The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
We round out 2012 with the second half of the Cush-Pwenet hex crawl and a few other goodies - Santas for demi-humans, personal quest rules, a gaggle of cockatrices, the shadow dancer class and other... More > delights. 64 pages.< Less
This supplement for the Blood & Treasure RPG collects in one place articles that players will find useful from NOD Magazine, including more than a dozen new character classes, new character... More > races, new spells, new equipment and several optional rules to help customize your game experience. You’ll also learn the history of the NOD campaign setting and get a glimpse at just how large that setting is! 102 pages< Less
Rogue Space started as a simple Pocket Mod game using 2d6. You can download the FREE Pocket Mod rules sample at ROGUESPACERPG.BLOGSPOT.COM
Rogue Space stemmed from my desire to create a simple and... More > playable sci-fi adventure game whose mechanics focus on playability and inspire the creation of creatures, empires and other worlds to explore. There is no assumed setting beyond The Dark Frontier and who knows what you might find while exploring it. These rules include everything you need to play: Character creation, cybernetics, magic, psionics, weapons, equipment, aliens, sector creation, starship creation and combat...all complete in one nifty little book.
Options and examples are presented leaving you free to create and build your own worlds in the Dark Frontier!< Less
NOD kicks off 2014 with adventures for Blood & Treasure and Mystery Men!, a new class for Blood & Treasure, a hero and villain for Mystery Men! and some random tables to spice up your games.... More > 34 pages< Less
A collection of names and related lists from dozens of different cultures, times, and places. Everything from Maori, Russian, and Chinese to Hobo. Check out the preview for the complete table of... More > contents!< Less
Galactic Troubleshooters is designed to be a quarterly game supplement for the X-plorers RPG. It is the one stop for all official game supplementation by Grey Area Games. The premier issue #1... More > contains: Old School / New Rules: Advanced Combat, Corporate Report: Ra-Industries, Planetary Profile: Lithius-2, Creatures of the Reaches: Creatures of Lithius-2, finally, we present the feature of the issue, the Fate of the Amun-Re mission. The featured mission is a complete adventure designed to be played in 1-3 game sessions.< Less
From the City-State of the Invincible Overlord to the ancient city of Virdistan the wilderness is thick with dungeons and ruins. Contained in this book are the background and rules used in a campaign... More > thirty years in the making. You will find over two dozen classes ranging from Soldiers to Mountebanks and races of Reptile Men to Half-Viridians. New races, magic variants, creatures, and magic items can be found within these pages. Also included is a complete overview of the Majestic Wilderlands. Begin your journey into the Majestic Wilderlands and become the next person to carve their mark in the hall of destiny.< Less
Villains and Vigilantes(tm) - the world’s FIRST complete superhero RPG - is back! V&V features dynamic random character creation, accessible and fast-paced rules, and an imaginative,... More > far-ranging campaign universe created by Jeff Dee and Jack Herman! This new edition - 2.1 - revives and updates the 1982 edition, and features brand new illustrations. www.monkeyhousegames.com< Less
Put those dark elves back in their box and get your gonzo on! Riches, glory, and super-science await the bold and the clever in the deep places under the ground. This module describes the dinosaur-... More > and wizard-infested future of the Earth, the city of Denethix, and the first level of the megadungeon that beckons from below: the Anomalous Subsurface Environment.
This version prints using publisher-grade paper. If shipping outside the United States, you should order the version with standard-grade paper instead.< Less
Fourthcore Alphabet is a reference guide and inspirational tool aimed at Dungeon Masters who are building and running dark, deadly dungeons. Each chapter spotlights a different element of fourthcore... More > design, beginning with a short essay that describes how the element fits into the fourthcore aesthetic. These essays are followed by a table with which you can generate hundreds of examples using only your twenty-sided die. While this book uses the 4th Edition rules, every effort has been made to present the material in a way that makes it easily adaptable to other systems. DMs running gothic deathtrap dungeons in games like OSRIC or Wrath will find much to enjoy in this book.< Less
The world is changing, and the game goes on. The Five grapple in an endless, lethal deadlock; behind each fractional movement in their balance of power is an impenetrably complex web of secret deals... More > made and broken, brutal battles won and lost, blood and wealth flowing amongst the Spires. Keep watch on the game, or be ground to ruin in its machinations.
This book is a collection of pieces which were either produced as PDFs only, available in Signs & Portents or were not appropriate to the theme of other books.
*New rules for crashing vehicles, permanent wounds, martial arts, calling in backup, cyberlin psychosis and reducing the power of NPC cannon fodder.
*A style generator with hundreds of clothing options, hairstyles, tatoos, quirks and oddities.
*New playable corporations including BobCo and Kalari
*A range of in depth missions
*A selection of new NPCs
*And much more....< Less
Fourthcore Armory presents D&D 4th Edition Dungeon Masters with dramatic, powerful, and flavorful new rewards suitable for their fourthcore adventures. This supplement contains dozens of new... More > magic items, including the Khopesh of Extinction, the World-Rending Axe of Total Devastation, the Corset of the Marilith, the Head of the Medusa Demilich, and the Deck of Mortals.
This print edition has been expanded and updated, featuring errata, several new gambits, and a bonus chapter on hirelings.< Less
OSRIC Player's Guide (Perfect Bound Softcover)
At approx. 180 pages, this slim volume has all of the information that OSRIC players need and none of the stuff they don't. It essentially contains the... More > first 3 chapters of OSRIC, minus some of the GM content from chapter 3.
It features over 70 all new illustrations created specifically for this book, relatively large print to make for easy reading, incorporates the latest errata (as of November 2012), a reorganized spells section, a spell index, and a general index.< Less
OSRIC Player's Guide (Hardcover) At approx. 180 pages, this slim volume has all of the information that OSRIC players need and none of the stuff they don't. It essentially contains the first 3... More > chapters of OSRIC, minus some of the GM content from chapter 3. It features over 70 all new illustrations created specifically for this book, relatively large print to make for easy reading, incorporates the latest errata (as of November 2012), a reorganized spells section, a spell index, and a general index.< Less
Put on your space suit, charge your ray rifle, and flip ignition on an outer-space adventure! Imagine if the first RPG had been one of interplanetary adventure—rules-light, fast-paced, and... More > inspired by a passion for science fiction. In X-plorers, you’re part of a group of galactic troubleshooters on the look out for the next job—whether it be salvage, search, or rescue on an alien world.< Less
Cauldron is a seasonal brew of articles and adventures for the Heroes & Other Worlds adventure game. Issue #1,Summer 2013, contains five adventures for your Heroes and five articles to expand... More > your Other Worlds!< Less
An old school RPG module for character levels 1-3; for use with 0e/1e/BX and compatible retro-clones.
Recently, children from the villages around the Temple of Ptah in the Lower Plains have begun to... More > disappear. Rumors abound that the high priestess Azeneth is sacrificing them and cannibalizing them because she believes this will make her wealthier, more powerful, and more divine. The people of the villages have begun to refer to Azeneth as the “ogress of Anubis,”—believing it was Anubis himself that made this woman mad, and commanded her to consume the children she sacrifices. Someone must end this reign of fear and terror, and try to return the children alive—if it is in the will of the gods.< Less
Machinations of the Space Princess is a Science-Fantasy role-playing game. That means it’s very much about style over substance, mixing science-fiction, magic and psionics in a game world that... More > owes much more to Metal Hurlant and Star Wars than it does to 2001 or Bova’s Grand Tour. This is a game of strangeness and fun, of space pirates and beautiful alien princesses, of living planets and robot hordes, of blasters at noon.
Sexy, sleazy, swords and sci-fi!
A full game combining old and new school thinking, packed with GM and player advice and with simple tools for creating your own monsters, adversaries, weapons, armour, ships and alien races.< Less
This mongol-inspired module is designed for use with 0e/1e/BX and compatible retro-clones in a single edition. It supports sandbox style play but includes several traditionally detailed adventures.... More >
Includes: a history of the Lands of the Five Fires; an area map; hordes/tribes information; new steppe shaman character class; details on armor and weapons common to the area; 10-detailed NPCs & stats for 24 others; maps and details for the 2 major settlements; 4 new monsters & overviews for 29 others (+ a 1-page "monster index" with stats for the DM); wandering monsters by terrain; Quest of the Luuzhin Coins (including adventure seeds, maps and detailed encounters for 9 major locations in the quest); over 30 adventure seeds for other adventures in the area; 4 new artifacts/magic items; information to aid the DM in creating encounters throughout the Lands of the Five Fires, including nomad camps and religious sites (stupas and ovoos)... and much more!< Less
A disgraced baron;
A frontier town beset by banditry and missing persons;
A demon tempting with offers of power;
A looming threat that can only be stopped by heroes;
Welcome to the frontier;
Welcome... More > to Dungeon World
Travel deep into the frontier of the western borderlands and save a newly established steading from the darkness that lurks within.
The Baron of Blood is a series of adventures fronts for Dungeon World set in the newly explored western borderlands with additional rules and suggestions for expanding the region for sandbox play.
Featuring art by the author, "The Baron of Blood" is a fully illustrated guide to the western borderlands.
You can buy the PDF here: http://www.lulu.com/content/e-book/the-baron-of-blood-a-dungeon-world-adventure-front/14555215< Less
(This is the hardcover version of the book.) - This version 2.0 has been proofread (though some typos might remain), and more than 70 spells have been rewritten (so as to be somewhat different)... More > and/or renamed. A couple of illustrations have been changed too.
This 430 pages old-school RPG is compatible with most adventures, monsters, spells, etc., published for other retro-clones and simulacrums of the game (i.e. fantasy RPG of fighters, wizards, dragons, and underground adventures), but proposes a lot of options, such as talents, combat schools... or classes, races and rules for science fantasy games with laser guns, etc.< Less