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Top 100 this week in Books > Games (showing 26-50)

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Fight On! Issue #2 Summer 2008 - PDF Version By Ignatius Umlaut
eBook (PDF): $4.99
(3 Ratings)
The premier fanzine for the old-school renaissance rolls on, jam-packed with 88 pages of fantastic content. Features an interview with Dave Arneson, co-creator of the original Dungeons & Dragons... More > game, as well as articles from Steve Marsh, Vincent Baker, Patrick Farley, Geoffrey O. Dale, Gabor Lux, Kesher, Calithena, Jeff Rients, James Maliszewski, Victor Raymond, Andrew Reyes, Kevin Mayle, James Raggi, and many, many more! This issue features four full adventures - including a long one for the original Empire of the Petal Throne game - new fantasy worlds, monsters, magic, rules, character options, NPCs, maps, tables, and many other things you crave to bring your fantasy adventures to life on the tabletop. Come unlock your imagination, and keep Fighting On!< Less
Eldritch Weirdness Compilation: Books Three to One (pdf) By Matthew Finch
eBook (PDF): $4.95
A compilation of the third through the first books of Eldritch Weirdness for Swords & Wizardry, 0e, and other old school fantasy roleplaying games. Embrace the strange, and Imagine the Hell out... More > of it. New spells, methods, ideas, and tables for magic user characters. This is a good resource for PLAYERS as well as referees.< Less
Stonehell Dungeon: Down Night-Haunted Halls eBook By Michael Curtis
eBook (PDF): $6.50
(4 Ratings)
Stonehell Dungeon is a classic-style megadungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40... More > new monsters, and discover 18 mysterious magical items -- and that's just in the first book! Stonehell Dungeon: Down Night-Haunted Halls details the first six levels of a megadungeon intended for use with the Labyrinth Lord™ role-playing game, but is easily adaptable to most early versions of the original fantasy role-playing game and its retro-clones. Featuring art by J.A. D'Andrea, Lee Barber, Marcelo Paschoalin, and Ralph Pasucci, Stonehell Dungeon gives the game master all the necessary information to run his players through the dungeon, while offering enormous opportunities to customize and expand on the site. Suitable for characters of levels 1 through 7.< Less
Fight On! Issue #1 Spring 2008 By Ignatius Umlaut
Paperback: $6.99
Prints in 3-5 business days
(9 Ratings)
A new magazine for fantasy roleplaying in a broadly old-school style. Features content by Jeff Rients, Paul Czege, Stefan Poag, Gabor Lux, James Maliszewski, Calithena, Andrew Reyes, and many more!... More > Packed with monsters, magic, new rules and character options, four FULL adventures, and much much more! Come unlock your imagination, and keep Fighting On! < Less
Love in the Time of Seið By Jason Morningstar, Matthijs Holter
Paperback: $10.00
Prints in 3-5 business days
(2 Ratings)
In a Norse-themed fantasy kingdom on the brink of ruin, who will gain power and who will win love? What price will they pay, and what other plans does fate have in store? Love in the Time of Seið... More > is a low-prep, quick playing story game. This game provides very strong situation and guidance. There are five tightly-interconnected characters, compelling locations and events, and everything you need to get to the good stuff immediately.< Less
Sly Flourish's Dungeon Master Tips (Print) By Michael Shea
Paperback: $11.99
Prints in 3-5 business days
(1 Ratings)
This Dungeons and Dragons 4th Edition compatible book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the... More > table. It’s a short book, designed to be read quickly and referenced often. Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.< Less
Dark Dungeons (Softcover) By Blacky the Blackball
Paperback: $14.67
Prints in 3-5 business days
(1 Ratings)
This is the main rule book for the Dark Dungeons role-playing game (see http://www.gratisgames.webspace.virginmedia.com/ for more details). The book contains the complete game, and it requires no... More > additional supplements to play. This is the softcover version of Dark Dungeons, with black-and-white interior. The rule book is also available in hardback and deluxe versions.< Less
Fight On! #5 - Spring 2009 By Ignatius Umlaut
Paperback: $6.99
Prints in 3-5 business days
(3 Ratings)
The premiere fanzine of the old-school renaissance rolls into its second year of publication, battling harder than ever! Joining original Dragon Magazine editor Tim Kask in this issue are Jeff... More > Rients, Lee Barber, Judd Karlman, Gabor Lux, Kelvin Green, Vincent Baker, David Bowman, Michael Curtis, Frank Farris, Baz Blatt, Kevin Mayle, Del Beaudry, Steve Zieser, Alex Schroeder, Akrasia, Settembrini, Chgowiz, Calithena, and dozens of others ready to give your game the potion of super-heroism it needs to take it to the next level! With adventures, maps, rules options, campaign settings, fiction, magic, monsters, and treasure, this issue has everything you need to unlock your imagination and keep Fighting On!< Less
A Fistful of TOWs 3 - Coil-bound By Ty Beard, Paul Minson
Paperback: $56.95
Prints in 3-5 business days
A Fistful of TOWs 3 is a fast-playing, hard hitting set of miniatures rules for mechanized warfare. The rules are comprehensive, yet playable. And fast. Real fast. A typical game turn should average... More > no more than 15 minutes. And it’s designed to let you play big battles if you want, and use all those miniatures you have! And did we mention the largest set of data and army lists ever published in a single volume? Game Features: Troop quality matters a whole lot. Elegant artillery rules. Simple command rules. Virtually every major weapon system from 1935 to 2015 is covered. Full campaign and scenario generation system. Rules to determine your own equipment ratings. Designed for miniatures from 2mm up to 15mm. A stand is an infantry platoon or 4-6 vehicles. If you prefer hardback, please see the Lulu entry for A Fistful of TOWs 3 - Hardback. If you prefer a PDF version, please go to www.wargamevault.com.< Less
Swords & Wizardry WhiteBox Rules (softcover) By Matthew Finch
Paperback: $9.95
Prints in 3-5 business days
(6 Ratings)
THIRD PRINTING. The essential rules of the three boxed booklets of Original D&D (1974), re-described under the terms of the WotC open game license (includes some legally required tweaks). The... More > WhiteBox rules do not contain anything from the game's later supplements, so this is in many ways a completely different game! Adventure like it was at the very beginning! This is a complete game, very simple to master, but open-ended enough to provide a lifetime of fantasy roleplaying gaming! ----->Note: For the later "Complete" rules based on all of the Original D&D booklets (which are in many ways different from this game!), go to Frog God Games at talesofthefroggod.com.< Less
Stalker RPG By Ville Vuorela
Paperback: $19.90
Prints in 3-5 business days
(7 Ratings)
The one true Stalker/Roadside Picnic roleplaying game, published with a license from Boris Strugatsky. A visit by an alien power has left behind six Forbidden Zones where the laws of nature have... More > gone mad and life is twisted beyond recognition. Stalkers are criminals and rogues who brave the hazards of the Zones and the guns of their guards in search of alien artefacts.< Less
CRYPTWORLD (perfect bound) By Daniel Proctor, Tim Snider
Paperback: $18.95
Prints in 3-5 business days
(2 Ratings)
There is a palpable sense of foreboding in the late fall night. You approach the decrepit manor house; a faint glow in an upper window tells you more stirs here than just the rats. Your tentative... More > steps make the rotten wood floor creak as you enter the broken door of the house. A growl greets you from within; that's when you see the flash of fang in the lamp light. CRYPTWORLD is a horror role-playing game in which you investigate and hunt the forces of the unexplained. The Crypt Master may design any world of horror he desires. Classic horror, slasher horror, alien menaces from the stars and interdimensional monsters. These horrors and more may greet you in CRYPTWORLD! CRYPTWORLD is a role-playing game complete in one volume. In this book you will find: Rules for character generation Optional paranormal talents Creatures covering multiple horror genres Advice for running horror games An introductory adventure ...and more!< Less
The Starship From Hell By Rafael Chandler
Paperback: $3.38
Prints in 3-5 business days
(4 Ratings)
From the creator of ViewScream, Pandemonio, and the Teratic Tome comes a new journey into cosmic brutality. The Starship From Hell is a system-agonistic toolkit to be used at the table during sci-fi... More > RPG sessions. With a handful of dice, generate a starship's type, name, dangerous phenomena, mysterious cargo, and passengers or crew members with horrific secrets. The end result looks like this: The colonial barge Obsidian Mistress, carrying religious pilgrims (en route to a horrifying ritual involving mass murder and handmade altars), has encountered a 2000 km/s Moreton wave. Worse, all trace connection to the brain-frame has been lost, and the captain no longer has control of the ship. Something else is trying to establish a remote connection to the brain-frame; the crew doesn't recognize the cortical pattern, and they're terrified. Now grab a liter of Araxan bile-wine, a writing stick, and a square decimeter of tanned human skin. It's time to build a starship and crew!< Less
The Dungeon Dozen (paperback) By Jason Sholtis
Paperback: List Price: $25.00 $20.00 | You Save: 20%
Prints in 3-5 business days
(1 Ratings)
An idea book for tabletop fantasy role-playing games collecting over 200 inspirational random tables for the still-neglected d12. What's in the giant's lunchbox? Why is there an Underworld? Why are... More > the humanoids acting weird today? These are some of the questions posed and answered in this volume. The Dungeon Dozen is loaded to the gills with black and white dungeon art by Chris Brandt, John Larrey, Stefan Poag, and Jason Sholtis< Less
Italian Cartomancy: Learn the Vera Sibilla Italiana By Alessandra Venturi
Paperback: $47.64
Prints in 3-5 business days
This is the first book of its kind about the Vera Sibilla Italiana to ever to be published in English, and it is the largest body of work on the Sibilla to date. Unlike many books on the subject of... More > cartomancy, this volume comes with both traditional and authentic historical meanings and interpretations, as passed down by word of mouth through thee generations of Italian cartomancers. This, the first volume of two books, provides everything for both novice and experienced readers alike, including historical remarks, card descriptions, the essence of the cards, interpretations (both upright and reverse), key words and lottery numbers. Everything you will ever need to know about La Vera Sibilla from a unique and original source, written by an authentic Italian Vera Sibilla Cartomancer, Alessandra Venturi.< Less
Hack & Slash Compendium II (Perfect) By Courtney Campbell
Paperback: List Price: $8.99 $7.64 | You Save: 15%
Prints in 3-5 business days
(1 Ratings)
This is the second collected works of the Hack & Slash blog. Containing not only a reworking of the gaming supplement "Treasure", but also hundreds of new items, tables, and information... More > to improve your game.< Less
Full Metal Plate Mail (Letter Softcover) By Leonaru
Paperback: $2.72
Prints in 3-5 business days
(1 Ratings)
Full Metal Plate Mail is a retroclone of popular pen-and-paper roleplaying rules from the 1970s, reorganised and clarified and with a few gaps filled, but as little altered as necessary. This book... More > is a complete ruleset in one volume and contains three unique character classes, dozens of magical spells and wondrous items, over a hundred monsters – all ones needs to play, apart from a set of dice. This is the Letter-size softcover version of Full Metal Plate Mail.< Less
3rd Generation Warfare By Nick Ayres
Paperback: $21.66
Prints in 3-5 business days
This is the full colour version of the rulebook. 3rd Generation Warfare is a set of Wargaming rules for Combined Arms Conflict in the modern age. The rules cover all aspects of combined arms warfare... More > including tanks, armoured infantry, helicopters, artillery, anti tank missiles and reconnaissance. These rules are fast paced and capture the essence of combat on the modern battlefield. Also available is the accompanying Cold war data book with army lists and hundreds of vehicle stats for all the NATO members and the Soviet Union< Less
Whitehack – Second Edition By Christian Mehrstam
Hardcover: $20.00
Prints in 3-5 business days
(5 Ratings)
Whitehack is a complete fantasy role-playing game in only 64 pages. It contains everything you need to get started quickly, including a campaign setting and two adventures. It is an emergent game... More > that can help you take your first steps and then keep challenging you as you beome a more experienced player. The rules are a mix of old and new school mechanics, built into a solid whole that can meet the demands of long campaigns. Whitehack can run 40+ years of material in the world’s first rules tradition, as well as material for many percentile systems in various genres. This is the Second Edition, Standard 64 page version. Go to whitehackrpg.wordpress.com for more information.< Less
Balance of Power Wargame Rules By Mark Sims
Paperback: List Price: $14.59 $11.67 | You Save: 20%
Prints in 3-5 business days
(1 Ratings)
Balance of Power are a set of horse and musket rules that allow players to fight battles with multiple corps per side in a reasonable amount of time. The rules emphasise easy to play game mechanics... More > at the unit level so that a large number of units can be fielded. Balance of Power allows players to fight battles from the French Revolution through to the 1870’s. They keep the detail and enjoyment of fighting with lots of units on table by making the actual game mechanics of combat and firing simple enough so that there is little or no need to refer to charts and tables. Players will find that historical tactics, bombardment, support, reserves and combined arms all go towards achieving victory. The game rules are quickly learned and a few players a side can cope with the largest battles. The aim of the rules is to give players time to develop plans, manoeuvre, conduct preparatory bombardments, all of which sees battles unfold in a historical manner.< Less
The Hero's Journey Fantasy Roleplaying By James Spahn
Hardcover: $39.99
Prints in 3-5 business days
(1 Ratings)
The Hero's Journey Fantasy Roleplaying™ is a complete tabletop roleplaying game based on and compatible with Swords & Wizardry WhiteBox™. It provides fourteen classes, a complete... More > bestiary, rules for adventuring, with optional rules to help you tailor your gaming experience and tell the legendary stories that you've always imagined. All you need is this book, a few dice, and a stout heart. Inside these pages you've find a information from previous supplements in the White Box line of products published by Barrel Rider Games that have been compiled, updated, streamlined and integrated with the material found in Swords & Wizardry WhiteBox™ to create a complete roleplaying game. This information has been packaged in a clean, visually appealing design to create a game with the options of fantasy gaming from the 1980s and 1990s while holding to the simplicity and flexibility of the early days of the hobby.< Less
Yoon-Suin By David McGrogan
Paperback: $19.19
Prints in 3-5 business days
(5 Ratings)
Yoon-Suin is a campaign toolbox for fantasy games, giving you the equipment necessary to run a sandbox campaign in your own Yoon-Suin - a region of high adventure shrouded in ancient mysteries, opium... More > smoke, great luxury and opulent cruelty. Contains: A bestiary of unique monsters, including self-mummified monks, liquid golems, tiger-beetle men, figments, and dozens more; a new character class, the Crab-man; a chapter for each of the major regions of Yoon-Suin, filled with random generators to brainstorm map contents, social groups, and more; extended rules for poisons, tea, opium, trade, deities and so on; extended rules for exploring the Old Town of the Yellow City, and the haunted jungles of Lahag; many encounter tables; well over 100 pre-written adventure locales; purple prose; 320+ pages of usefulness< Less
1 on 1 Adventures #19: Adventurer's Guild Local #409 By J. Gray
Paperback: $16.00
Prints in 3-5 business days
1 on 1 Adventures #19: Adventurer's Guild Local #409 is a Pathfinder adventure designed for one GM and one player. Hoping to raise their profile in the community and recruit new members, the... More > Fraternal Order of Adventurers Local #409 has announced a contest. Can you win the contest and gain free Guild Membership? Sadly, in the last several years, membership in the Adventurer’s Guild has fallen off. Many adventurers have wandered off to other lands in search of danker, darker, deeper dungeons filled with shinier treasure and fiercer monsters. Others have remained local but subscribe to a “right to delve” philosophy and prefer to go it alone, with no Guild to back them up. These days, the old Local #409 is a shadow of what it once was, with only a handful of members. Many of those members are too old to effectively adventure. The Guild Hall is in need of repair and most of the staff has been dismissed. The Guild, in short, is dying. Only you can revitalize the once-great Guild!< Less
2016 Dodecahedron Cartographic Review By Dyson Logos
Paperback: $18.00
Prints in 3-5 business days
Another year of maps! 107 pages of maps with annotations curated from the maps posted to the Dodecahedron throughout 2016 (basically all the maps posted except for the My Private Jakalla maps which... More > are still not complete). This $18 spiral-bound print edition includes a coupon code (on the first page) for you to buy the electronic edition for $2.50.< Less
2015 Compiled Gongfarmer's Almanac By Gongfarmer's Local #282
Paperback: $8.21
Prints in 3-5 business days
The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG Zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. Each issue of the 2015 publication year is collected here... More > in a single volume and offered at production cost. This product is based on the Dungeon Crawl Classics Role Playing Game, published by Goodman Games. Dungeon Crawl Classics and DCC RPG are trademarks of Goodman Games. All rights reserved. For additional information, contact info@goodmangames.com. Each article, art & associated material, belongs to their respective artists & authors. If you would like to include, copy or use a derivative of the work, please contact the original creator.< Less