of the Iron God By Matthew Finch
eBook (PDF): $3.99
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(2 Ratings)
Introductory adventure for Swords & Wizardry (pdf file, $2.50). The Monastery of the Iron God has been destroyed by divine wrath, and its treasure-laden catacombs are ripe for the picking by an... More > enterprising young group of adventurers such as yourselves ... Designed for 4-8 characters, levels 1-2. Note: this pdf does not have much functionality for high-tech use.< Less
Fight On! Issue #3 Fall 2008 - PDF Edition By Ignatius Umlaut
eBook (PDF): $4.99
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(1 Ratings)
This is the PDF version of Issue #3. The premier fanzine for the old-school renaissance comes out swinging with a +5 vorpal claymore of disintegration! Produced in honor of Bob Bledsaw and in... More > cooperation with Judges Guild, we have new material for the Wilderlands of High Fantasy by James Mishler and Rob Conley and a new circle of Inferno by Geoffrey O. Dale! Also features art and/or articles by David Bowman, Jason Morningstar, Gabor Lux, Len Cain, Jeff Rients, Patrick Farley, Vincent Baker, Baz Blatt, Max Davenport, Steve Zieser, Kevin Mayle, Lee Barber, Del Beaudry, John Miskimen, Age of Fable, Calithena, and many, many more! Whether you started in 1974 or 2008, you won't want to miss this issue. Unlock your imagination, and keep Fighting On!< Less
Eldritch Weirdness Compilation: Books Three to One (pdf) By Matthew Finch
eBook (PDF): $4.95
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A compilation of the third through the first books of Eldritch Weirdness for Swords & Wizardry, 0e, and other old school fantasy roleplaying games. Embrace the strange, and Imagine the Hell out... More > of it. New spells, methods, ideas, and tables for magic user characters. This is a good resource for PLAYERS as well as referees.< Less