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Top 100 this week in Books > Games (showing 26-50)

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Play Hive Like a Champion, Second Edition By Randy Ingersoll
eBook (PDF): $13.99
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>>> SPECIAL FEATURE: Foreword written by John Yianni, designer of Hive. Second Edition has 38 pages of new material! This includes a chapter on the latest expansion bug, The Pillbug, a new... More > chapter entitled 'Bug Placement' and additions to five existing chapters. Hive is a fun, simple, award winning, abstract board game based around an insect theme. Using over 300 illustrations taken from more than 100 actual games, this book demonstrates strategy and tactics (both elementary and advanced) that will surely turn you into a Hive Master! Written by Randy Ingersoll, the 2011 Online Hive Champion, this book covers tactics ranging from elementary ones like 'The Pin' and 'The Cover' to more complex ones like 'The Hop Around' and 'The Two Beetle Attack.' Read this book and your Hive playing skills will no doubt improve.< Less
On the Non Player Character By Courtney Campbell
eBook (PDF): $9.99
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(3 Ratings)
This is a compiled volume of information for players of Classic Fantasy Role-Playing games, Including: encounter procedures; non-player character design; objective resolution to social encounters;... More > social combat; argumentation procedures; and advice on managing players.< Less
The PokerStars Code By Daniel McDonald
eBook (PDF): $19.98
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http://thepokerstarscode.com - Sick of Losing to Donkeys and Inferior Players in online poker? Discover what the best poker players on PokerStars know and Turn your game around with the PokerStars... More > Code! Hi! My name is Daniel and I want to help you win on PokerStars. For years, I have played Texas Holdem at PokerStars and other sites trying to make a decent income. In live play I do very well, however, I struggled online all the time. I heard about poker hacks and ways to use poker strategy and math to help me win, so I investigated everything and the result is The PokerStars Code. Find out how I discovered the winning methods in The Pokerstars code. More info is available at http://thepokerstarscode.com< Less
Fourthcore Alphabet: Dark & Deadly Dungeon Design from Altars to the Zodiac By Sersa Victory
eBook (PDF): $0.99
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(3 Ratings)
Fourthcore Alphabet is a reference guide and inspirational tool aimed at Dungeon Masters who are building and running dark, deadly dungeons. Each chapter spotlights a different element of fourthcore... More > design, beginning with a short essay that describes how the element fits into the fourthcore aesthetic. These essays are followed by a table with which you can generate hundreds of examples using only your twenty-sided die. While this book uses the 4th Edition rules, every effort has been made to present the material in a way that makes it easily adaptable to other systems. DMs running gothic deathtrap dungeons in games like OSRIC or Wrath will find much to enjoy in this book.< Less
Total Diplomacy: The Art of Winning Risk By Ehsan Honary
eBook (PDF): $9.99
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(1 Ratings)
Do you want to win in the game of Risk? Have you always wanted to win against your cousin in the game of Risk? Do you feel frustrated when they gang up on you and you cannot do much about it? Or... More > perhaps you made a reputation for yourself as the greatest Risk player ever, only to lose in the next game and the one after that! Read Total Diplomacy. This book aims to teach you how to beat them all in your own sweet way. But that’s not all. Learn how to use diplomacy effectively to get what you want in life. There is a lot to learn from history and its great leaders. You will see how you can apply this knowledge to negotiate more successfully and be in control of people. You will learn the art if influence and persuasion and will be able to apply it immediately to your Risk games. Any complex system can be exploited by its users. This book is not just about Risk or use of strategy in games. It aims to enhance your personal skills too. You can find more details about this book from www.TotalDiplomacy.com< Less
Whitehack – Second Edition By Christian Mehrstam
Hardcover: $20.00
Ships in 6-8 business days.
(2 Ratings)
Whitehack is a complete fantasy role-playing game in only 64 pages. It contains everything you need to get started quickly, including a campaign setting and two adventures. It is an emergent game... More > that can help you take your first steps and then keep challenging you as you beome a more experienced player. The rules are a mix of old and new school mechanics, built into a solid whole that can meet the demands of long campaigns. Whitehack can run 40+ years of material in the world’s first rules tradition, as well as material for many percentile systems in various genres. This is the Second Edition, Standard 64 page version. Go to whitehackrpg.wordpress.com for more information.< Less
Whitehack – Second Edition Notebook By Christian Mehrstam
Hardcover: $25.00
Ships in 6-8 business days.
(1 Ratings)
Whitehack is a complete fantasy role-playing game in only 64 pages. It contains everything you need to get started quickly, including a campaign setting and two adventures. It is an emergent game... More > that can help you take your first steps and then keep challenging you as you beome a more experienced player. The rules are a mix of old and new school mechanics, built into a solid whole that can meet the demands of long campaigns. Whitehack can run 40+ years of material in the world’s first rules tradition, as well as material for many percentile systems in various genres. This the Second Edition, 256 page Notebook version. It has the exact same game content as the Standard Version, but with an extra 192 pages for your own campaign notes, adventures or hacks. These pages are dotted and have page numbers, all in a discrete gray, so as to support but not disturb. There is also a user table of contents on pp. 65–68, and a few lines for owner data on p. 1. Go to whitehackrpg.wordpress.com for more information.< Less
Dark Albion: The Rose War By Dominique Crouzet, RPGPundit
Hardcover: List Price: $36.55 $29.24 | You Save: 20%
Ships in 6-8 business days.
(3 Ratings)
Dark Albion: The Rose War is a 275 pages long, OSR RPG campaign setting, set in a fantasy medieval England during the War of the Roses (15th century). Think England + sorcery + demons and fairies +... More > some fantasy twists to the world. 80% of the book is system neutral, so can be used with most role-playing games. Nonetheless, this book is designed with OSR games in mind, and will run best with Fantastic Heroes & Witchery (also available on Lulu), and similar games such as Osric, Swords & Wizardry, etc. Note lastly that layout and art have been given great care to make the most visually pleasing book as possible: this means 10 maps, and two illustrations per pages on most of the 275 pages!< Less
Sentinels of Echo City Softcover Edition By Michael Desing
Paperback: $14.95
Ships in 3-5 business days
Sentinels of Echo City is my love letter to 1984. It is the game that answers the question, “what if the designers of FASERIP used the B/X system instead?”. It is the game that I wish I... More > could get into a time machine and take to myself when I was 13 years old. It’s an old-school superhero game jam packed with love for the genre. It’s fast. It’s loose. And it does it all. In the long-standing tradition among comics artists, the artwork pays tribute to the great comic artists whose work inspired mine, starting from the cover, and continuing throughout. The game also serves as an homage to the exceptional work of game designers who put their hearts into the fantastic RPGs that filled my childhood. And maybe yours, too. Sentinels of Echo City is released under the Open Game License (for the system) and a Creative Commons Share-Alike Attribution License (for the game world). You can create derivative work and publish it. I hope you do!< Less
Old School Adventures™ Accessory CC1: Creature Compendium By Richard LeBlanc
Paperback: $10.95
Ships in 3-5 business days
(4 Ratings)
Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago? The countless nights you sat up thinking of how to use... More > those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures, critters, beasts and behemoths upon their characters? Collected herein are over 200 monsters from Abysmal to Zathoa, instilled with that same spirit, presented in a “dual-stat” format, and designed to be used with most early editions of the world’s original role-playing game and comparable retro-clones.< Less
WIZARDS MUTANTS LASER PISTOLS! VOLUME 1 COMPILATION By Alex Fotinakes et al.
Paperback: $16.99
Ships in 3-5 business days
WEAR GLOVES BEFORE HANDLING! THIS ‘ZINE MAY STILL BE DRIPPING WITH MUTAGENIC PROTOPLASM! Within lies a taste of the world of Fantasy before it was clipped and trimmed and placed in a neat box.... More > Animators and Musketeers delve dank dungeons teeming with Nosferrogu and Flamingodiles, where mutant tribes battle coldly calculating Luminites with poisoned spears and blazing lasers. Shitoth the Spider Daemon and Bitlinktaknerekt the Hell Gnome stalk their deadly lairs. The mummified head of the ancient sorcerer TuattaTan berates you for your obesity. Genres mix and epochs mingle, arcanotech and dinosaurs, Thundarr meets Cthulhu! Dreams coalesce and nightmares take on reality. What is this glorious mess?! It’s WIZARDS MUTANTS LASER PISTOLS! the fanzine of old school weirdness!< Less
Dyson's Delves II (revised) By Dyson Logos
Paperback: $20.00
Ships in 3-5 business days
(2 Ratings)
Customize your dungeons! Adventures and Maps set under the earth for old school fantasy role playing games (OSR games). Over 140 pages of maps and adventures featuring the unique mapping style of... More > Dyson Logos. Seven full adventures fill out the beginning of the book - one of which (Valley of the Red Apes) consists of 5 individual adventure locations. After the adventures, Dyson's Delves II contains 44 additional dungeon maps each with a page for the GM to key and make notes about the dungeon in question. (This edition is identical to the first edition of Dyson's Delves II, wrapped in a new cover design.) This softcover edition uses cream paper inside, the hardcover edition uses crisp white paper.< Less
Dyson's Delves I (revised) By Dyson Logos
Paperback: $20.00
Ships in 3-5 business days
(2 Ratings)
Customize your dungeons! Adventures and Maps set under the earth for old school fantasy role playing games (OSR games). Over 140 pages of maps and adventures featuring the unique mapping style of... More > Dyson Logos. Five full adventures fill out the beginning of the book, followed by 44 additional dungeon maps each with a page for the GM to key and make notes about each dungeon. This edition is identical to the 2012 & 2013 editions of Dyson's Delves volume 1, sporting a revised cover design. This softcover edition uses cream paper within, while the hardcover edition uses white paper.< Less
How to Play a Character & Other Essays By Alexis D. Smolensk
Paperback: $10.80
Ships in 3-5 business days
(5 Ratings)
In ten essays discussing the ins and outs of role-playing a character, the present state of D&D, the aftershock of DMing a game and more, Alexis Smolensk uses his 35 years of experience running... More > and playing the game to entertain and challenge the minds of role-players everywhere. Smolensk pulls apart the motivations behind there being multiple editions of the game, making and breaking camp in the adventure and the intricacies of wild magic, offering humour and inspiration as well. Called by some a mad scientist of RPG writing, and by others a ‘Quixotic bastard,’ Alexis Smolensk may be the most gonzo, over-the-top old school grognard that has ever run the game!< Less
Deviant Database 2.0 By Tim Snider
Paperback: $9.95
Ships in 3-5 business days
ADDITIONAL ABOMINATIONS! In this fiendish follow-up to the original “Deviant Database,” your players will meet 44 new twisted abominations lurking within The Savage AfterWorld! •... More > Gargantuan grotesqueries like the Bro’ding and Pangaea wander the ruined world like walking mountains and living islands! • Analog assailants like the Computer Bug and Mechanobane are driven to rend and consume your robotic player characters! • Hybrid humanoids like the Mako, Pwnees, and Clotted Ones welcome all visitors! (But will they allow them to ever leave?) The Deviant Database 2.0 is fully compatible with Goblinoid Games' "Mutant Future" and "Labyrinth Lord" RPGs as well as other Original Edition Fantasy RPGs.< Less
One Year In The Savage AfterWorld By Tim Snider
Paperback: $13.95
Ships in 3-5 business days
CATACLYSMIC QUESTS! Inside this crumbling tome is a collection of unique micro-adventures through a post-apocalyptic world! "One Year In The Savage AfterWorld" presents 52 "dangerous... More > encounters" that originally appeared at The Savage AfterWorld! Mutant Lords who need a springboard for a new campaign, a quick side-trek for his players, or a single one-shot adventure for an evening's entertainment will find a variety of quests within! Each of these short adventures through the radioactive wastes is designed to be run over the course of a few hours. Is your band of stalwart survivors up to the challenges they'll face? "One Year In The Savage AfterWorld" is fully compatible with Goblinoid Games' "Mutant Future" and "Labyrinth Lord" role-playing games as well as other Original Edition Fantasy RPGs.< Less
OSRIC A5 (layflat) By Stuart Marshall
Paperback: $15.50
Ships in 3-5 business days
(2 Ratings)
This book represents a compilation of rules for old school-style fantasy roleplay gaming, and is intended to reproduce the underlying rules used in the late 1970s to early 1980s. A complete game... More > manual in itself, this source reference document (SRD) includes everything the game master and player alike require for beginning to advanced level play. This compact A5 trim of the OSRIC SRD is available exclusively through James D. Kramer contains the OSRIC rules, complete with indexes, comb bound to allow for layflat use while gaming. Includes all Knights-n-Knaves.com errata through January 2013, and updated magic item tables.< Less
Towers of Krshal By Albert Rakowski
Paperback: $9.00
Ships in 3-5 business days
(5 Ratings)
This little, 32-paged booklet contains additional materials for city-oriented campaigns - random tables, lists, generators and maps.
Cold War Commander By Peter Andrew Jones
Paperback: $29.61
Ships in 3-5 business days
Cold War Commander is an exciting wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a... More > company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm, 1/285, 10mm, 12mm, N Scale, 15mm and 20mm) and no re-basing required. *** PLEASE NOTE - This purchase does not include access to the Battlegroups Online army builder feature. ***< Less
Fight On! Lucky #13 Fall 2011 By Ignatius Umlaut
Paperback: $6.99
Ships in 3-5 business days
(1 Ratings)
Amidst the gathering darkness, Fight On! returns to give battle once more! Packed tighter than a Bag of Holding on the way out of Acererak’s tomb, this issue has everything you need to make... More > your next saving roll vs. lame gaming! Dedicated to Ken St. Andre, Fight On! #13 features new rules, new settings, TEN new adventures, and the slew of tables, classes, races, NPCs, magic items, humor, and so much more you’ve come to look out for in every issue. With art and articles by Ken St. Andre, Liz Danforth, David A. Ullery, Makofan, Patrick Wetmore, John Larrey, Ndege Diamond, Toren Atkinson, Calithena, Alex Schroeder, Erin Bisson, Richard Rittenhouse, Baz Blatt, Daniel Boggs, Michael Curtis, Ravi Shankar, Mark Mena, Gabor Lux, John Laviolette, Jason Vasché, Jeff Rients, Douglas Cox, John Linneman, Kevin Vito, Patrick Farley, F.C. Brandt, Jason Sholtis, Katje Romanov, and many, many more. What are you waiting for – pick issue #13 up today and keep fighting on!< Less
Core Rules Retro Cover (4th printing) By Matthew Finch
Hardcover: $24.00
Ships in 6-8 business days.
These are the Swords & Wizardry Core Rules, 4th printing, but the covers use the old Blackletter font that was used in the first and second printings. Interior pages are the same as the modern... More > cover of the 4th printing.< Less
Fight On! Compiled Compilation +4 By Ignatius Umlaut
Paperback: $19.99
Ships in 3-5 business days
(2 Ratings)
The first four issues of the legendary fanzine, now available under one cover! These are unmodified versions of the originals except for the different binding, but if you are a collector or just... More > getting into Fight On!, this is a great and economical way to pick them up! This thing is jam-packed with adventures, rules, settings, supplements, great art, and all kinds of craziness to add to your old school rules fantasy campaign. Filled with articles from luminaries of fantasy roleplaying old and new, you will not be disappointed!< Less
Labyrinth Lord: Revised Edition (perfect bound) By Daniel Proctor
Paperback: $21.95
Ships in 3-5 business days
(10 Ratings)
Down to the Roots "Enter a world filled with labyrinths, magic, and monsters! You can take the role of a cleric, dwarf, elf, fighter, halfling, magic-user, or thief on your quest for glory,... More > treasure, and adventure! This is a complete role playing game. All you need are a few sheets of paper and some dice. Welcome back to a simpler old-school gaming experience. The Labyrinth Lord awaits your arrival. Can you survive the dangers of the labyrinth?"< Less
Swords & Wizardry WhiteBox Rules (hardcover) By Matthew Finch
Hardcover: $18.99
Ships in 6-8 business days.
(5 Ratings)
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less
Society of Dreamers By Matthijs Holter
Paperback: List Price: $18.99 $15.19 | You Save: 20%
Ships in 3-5 business days
(1 Ratings)
In Europe, in the early 19th century, a little-known group was formed. The members called themselves the Society of Dreamers. The Society believed that there were autonomous life forms living in... More > people’s dreams. They called these creatures mnemosites. In this game, you and your friends play the Society of Dreamers, seeking to uncover the nature of the mnemosites with tools of science and mysticism. You will witness the childhood and youth of the members; the forming of the Society; and their investigation and – possibly – understanding of the mnemosite phenomenon. The game is written for 2-5 players and takes an evening to play. There’s no game master, and no need to prepare anything (beyond reading the rules).< Less