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Top 100 this week in Books > Games (showing 26-50)

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Stonehell Dungeon: Down Night-Haunted Halls eBook By Michael Curtis
eBook (PDF): $6.50
(4 Ratings)
Stonehell Dungeon is a classic-style megadungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40... More > new monsters, and discover 18 mysterious magical items -- and that's just in the first book! Stonehell Dungeon: Down Night-Haunted Halls details the first six levels of a megadungeon intended for use with the Labyrinth Lord™ role-playing game, but is easily adaptable to most early versions of the original fantasy role-playing game and its retro-clones. Featuring art by J.A. D'Andrea, Lee Barber, Marcelo Paschoalin, and Ralph Pasucci, Stonehell Dungeon gives the game master all the necessary information to run his players through the dungeon, while offering enormous opportunities to customize and expand on the site. Suitable for characters of levels 1 through 7.< Less
Stonehell Dungeon Supplement Two: Buried Secrets (eBook) By Michael Curtis
eBook (PDF): $2.99
(1 Ratings)
The second in a series of supplemental material for STONEHELL DUNGEON, this twenty-page PDF is an anthology of three adventuring sites located in and around the ancient prison suitable for... More > exploration by low-level characters. Included are “Modnar’s Cellar,” the undercroft of a ruined tower owned by a magic-user with a strange agenda, “The Nest of Otrogg,” a cave system once occupied by a loathsome cult, and “The Sanctuary of Chthonia,” a secret sub-level located inside Stonehell Dungeon and overseen by an undead witch. It also introduces two new spells, eight new monsters, two new magical items, and a pair of minor deities for your Labyrinth Lord™ game. This supplement contains three maps but no other interior illustrations.< Less
The Revised and Expanded Decktet Book By P.D. Magnus
eBook (PDF): $7.99
(2 Ratings)
The Decktet is a collection of cards with illustrations and names. Unlike an ordinary pack of cards, most of the Decktet cards have more than one suit. This book is a curated guide to the Decktet:... More > its history and structure, its meaning, and rules for thirty-six different games.< Less
Encounter Critical (Softcover) By S. John Ross
Paperback: $20.00
Prints in 3-5 business days
This book includes the entire original text and layout (printed from the clean digital masters) available in both softcover and hardcover. The cover is a full-color wraparound of the original... More > obnoxious-orange “hero prop” scanned to create the PDF version. The True Scientific Edition also features pages of extras, including the armor table, character sheet, a hoax-retrospective article by S. John Ross, a guide to the anagrams hidden in the game, and even some (gasp) poetry. Perhaps best of all, there's a beautiful gallery of more cool Encounter Critical artwork by the original illustrators - outtakes that were drawn for the original game but that didn't squeeze in! Since you can't pry any staples from these books, each also includes single-page versions of the monster chart and map for easier reference.< Less
Story Games Name Project By Jason Morningstar
Paperback: $10.97
Prints in 3-5 business days
(4 Ratings)
A collection of names and related lists from dozens of different cultures, times, and places. Everything from Maori, Russian, and Chinese to Hobo. Check out the preview for the complete table of... More > contents!< Less
Swords & Wizardry Monster Book (softcover) By Matthew Finch
Paperback: $12.75
Prints in 3-5 business days
(7 Ratings)
The largest compilation ever of monsters for Swords & Wizardry/0e. If you play the very first edition (0e) of the game, or if you play Swords & Wizardry at the gaming table, this book is a... More > must-have! 186 brand new monsters await, along with hundreds of the older monsters so that they're all in one book.< Less
Stonehell Dungeon: Down Night-Haunted Halls By Michael Curtis
Paperback: $13.00
Prints in 3-5 business days
(16 Ratings)
Stonehell Dungeon is a classic-style megadungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40... More > new monsters, and discover 18 mysterious magical items -- and that's just in the first book! Stonehell Dungeon: Down Night-Haunted Halls details the first six levels of a megadungeon intended for use with the Labyrinth Lord™ role-playing game, but is easily adaptable to most early versions of the original fantasy role-playing game and its retro-clones. Featuring art by J.A. D'Andrea, Lee Barber, Marcelo Paschoalin, and Ralph Pasucci, Stonehell Dungeon gives the game master all the necessary information to run his players through the dungeon, while offering enormous opportunities to customize and expand on the site. Suitable for characters of levels 1 through 7.< Less
Dark Dungeons (Softcover) By Blacky the Blackball
Paperback: $14.67
Prints in 3-5 business days
This is the main rule book for the Dark Dungeons role-playing game (see http://www.gratisgames.webspace.virginmedia.com/ for more details). The book contains the complete game, and it requires no... More > additional supplements to play. This is the softcover version of Dark Dungeons, with black-and-white interior. The rule book is also available in hardback and deluxe versions.< Less
Advanced Edition Companion (Perfect bound) By Daniel Proctor
Paperback: $22.95
Prints in 3-5 business days
(3 Ratings)
Advance the Game to the next level of play! The advanced first edition game as you remember it. Labyrinth Lord gives you the play experience of the old editions of the world’s most popular... More > fantasy roleplaying game! The Advanced Edition Companion is a handbook of advanced player and referee options. Play the race and class possibilities from the “advanced” first edition 1978 rules. Introduce the essential first edition monsters, spells, and magic items to your Labyrinth Lord game. All of these options are fully compatible with the core Labyrinth Lord rules, so that you can continue to play race-classes right along with all of the advanced classes and races. In this book you will find... A player’s guide to advanced play Additional core first edition monsters The full range of first edition spells and spellcasters The essential first edition magic items Advanced rules for greater depth of play< Less
ASE1: Anomalous Subsurface Environment (Standard Paper) By Patrick Wetmore
Paperback: $20.18
Prints in 3-5 business days
(3 Ratings)
Put those dark elves back in their box and get your gonzo on! Riches, glory, and super-science await the bold and the clever in the deep places under the ground. This module describes the dinosaur-... More > and wizard-infested future of the Earth, the city of Denethix, and the first level of the megadungeon that beckons from below: the Anomalous Subsurface Environment. This version prints using standard paper (a slightly heavier-duty paper than publisher grade). This is less expensive to ship outside the United States, and if you are an international customer you should purchase this version.< Less
ASE1: Anomalous Subsurface Environment (Publisher Grade Paper) By Patrick Wetmore
Paperback: $17.57
Prints in 3-5 business days
(4 Ratings)
Put those dark elves back in their box and get your gonzo on! Riches, glory, and super-science await the bold and the clever in the deep places under the ground. This module describes the dinosaur-... More > and wizard-infested future of the Earth, the city of Denethix, and the first level of the megadungeon that beckons from below: the Anomalous Subsurface Environment. This version prints using publisher-grade paper. If shipping outside the United States, you should order the version with standard-grade paper instead.< Less
Swords & Wizardry WhiteBox Rules (softcover) By Matthew Finch
Paperback: $9.95
Prints in 3-5 business days
(6 Ratings)
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less
Ruins of the Undercity By Kabuki Kaiser
Paperback: $9.90
Prints in 3-5 business days
(5 Ratings)
Deep beneath the streets of the City-State of Cryptopolis, sanctuary of the lich-thieves and abode of the Red Goddess, sewers and ancient ruins mingle together into a labyrinth of horrors and... More > wonders. Maybe there are no other players around you, or maybe your schedule doesn’t really allow you to engage in a long beer & pretzel session of hack’n'slash. When this is the case, you can play the Ruins of the Undercity solo, bringing your good old characters in or rolling for new ones. Compatible with all the retro-clones and original edition rules.< Less
Teratic Tome By Rafael Chandler
Hardcover: $14.19
Prints in 3-5 business days
(4 Ratings)
This enchiridion of entities should only be used by DMs inclined towards malfeasance, sadism, and base wrongdoing. Torn from the pages of the Pandemonio, these horrific fiends -- including the... More > grotesquely talented Curhadac, the sadistic Eremite, and the death-singing Acronical -- will test the mettle of any adventuring party. Teratic Tome is an OSRIC-compatible bestiary featuring: * Strange variants: Brine orcs, gelatinous pyramids, and azure slime * Undead: Ivory banshees, demimondaines, ash ghasts, and the verminated zombie * New threats: Remnants, karkinoi, pontiffs, craanoi, and ingenues * Unique entities: Baskra, Lunamic, Malchior, Pantagruel, and the Seamstress< Less
Old School Adventures™ Module VA1: Valley of the Five Fires By Richard LeBlanc
Paperback: List Price: $10.95 $9.31 | You Save: 15%
Prints in 3-5 business days
(3 Ratings)
This mongol-inspired module is designed for use with 0e/1e/BX and compatible retro-clones in a single edition. It supports sandbox style play but includes several traditionally detailed adventures.... More > Includes: a history of the Lands of the Five Fires; an area map; hordes/tribes information; new steppe shaman character class; details on armor and weapons common to the area; 10-detailed NPCs & stats for 24 others; maps and details for the 2 major settlements; 4 new monsters & overviews for 29 others (+ a 1-page "monster index" with stats for the DM); wandering monsters by terrain; Quest of the Luuzhin Coins (including adventure seeds, maps and detailed encounters for 9 major locations in the quest); over 30 adventure seeds for other adventures in the area; 4 new artifacts/magic items; information to aid the DM in creating encounters throughout the Lands of the Five Fires, including nomad camps and religious sites (stupas and ovoos)... and much more!< Less
Petty Gods: Revised & Expanded Edition (Premium Softcover) By Old-school Role-playing Community (ORC)
Paperback: $13.22
Prints in 3-5 business days
(4 Ratings)
EXPANDED PETTY GODS COMPENDIUM provides Old School referees with a slew of new, weird minor deities and godlings, for use in rounding out their campaigns. This book includes over 325 petty gods, plus... More > over 115 minions, knights & servitors. It also includes information for a dozen cults, over 60 divine items, and over 55 new spells, along with a host of other petty-god-related gaming material! This product is a work of the generosity of the Old-school Role-playing Community. All contributors to this work volunteered their time and effort without pay. This book is being sold at cost, and no profit will be made from it.< Less
The Basic Fantasy Field Guide (paperback) By Chris Gonnerman
Paperback: $2.65
Prints in 3-5 business days
Need a few more monsters? You've come to the right place! This tome contains over 180 creatures for use with the Basic Fantasy Role-Playing Game. From ordinary animals to extradimensional intruders,... More > this book contains something for almost any game! Challenge your players with alien Eelbats or deadly Clockwork Skeletons. Populate your wildernesses with stalwart Chelonians or the wily Rabbit Prince. Perhaps the next tomb your players raid will house a powerful Bone Horror! These and many more weird, wonderful, and wicked creatures lurk within this book.< Less
Dark Albion: The Rose War By Dominique Crouzet, RPGPundit
Hardcover: List Price: $36.55 $29.24 | You Save: 20%
Prints in 3-5 business days
(6 Ratings)
Dark Albion: The Rose War is a 275 pages long, OSR RPG campaign setting, set in a fantasy medieval England during the War of the Roses (15th century). Think England + sorcery + demons and fairies +... More > some fantasy twists to the world. 80% of the book is system neutral, so can be used with most role-playing games. Nonetheless, this book is designed with OSR games in mind, and will run best with Fantastic Heroes & Witchery (also available on Lulu), and similar games such as Osric, Swords & Wizardry, etc. Note lastly that layout and art have been given great care to make the most visually pleasing book as possible: this means 10 maps, and two illustrations per pages on most of the 275 pages!< Less
Delving Deeper Reference Rules Compendium By Simon J. Bull
Paperback: $4.95
Prints in 3-5 business days
(2 Ratings)
The Delving Deeper role playing game is a comprehensive emulation of the original 1974 fantasy game by Gygax and Arneson published under the Open Game License. The Reference Rules are an... More > un-embellished reference document intended for ease of use.< Less
Iron Falcon Rules for Classic Fantasy Role-Playing (Paperback) By Chris Gonnerman
Paperback: $6.75
Prints in 3-5 business days
The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and... More > assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.< Less
Dark Albion: Cults of Chaos By Dominique Crouzet, RPGPundit
Paperback: $14.95
Prints in 3-5 business days
(2 Ratings)
Dark Albion: Cults of Chaos is a gaming supplement for Dark Albion, as well as most OSR fantasy-horror role-playing games. It will help you generate various Chaos Cults in detail (many tables... More > provided). It then describes the most common Chaos cults found in Albion (those worshiping demons, and others), gives advice on how running Chaos cults adventures (several tables provided), and proposes three ready-to-use dungeons (i.e.: maps plus descriptions of contents of three dungeons that would be perfect for cultists lairs). This supplement is usable with any RPG of the OSR movement, such as Fantastic Heroes & Witchery, Osric, Labyrinth Lord, etc.< Less
Blood & Treasure Second Edition Rulebook By John Stater
Hardcover: $24.99
Prints in 3-5 business days
(1 Ratings)
Blood & Treasure is the fantasy role-playing game for people who want to spend less time arguing over rules and more time playing, and the new 2nd Edition continues this tradition. It includes 13... More > character classes, as well as suggested variations on the existing classes; a streamlined and easy optional feats system; hundreds of spells and magic items; optional scientific treasures for those who like science-fantasy; quick and easy rules for exploration, combat, mass combat, naval combat, strongholds and domains and a simple task resolution system; guidance on designing dungeons, wilderness, settlements and even the cosmos and suggestions on converting to other old school systems and changes between the first and second edition. Blood & Treasure 2nd Edition is designed to give you years of enjoyment in just two volumes, this book and the forthcoming Blood & Treasure 2nd Edition Monster book, which features over 600 monsters to challenge players.< Less
The Hero's Journey Fantasy Roleplaying By James Spahn
Hardcover: $39.99
Prints in 3-5 business days
The Hero's Journey Fantasy Roleplaying™ is a complete tabletop roleplaying game based on and compatible with Swords & Wizardry WhiteBox™. It provides fourteen classes, a complete... More > bestiary, rules for adventuring, with optional rules to help you tailor your gaming experience and tell the legendary stories that you've always imagined. All you need is this book, a few dice, and a stout heart. Inside these pages you've find a information from previous supplements in the White Box line of products published by Barrel Rider Games that have been compiled, updated, streamlined and integrated with the material found in Swords & Wizardry WhiteBox™ to create a complete roleplaying game. This information has been packaged in a clean, visually appealing design to create a game with the options of fantasy gaming from the 1980s and 1990s while holding to the simplicity and flexibility of the early days of the hobby.< Less
Yoon-Suin By David McGrogan
Paperback: $19.19
Prints in 3-5 business days
(3 Ratings)
Yoon-Suin is a campaign toolbox for fantasy games, giving you the equipment necessary to run a sandbox campaign in your own Yoon-Suin - a region of high adventure shrouded in ancient mysteries, opium... More > smoke, great luxury and opulent cruelty. Contains: A bestiary of unique monsters, including self-mummified monks, liquid golems, tiger-beetle men, figments, and dozens more; a new character class, the Crab-man; a chapter for each of the major regions of Yoon-Suin, filled with random generators to brainstorm map contents, social groups, and more; extended rules for poisons, tea, opium, trade, deities and so on; extended rules for exploring the Old Town of the Yellow City, and the haunted jungles of Lahag; many encounter tables; well over 100 pre-written adventure locales; purple prose; 320+ pages of usefulness< Less
The Night Wolf Inn By Anthony Huso
Paperback: $26.00
Prints in 3-5 business days
(4 Ratings)
The Night Wolf Inn is a sand box experience for 1st Edition RPG Gaming. It is a tavern and a universe unto itself; a place of powerful dweomers, secret doors, lost gods, hidden dimensions and... More > dangerous artifacts. The Inn's mysterious backstory holds the sandbox experience together. The Night Wolf Inn fits snugly into any campaign, occupying only the space of its buildings and lawns. It is also intended to be fully customizable. Includes: Fully detailed maps and locations of the Inn featuring four floors, outdoor property, and extra-dimensional spaces. Partially detailed launch points into over twenty pocket dimensions and parallel worlds. Many new magic items, treasures, artifacts, monsters, demons, gods, NPCs, races, languages, and myths. Beautiful art. Player and DM versions of relevant maps. Player handouts. Quick reference cheat sheets.< Less