Shop

Top 100 this week in Books > Games (showing 76-97)

Past week | Past month
Full Metal Plate Mail (Softcover) By Leonaru
Paperback: $3.21
Ships in 3-5 business days
Full Metal Plate Mail is a retroclone of popular pen-and-paper roleplaying rules from the 1970s, reorganised and clarified and with a few gaps filled, but as little altered as necessary. This book... More > is a complete ruleset in one volume and contains three unique character classes, dozens of magical spells and wondrous items, over a hundred monsters – all ones needs to play, apart from a set of dice. This is the A5 softcover version of Full Metal Plate Mail.< Less
The Dungeon Dozen (hardcover) By Jason Sholtis
Hardcover: List Price: $35.00 $28.00 | You Save: 20%
Ships in 6-8 business days.
An idea book for Fantasy Roleplaying Games collecting over 200 random tables offering answers to such eternal questions as "What's in the Giant's Lunchbox" and "Why is there an... More > Underworld". This book is loaded to the gills with black and white dungeon art by Chris Brandt, John Larrey, Stefan Poag, and Jason Sholtis.< Less
Mutants and Death Ray Guns -Revised Edition By andrea sfiligoi
Paperback: $11.99
Ships in 3-5 business days
MUTANTS AND DEATH RAY GUNS is a fast-paced, skirmish level, post-holocaust miniature system for 2+ players. Based on the popular Song of Blades and Heroes mechanics, the rules are simple and, above... More > all, FUN! After the holocaust, new races compete for supremacy over a scorched Earth. Pit your band of desperadoes against the dangers of a wasted world. Complete a battle in 45 minutes a campaign in one evening! Play with any single-based miniature, in any scale, with as little as four models per player— a 2’x2’ table is enough! Use three sticks for movement and ranges. Create characters randomly or with a point system. Characters include: Humans, Androids, Mutants, Robots, Mutated Plants, Mutated Animals, and the Wretched! Six scenarios included; Rules for mutations, power armor, high-tech weapons and psi-powers; Campaign rules: characters gain new mutations and equipment after every battle. This revised, expanded edition is a complete, stand alone product.< Less
Bridge At-A-Glance By Ellen Minter
Paperback: $10.00
Ships in 3-5 business days
Summary of several years of classes on Duplicate Bridge. The booklet includes conventions, bidding, play of the hand and overall bridge strategies for the gang from the DBC and members of the... More > "DON'T BLAME ME" Bridge Club.< Less
Warriors of the Red Planet By Thomas Denmark, Al Krombach
Paperback: $16.50
Ships in 3-5 business days
(2 Ratings)
A roleplaying game in the tradition of classic 70's style RPG's also known as OSR. Warriors of the Red Planet captures the "Sword and Planet" genre of science fantasy romance, inspired by... More > the works of Burroughs, Vance, Moorcock, Kline, Norman and others. This beta edition is well edited and playtested, and it is a very compelling and fun read full of great ideas that will inspire your imagination.< Less
Chosen men, well disposed By Chris Grice
Paperback: $17.37
Ships in 3-5 business days
Wargames rules which enabling you to fight battles set during the War of Spanish Succession 1701-1714. The aim of this ruleset is to enable the player to recreate the small to medium sized battles... More > of the War of Spanish Succession, or crucial parts of the major battles. Using Chosen men, well disposed (CMWD) you can, if you wish replay General Webb’s action at Wynendael or perhaps the attack of the Allied left column on the village of Blenheim. The aim of the rules is to allow you to fight actions of this size to a finish in three to four hours while retaining the feel of warfare in this period and giving you some tactical control over your troops.< Less
Stupor Mundi By Paolo Guccione
Paperback: $19.90
Ships in 3-5 business days
NEW: updated to Sixth Edition of the RuneQuest rules! Stupor Mundi is a history-based, accurate setting that allows you to interact with real European history without giving up the magic flavour... More > that makes Fantasy Roleplaying so attractive. Become a Knight Templar or a Dominican Inquisitor, a Saracen Raider or a Venetian Sailor. Learn Astrology and Sorcery from the Holy Roman Emperor's court wizard. Join the only Crusade in real history that allows you to choose whether the Sultan is your friend or your enemy! Requires the RuneQuest Sixth Edition Core Rulebook, available from The Design Mechanism.< Less
Heroes & Other Worlds Character Sheets By C.R. Brandon
Paperback: $7.99
Ships in 3-5 business days
Inside this spiral bound booklet you will find enough blank double sided character sheets for 15 adventurers and 7 wizards! Create a Hero, Other Worlds await!
Player's D&D Basic Rules - Color By Wizards of the Coast
Paperback: $7.68
Ships in 3-5 business days
(1 Ratings)
Player's D&D Basic Rules - Full Color Version. Permission granted by Wizards of the Coast to reproduce for personal use. Therefore, I have set this project to the minimum amount lulu requires, so... More > that I take zero revenue from any orders for this project. Purchasing this book is similar to if you took the Basic Rules PDF to your local print shop and asked them to print and bind it.< Less
The Role-Playing Game Primer By Chris Gonnerman
Paperback: $4.00
Ships in 3-5 business days
Are you interested in classic paper-and-pencil role-playing games, but you have no idea where to start? This is the book for you. The Role-Playing Game Primer starts from the very beginning, first... More > showing you how to play, then giving you hints and tips on how to do it better. Later chapters provide guidance for beginning Game Masters, to get you up and running even if you have little or no experience as a player. The RPG Primer is aimed at players and GMs of "Old School" paper-and-pencil role-playing games and their modern "retro-clones." It features several of the earliest and best known of the Old School Renaissance games, including Basic Fantasy RPG (by the same author), OSRIC, Labyrinth Lord, and Swords & Wizardry.< Less
Blood & Treasure Monster Tome By John Stater
Paperback: $11.99
Ships in 3-5 business days
Who doesn't need a few more monsters to menace their players? This tome includes 258 monsters, all statted up and ready to go. Most of the monsters also include a sample encounter to help you work... More > them into your games. Although written for the Blood & Treasure system, the monsters are compatible with most old school fantasy games. 172 pages< Less
Bethorm: the Plane of Tekumel RPG By Jeff Dee, M. A. R. Barker
Paperback: $39.95
Ships in 3-5 business days
Spacefaring humans and aliens conquer the lush planet Tékumel. Then a disaster casts the entire star system into a pocket dimension! Cut off for millennia, the survivors revert to savagery -... More > while mastering the magic which operates in their new universe. Strange creatures prowl the wilderness. Mighty heroes battle in the arena. Underground chambers hold vast treasures. Pirates prowl the steaming seas. Automatons guard ancient technological wonders. Enemies plot the overthrow the Empire. Hostile aliens seek the destruction of Mankind. The Undying Wizards guard and manipulate the timeline. Nexus points open to the Demon Realms. And the Pariah Gods seek the end of existence itself! Powered by the skill-based Pocket Universe system, PCs can have almost any combination of abilities. Join a legion or hire your sword to the highest bidder. Become a sorcerer mastering ancient spells. Engage in foreign intrigue, seek adventure, study secrets of the ancient past... Tékumel is a world of exotic adventure!< Less
Bethorm: the Plane of Tekumel RPG Hardcover By Jeff Dee, M.A.R. Barker
Hardcover: $64.95
Ships in 6-8 business days.
Spacefaring humans and aliens conquer the lush planet Tékumel. Then a disaster casts the entire star system into a pocket dimension! Cut off for millennia, the survivors revert to savagery -... More > while mastering the magic which operates in their new universe. Strange creatures prowl the wilderness. Mighty heroes battle in the arena. Underground chambers hold vast treasures. Pirates prowl the steaming seas. Automatons guard ancient technological wonders. Enemies plot the overthrow the Empire. Hostile aliens seek the destruction of Mankind. The Undying Wizards guard and manipulate the timeline. Nexus points open to the Demon Realms. And the Pariah Gods seek the end of existence itself! Powered by the skill-based Pocket Universe system, PCs can have almost any combination of abilities. Join a legion or hire your sword to the highest bidder. Become a sorcerer mastering ancient spells. Engage in foreign intrigue, seek adventure, study secrets of the ancient past... Tékumel is a world of exotic adventure!< Less
Power Legion By andrea sfiligoi
Paperback: $13.95
Ships in 3-5 business days
POWER LEGION is a fast-playing tabletop wargame ruleset. Each player controls a team of heroes or villains, each with their own attributes, traits, and tricks. Create any hero from comics, animation... More > or film with a flexible point system; use 3 to 5 figures per side or play larger games; playable on a 3'x3' table using any figures you already own; a game lasts 45 minutes to one hour. Rules include: unique initiative system; 91 traits; 17 ace cards; 34 character profiles; three scenarios; all power levels; from street-level vigilantes to cosmic menaces; advanced tactics like human cannonball, armor bounce, dive-bomb, sweep, twin-head clonk; alter the terrain in super ways; throw cars, destroy buildings, smash down walls, and send your enemies flying across the tabletop; use walls of ice, barriers of fire, forcefields, and more to protect your team or attack the enemy. THE POWERS IS YOURS. WHAT WILL YOU DO WITH IT? To play you need a set of polyhedral dice and 3 or more figures per player.< Less
The Price of power By Brian St.Claire-King
Paperback: $24.95
Ships in 3-5 business days
The Price of Power is the second in the After Midnight trilogy of sourcebooks for Fates Worse Than Death. It details all the ways that people can gain power in the New York City of 2080.
Basic Fantasy Role-Playing Game 3E (hardcover) By Chris Gonnerman
Hardcover: $15.95
Ships in 6-8 business days.
This is the revised 3rd Edition of the Basic Fantasy Role-Playing Game, a rules-light game system based on the d20 SRD v3.5, but heavily rewritten with inspiration from early RPG game systems. It is... More > suitable for those who are fans of "old-school" game mechanics, and it's simple enough for children in perhaps second or third grade to play, yet still having enough depth for adults as well.< Less
Marching to War (Colour) By Shawn Taylor
Paperback: $25.58
Ships in 3-5 business days
(1 Ratings)
Great War Spearhead II Scenario book for the opening month of World War One. Sixteen battles in the fields of Belgium and France.
The Roy Colevinsky Bidding System By David H. Flatman
Paperback: $14.95
Ships in 3-5 business days
The target audience for this book are match point bridge players who want to be active players and don't want to just pass along with the rest of the crowd. This system allows you to open any 10... More > point hand. It was very common for Roy Cole and I to end a game with each of us playing a third of the hands and defending a third of the hands.< Less
The Dungeon Dozen (Pdf) By Jason Sholtis
eBook (PDF): $8.00
Download immediately.
The Dungeon Dozen collects over 200 system-agnostic random tables designed to fire the imaginations of GMs and players of fantasy role-playing games, offering answers to such eternal questions as... More > "What's in the Giant's Lunchbox" and "Why is there an Underworld". This book is loaded to the gills with black and white dungeon art by Chris Brandt, John Larrey, Stefan Poag, and Jason Sholtis. Each table in this PDF edition is bookmarked for ease of use.< Less
Original Edition Delta: Book of Spells, 2nd Edition By Daniel Collins
eBook (PDF): $6.00
Download immediately.
A concise, comprehensive collection of magic spells for use with the "original edition" fantasy game rules (as published by Gygax & Arneson, 1974-1975). A handy supplement for both DMs... More > and players of wizard characters. Now revised & edited with extra care for the 2nd Edition! All the spells have been refined and polished to let their essential facets shine through -- bringing them even closer in alignment with the original game. It's easier than ever for DMs and players to use and remember any wizard spell at the table without slowing down the game.< Less
Marching to War By Shawn Taylor
eBook (PDF): $10.34
Download immediately.
(2 Ratings)
Great War Spearhead II Scenario book for the opening month of World War One. Sixteen battles in the fields of Belgium and France.
Nod 24 By John Stater
eBook (PDF): $4.39
Download immediately.
2014 comes to a close with the 24th issue of NOD! In this issue, we continue the Ende hex crawl started in NOD 23, detail some Indian divinities, get into some court intrigue, make monsters with a... More > dictionary, explore the ancient Red Sea as a campaign setting, tangle with space genies, and meet some 1920's superheroes called the Roustabouts. 80 pages.< Less