This issue we talk with the creative minds at Magic Storm, the people that have brought us the Xenidis series and Tomb Climber. We also take a look at the Asphyre Sphinx game library and see what it... More > can do for your game projects. This is the biggest issue yet at a whopping 52 pages chock full of articles from developers and all kinds of cool stuff about game development.< Less
In this issue we take a look into the 2009 PGD Annual Game Developers Competition. We'll take a brief look into the history of the annual event, check out this last year's competitor, have a few... More > words from it's Chief Organizer and see how everyone did in the end. Everyone in the community loves this event, especially some of the great games and game concepts that come out of it. So be sure if you only read one issue of Pascal Gamer it's this one!< Less