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Top 100 this week in Books > Games (showing 76-97)

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Galleys and Galleons By Nic Wright
Paperback: $12.99
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Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with... More > charts or unnecessary record keeping. Easy to learn, fast to play Games concluded in around one hour Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple players per side. Additional rules cater for mythical beasts, submersibles and more. Expansive - includes rosters for 36 historic vessels plus numerous shore forts, monsters and more.< Less
Nod 28 By John Stater
Paperback: $9.99
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NOD opens 2016 with a new hex crawl through the Trollheim Mountains - trolls, giants, men spawned from the elements and the great city-state of Azsor and its king, the mighty Mogg. This issue also... More > has a new class in honor of the Swiss, the Reislaufer, a new take on diseases in role playing games, some ideas on running campaigns in the primordial world of Atlantis and the second part of Luke DeGraw's series on running mecha using d20 rules.< Less
Final Combat By Bennett P. Lacy
eBook (PDF): $15.95
Predicated on character attributes, Final Combat is a 1:1 set of skirmish wargaming rules for role-playing and miniatures that provides a realistic close quarter battle simulation for squad level... More > engagements of WWII. Although this book contains rules for armored combat, data sheets for individual tanks are not included. Anthology of Armor is a companion volume to this book, and it provides the necessary data for almost 200 AFVs.< Less
SOF Warrior By Bennett P. Lacy
eBook (PDF): $16.95
SOF Warrior is a 21st Century squad-level skirmish wargaming rules set for role-playing and miniatures. It provides the player with a realistic close quarter battle simulation from the perspective... More > of a special forces operative.< Less
Micro Melee By Bennett P. Lacy
eBook (PDF): $16.95
Micro Melee is a rules system for recreating company level engagements of WWII in scales of 6, 10, 12 and 15mm. The first 70 pages contain the rules. The balance of the book contains an appendix of... More > 197 WWII armored fighting vehicle data sheets.< Less
Outer Space Raiders Omnibus No. 1 By C Thorin
Paperback: $5.99
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Outer Space Raiders Omnibus No. 1 features new classes and alien races, monsters, and more for you old school space opera campaigns. It is a compilation of previously released PDF's: Volume 1:... More > Classes; Volume 2: Aliens, Creatures, & Foes; The Norni; Space Amazons; and The Zelox. It contains all the information from those PDF's if you have purchased them. Outer Space Raiders Omnibus No. 1 is compatible with White Star: White Box Science Fiction Rolelpaying by Barrel Rider Games. White Star is a trademark of James M. Spahn. Used with permission under license.< Less
White Star: White Box Science Fiction Roleplaying (Hardcover) By James Spahn
Hardcover: $24.99
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(1 Ratings)
A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic,... More > classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox, White Star brings all the simple elegance of WhiteBox out of the dungeon and into the stars! This complete roleplaying game includes seven new classes as well as rules for advanced technology, laser weaponry, space combat, and so much more! So ready your star sword and fire up your faster-than-light drive! A galaxy full of thrilling heroics is at your fingertips with White Star: White Box Science Fiction Roleplaying.< Less
Dice & Glory Core Rulebook By Robert Neri
Paperback: $16.95
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Dice and Glory is a complete, self-contained pen & paper role-playing system for those yearning for more creativity and flexibility. This book provides all the basic parts of the D&G system... More > to craft your own unique worlds. This game system was designed to be ultimately flexible for any campaign type needing no rewrites to the core system to function in either sci-fi or high fantasy settings or in any other imaginable setting! It was also written with maximum customization of all characters in mind allowing Players almost complete freedom in customizing their own characters. It boasts a detailed but easy-to-use Combat system using its own class-like level system. A skill system that is easy to use and adapt to any situation. A unique and in depth Magic system which allows for custom Player-made spells and a skill based Psionics system that distinguishes itself from the magic system! Also there is a full chapter on constructing monsters and races for GM's.< Less
Have Death Ray Will Travel By C Thorin
Paperback: $4.99
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The year is 1999 and a new millennium is on the horizon. Mankind has colonized outer space. Lunar City is a bustling metropolis. Earth has found new allies with the Martians and Venusians. The Solar... More > System is filled with mysteries, danger, and adventure! Have Death Ray, Will Travel is a retro-future setting inspired by old pulpy serials, Sword & Planet adventures, the Wild West, and film noir. Want exploration? Want political intrigue? Like the Wild West with ray guns? Want a little gritty film noir? Bounty hunters? Space pirates? Gangsters? Alien emperors out to conquer the universe? It's all there. Includes two new classes (Scientist and Gunfighter), ten new ships and over 30 monsters and foes, and an introductory adventure: Lost Mines of the Brain Masters. Have Death Ray, Will Travel is compatible with White Star: White Box Science Fiction Rolelpaying by Barrel Rider Games.< Less
Stark Space By C Thorin
Paperback: $5.49
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Space is dark. Space is cold. Space is deadly. This isn't a universe of clean cut heroes saving the day or plucky rebels fighting an evil empire. This is a universe of corrupt mega-corporations,... More > uncaring governments, and living for the moment because it could be your last. This is Stark Space. Stark Space is a humancentric, dystopian supplement. It has an implied setting of a rough and corrupt universe. Stark Space contains three new classes designed for gritty space adventure: The Brains, The Face, and The Muscle. It also contains three new "races". Max-Gene's: Humans who have been genetically altered to be superior physical specimens at the cost of their minds. Simulants: Bio-mechanical androids who are so close to being human that there's doubt that aren't. Psi's: Humans who developed extraordinary mental powers. Also included are optional combat rules, equipment, and antagonists. Compatible with White Star: White Box Science Fiction Rolelpaying by Barrel Rider Games.< Less
The Last Prayer of the Dying (OSR Edition) By John R Davis
Paperback: $8.06
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The Last Prayer Of The Dying is an adventure module for OSR fantasy roleplaying games. For 1st level PCs Module Synopsis The party are travelling to the new frontier to help return an ancient Duchy... More > to its former glory. A chance encounter with the legendary 'Arisen Knight', a very old hero, sets them on a path to adventure. Like most published scenarios there are some railroad parts, but enough choice to provide the feel of a sandbox. It contains: A brief gazetteer of Keranow, the Duchy where the adventure takes place. 10 wilderness encounters to get a feel for the setting. A small settlement in the wilderness frontier lands. Three dungeons (each about a dozen locations). The PCs should start at 1st level and be 4th by the end of this adventure An adventure outside the axis of good versus evil: betrayal, treachery, duty and the consequences of choice.< Less
The Character Codex II: Book of Modern & Sci-fi Character Classes By Robert Neri
Paperback: $14.25
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A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes for modern and science fiction settings. Requires the Dice & Glory... More > Core Rulebook. This book contains: Over 60 Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 3 Brick classes, 8 Fighter classes, 14 Adventurer classes, 8 Rogue classes, 12 Psychic classes, 6 mage classes, 4 Clergy classes and 8 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms including Gun Kata, Jeet Kune Do, KFM and Capoeira! New Character Concepts and Character Flaws! ...And advice for Game Masters about NPC's and monsters with specialist classes, campaign magic levels for modern settings, and story/character elements found in modern game settings. This book is an invaluable resource for any player or GM of the D&G system.< Less
The Character Codex IV By Robert Neri
Paperback: $14.25
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A new Character Codex containing specialist fantasy character classes that are strange and unconventional adding new flair to any Dice & Glory campaign! This book is a great resource for both... More > Players and Game Masters wishing to introduce some eastern flavor into their game! Among those classes that can be found within the new Character Codex’s pages are the Dragon-Blood Warrior, the Leatherneck, the Leopard-man, Skull-Cleavers, Bookworms, High Sages, and Zombie Creepers! Requires the Dice & Glory Core Rulebook.< Less
Attacking 101: Volume #003 By Joel Johnson
Paperback: $35.00
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The goal of the books in this series (Attacking 101: Volume #nnn) is to provide detailed analysis of my own attack games played against lower rated players. The players are all rated in the range of... More > 1700 to 2100. They make the same errors you regularly witness in your games but here you get to see a Chess Master dissect and exploit the moves, show why they are wrong, and how to punish the opponent‘s poor play. This book covers White Openings and has deep coverage of the Center Game and Sicilian Grand Prix (all lines).< Less
Great Battles of History for DBA 3 By Joe Collins
Paperback: List Price: $49.95 $34.97 | You Save: 30%
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12 Historical Battles for use with the DBA 3.0 Ancient and Medieval Miniatures rules by Phil and Sue Barker.
[WOIN] Future Careers By Russ Morrissey
Paperback: $29.99
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Create soldiers, bounty hunters, engineers, doctors, traders, and starship captains in this sourcebook for the What's O.L.D. is N.E.W. roleplaying game system. With over 60 careers, 7 species, and... More > a wide selection of skills, traits, and exploits, this book walks you through the character creation process. Select your character's early careers using the life-path system to create erudite Android medics, reckless Human smugglers, mighty Ogron marines, young Venetian star knights, or ambidextrous Felan burglars. Will your character be a scientific genius, an expert with the laser sword, or a daredevil pilot? A notorious assassin, a wily con artist, or a detective in the far future? Only you can decide! Requires the use of a What's OLD is NEW core rulebook.< Less
Mytherian Heroic Fantasy: Second Edition By The Mage Moot
Hardcover: $32.99
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NO GAME MASTER NEEDED! Mytherian Heroic Fantasy is a unique cooperative gaming experience. Each player builds a hero using 400+ skills and spells, and together you adventure through 400+ events and... More > features including cities, wilderness, and dungeons in an Adventure building system unlike any other! Take up to 5 other players and build your heroes from lowly apprentice to mighty legend. Now available in one mighty hardbound tome, at discounted price, including the Adventure Setting: the Goblin Skull-keeps of Rendaria. All you need are fantasy miniatures, dice, and the Mytherian Color Board Sections to play Mytherian Heroic Fantasy, available in print or downloadable formats from Lulu.com. Explore the world of Erentyr in limitless adventure! In this second edition, you will find everything has been greatly expanded to add to your gaming experience: new skills, spells, events, Enemies, and tons more lore, all fully compatible with all the available expansions.< Less
Savage Fighters: Paladin By Joseph Roche
Paperback: List Price: $15.00 $10.50 | You Save: 30%
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This is a select your own adventure combat book game. Each player each with their own book will battle against a player with a book of their own. At least two players each with their own book is... More > needed to play this game, however you can play with as many players as you have character books.< Less
Savage Fighters: Knight By Joseph Roche
Paperback: List Price: $15.00 $10.50 | You Save: 30%
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This is a select your own adventure combat book game. Each player each with their own book will battle against a player with a book of their own. At least two players each with their own book is... More > needed to play this game, however you can play with as many players as you have character books.< Less
Word Games 5 By Jason Zimba
Paperback: $5.00
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A collection of entertaining word puzzles, with answers. This is the fifth in a series of puzzle books by Jason Zimba
Mahjong from A to Zhú By Scott D. Miller
eBook (ePub): $8.99
From the most common Chinese traditions to the most arcane, this text contains over forty different Mahjong variants with detailed explanations and hand illustrations to appeal to beginners and... More > masters alike. Ever wondered what else these beautiful tiles can do? Also included are games like Meow Meow Mahjong, Sap Tim Pun, Ten Phases, fortune telling and more. Tom Sloper of Sloperama Productions writes "Scott Miller has amassed an impressive amount of information about a great many mah-jongg variants. This is a work that all scholars and researchers of mah-jongg and games will need to add to their libraries. It's a valuable resource that's sure to add some branches to the family tree of mah-jongg."< Less
Fulda Gap By Bennett P. Lacy
eBook (PDF): $9.95
This book contains 10 scenarios that chronicle a fictional Cold War campaign through West Germany. It is not written for any specific rules set, and the forces are generic enough, that any company... More > level system should work just fine. Although this campaign is based upon real-world circumstances, the actual date of the event remains undeclared. Therefore, the player is free to enjoy these scenarios with any Cold War force that is post WWII to present day. However, a so-called Ultra-Modern order of battle will assume the Soviet Union did not collapse.< Less