Common Wisdom: Peer Production of Educational Materials
Ships in 3-5 business days
The networked environment seems to have successfully released enormous creative energy in domains ranging from software design to encyclopedia writing. It has come, in many cases, to compete with and outperform traditional proprietary, market-based production. The question we face is whether the basic economics and organizational strategy that have proved so
successful in other areas are equally applicable to learning objects and other educational resources. The answer seems to be: it depends.