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Top 100 this month in Books > Games (showing 1-25)

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Starter Adventures By Tim Shorts
Paperback: List Price: $24.99 $19.99 | You Save: 20%
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Starter Adventures is where you learn to fight, steal, cast spells and heal. You'll have to use your wits to figure out puzzles. Use a sword to murderize goblins. And crumble the undead beneath... More > the power of your god. It's time to grab a weapon, memorize a spell and strap on some armor. This is going to be fun. Starter Adventures is targeted toward introducing a new player into RPGs. Inside there are four short adventures for each of the four classes. A tavern for them to hangout in. And a full-fledged adventure when they've got enough blood encrusted on their blades.< Less
The Tome of Terrors & Treasures By C.R. Brandon
eBook (PDF): $22.99
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Within this tome are all manners of terrors and treasures to add to your Heroes & Other Worlds game! Over 300 creatures and lots of magical and mundane treasures to discover! You will need both... More > the Magi Carta and the Heroes & Other Worlds core rules book to properly use this tome. Become a hero, Other Worlds await!< Less
Stonehell Dungeon: Down Night-Haunted Halls eBook By Michael Curtis
eBook (PDF): $6.50
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(2 Ratings)
Stonehell Dungeon is a classic-style megadungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40... More > new monsters, and discover 18 mysterious magical items -- and that's just in the first book! Stonehell Dungeon: Down Night-Haunted Halls details the first six levels of a megadungeon intended for use with the Labyrinth Lord™ role-playing game, but is easily adaptable to most early versions of the original fantasy role-playing game and its retro-clones. Featuring art by J.A. D'Andrea, Lee Barber, Marcelo Paschoalin, and Ralph Pasucci, Stonehell Dungeon gives the game master all the necessary information to run his players through the dungeon, while offering enormous opportunities to customize and expand on the site. Suitable for characters of levels 1 through 7.< Less
Reality A Core Rulebook By Herbie Hicks
Paperback: $40.00
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This is an Alternate reality in which the timeline of Earth is the same as our own, at least up until the year 2000. Due to a series of seemingly random events which culminated with the coming of the... More > Mist in 2006, our world has reintroduced to the magic of old and to the reality of psionics. The presence of these forces has caused political and societal structures of the world to change in order to accommodate, embrace, or reject the new groups of people who can now tap into the renewed concepts of Magic and Psionics: the animal-like Altered, the subtle magic using Dreamers, the technologically-inclined and psionically-aware Technos, the covert and manipulative Psions, the power-crazed Mages, and the fortuitous and willful Unaffected. Using a percentile based system and trusty d6's, explore a new world of your own design and welcome to Reality A.< Less
Slumbering Ursine Dunes By Chris Kutalik
Paperback: $1.97
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Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your... More > druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way a Polevik-haunted rye field, a Zardoz head-living hermit, bearling pilgrimage site, antediluvian beaver engineers and other assorted madness. • Two separate “dungeons”, the bio-mechanical, lost-in-time Golden Barge and the faction-contested Glittering Tower, with enough detail and portability to be slotted into an existing campaign. • The Chaos Index, a dynamic events system for modeling the mythic weirdness of the Dunes. Actions of the players in the sandbox will escalate or de-escalate the levels of events. • Four competing factions operating inside the Dunes, plus guidelines for their mutual interactions.< Less
Phoenix School of 8-Ball By Edward Achey
Paperback: $14.99
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This is the 8-Ball version of The Phoenix School. The 100 test patterns have been converted to an American 8-Ball format. In addition to developing strategic sensibility using the Phoenix System,... More > this book is designed to help transform 8-ball players into run-out artists.< Less
The Tome of Terrors & Treasures By C.R. Brandon
Paperback: $29.99
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Within this tome are all manners of terrors and treasures to add to your Heroes & Other Worlds game! Over 300 creatures and lots of magical and mundane treasures to discover! You will need both... More > the Magi Carta and the Heroes & Other Worlds core rules book to properly use this tome. Become a hero, Other Worlds await!< Less
That Embattled Isle By David Kuijt, David Schlanger
Paperback: List Price: $27.95 $22.36 | You Save: 20%
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That Embattled Isle is a set of seven detailed historical scenarios for De Bellis Antiquitatis (DBA) that can be enjoyed as a set in a group or convention setting, or played one at a time by... More > enthusiasts. The battles trace a variety of foreign invasions of Britain and resistance against them from earliest recorded history with the Romans through the 13th century. The authors, David Kuijt and David Schlanger, have playtested these scenarios at large wargaming conventions over the last decade. Be on the lookout for other forthcoming projects from Two Davids Productions.< Less
Aspect Core Rulebook FC 2015 SC By Heather Gunn
Paperback: $30.00
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Aspect is not your ordinary dungeon crawling, dragon slaying role playing game. Aspect focuses on freedom of character development, not linear progression. Its rich mechanics allow for sharpened... More > words as well as sharpened blades, duels of social wit and mental cunning as well as strategic physical combat familiar to veteran gamers.< Less
Aspect Beginner Game By Heather Gunn
Paperback: $8.99
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Gather your friends for two adventures in one! Whether new to roleplaying games or just new to Aspect, this is the perfect starting point. The Aspect Beginner Game contains TWO learn as you go... More > adventures. Choose from sixteen characters and embark on epic adventure, just add dice and imagination. Includes three double-sided encounter maps, 64 character standees, player character sheets, and quick start rules.< Less
BLUEHOLME™ Prentice Rules By Michael Thomas
Paperback: $4.99
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Perfect bound edition. BLUEHOLME™ Prentice Rules is a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or... More > simply the Blue Book. The rules in this book allow for characters of 1st to 3rd levels, and include everything the referee could possibly need to create and run a campaign in the Underworld: monsters, magic, treasure, and … well, what more do you need?< Less
BLUEHOLME™ Prentice Rules By Michael Thomas
Paperback: $5.99
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Saddle-stitched edition. BLUEHOLME™ Prentice Rules is a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or... More > simply the Blue Book. The rules in this book allow for characters of 1st to 3rd levels, and include everything the referee could possibly need to create and run a campaign in the Underworld: monsters, magic, treasure, and … well, what more do you need?< Less
BROADSWORD_SCUTARII By William Butler
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SCUTARII is a complete Miniatures System for the Age of Antiquity. Covering the period from 3000 B.C. to 1450 A.D., SCUTARII brings to gamers a fast paced system with all the detail designed to... More > resolve large scale battles within 3 to 4 hours. Covers all the major and minor weapons and tactics 2nd Edition includes new scenarios Can use any basing and Scale from popular rule sets Get a conclusion within 3 to 4 hours Designed for Scenario and Tournament Play Complete Point system & various optional rules Popular Army Lists included Four Complete Scenarios included: MARATHON, ASCULUM, CALLINICUM & BIBRACTE Conversion tools for using popular Army lists< Less
Basic Fantasy RPG Core Rules 3E (perfect bound) By Chris Gonnerman
Paperback: $4.10
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This is the revised 3rd Edition of the Basic Fantasy Role-Playing Game, a rules-light game system based on the d20 SRD v3.5, but heavily rewritten with inspiration from early RPG game systems. It is... More > suitable for those who are fans of "old-school" game mechanics, and it's simple enough for children in perhaps second or third grade to play, yet still having enough depth for adults as well.< Less
Patchwork Volume 1 By Benjamin Mohr
Paperback: $5.00
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Patchwork is a fun, addictive puzzle game with simple rules and complex strategies. This book includes rules on how to play, 75 puzzles, and a solution key. Find out more at patchworkthegame.com!
Delving Deeper Reference Rules Compendium By Simon J. Bull
Paperback: $4.95
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(1 Ratings)
The Delving Deeper role playing game is a comprehensive emulation of the original 1974 fantasy game by Gygax and Arneson published under the Open Game License. The Reference Rules are an... More > un-embellished reference document intended for ease of use.< Less
Song of Drums and Tomahawks By First Command Wargames
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The boom of a flintlock musket, a cloud of acrid black powder, and the drumming of feet as they rush towards the fallen foe. A knife is unsheathed, and with a few quick movements, the enemy’s... More > bloody scalp is ripped free. Warfare in the Eastern Woodlands of America was one of raids, ambushes and sudden violent encounters. This book includes: •All rules needed to play. •Historical background detailing Native American tribes and their Europeans foes. •A map showing the locations of the major tribes. •Timeline covering major and minor wars from European arrival until the 2nd Seminole War. •Army lists for Native Americans, French & British. •Complete list of Traits to individualize troops. • Suggestions on how to set up games. •Detailed description of the period. Based on the Origins-award-winning Song of Drums and Shakos rules.< Less
the Powers that Be By Bryan Steward
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a supplemental book for Pits & Perils. Included are an entire pantheon of gods, and magical items to torment.. er.. I mean THRILL your players with!
DCC RPG Reference Booklet By Jeremy Deram
Paperback: $6.66
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(4 Ratings)
A reference booklet with all the commonly-used charts from the DCC RPG.
Famicommunist Poetics By Sonny Rae Tempest
Paperback: List Price: $12.99 $10.39 | You Save: 20%
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"Sonny Rae Tempest summons the airy spirit of big-pixel gaming in Famicommunist Poetics, embedding 8-bit graphics in typewriter concrete and finding other novel relationships between poetry and... More > gaming. What's more, the whole project is presented in phile format, written in an instructional and poetic manner, like an old-school textfile tutorial. While others are satisfied to write their memoir poems about the videogames of yore, Tempest dares to do more: To actually cross the streams." - Nick Montfort, poet, author of interactive fiction, and Associate Professor of Digital Media at MIT "Famicommunist anything sounds good to me!" - Patrick Lemieux, artist, game designer, and Ph.D. candidate at Duke University< Less
Warriors of the Red Planet By Thomas Denmark, Al Krombach
Paperback: $16.50
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(2 Ratings)
A roleplaying game in the tradition of classic 70's style RPG's also known as OSR. Warriors of the Red Planet captures the "Sword and Planet" genre of science fantasy romance, inspired by... More > the works of Burroughs, Vance, Moorcock, Kline, Norman and others. This beta edition is well edited and playtested, and it is a very compelling and fun read full of great ideas that will inspire your imagination.< Less
The Dungeon Dozen (paperback) By Jason Sholtis
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(1 Ratings)
An idea book for tabletop fantasy role-playing games collecting over 200 inspirational random tables for the still-neglected d12. What's in the giant's lunchbox? Why is there an Underworld? Why are... More > the humanoids acting weird today? These are some of the questions posed and answered in this volume. The Dungeon Dozen is loaded to the gills with black and white dungeon art by Chris Brandt, John Larrey, Stefan Poag, and Jason Sholtis< Less
Dominions 4.04b Manual By Bruce Geryk
Paperback: $11.34
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(5 Ratings)
This is the manual for Dominions 4: Thrones of Ascension. It contains tutorial, game rules and a lists of spells, magic items and national units.
Tweak it! Second Ed. By Edward Caplan
Paperback: List Price: $29.95 $26.96 | You Save: 10%
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This book is for educators and facilitators of experiential education. This includes anyone utilizing experiences as a tool for leaning. From the outdoors, to the classroom to, to the board room. ... More > Explore how your intentionality can foster stronger initiatives leading to greater learning for your participants. Tweaking is the modification of an initiative, with the intent to adapt the initiative to better meet the group’s goals. This is done through metaphor, language, and rule changes.< Less
Fight On! Foliated Folio +8 By Ignatius Umlaut
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(1 Ratings)
The second four issues of the legendary fanzine, now available under one cover! These are unmodified versions of the originals except for the different binding, but if you are a collector or just... More > getting into Fight On!, this is a great and economical way to pick them up! The Foliated Folio +8 is jam-packed with adventures, rules, settings, supplements, great art, and all kinds of craziness to add to your old school rules fantasy campaign. Filled with articles from luminaries of fantasy roleplaying old and new, you will not be disappointed!< Less