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APOCalypse 2500 a new R.P.G. set in a future world where high magic and high technology walk hand in hand
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APOCalypse 2500    Main Rule Book

APOCalypse 2500 Main Rule BookAPOCalypse 2500 Main Rule Book (book)

Print: $28.50

It is some time in the early 26th century AD according to the old world calendar. However most alive now call it the 4th century AV, denoting 400 years after the opening of the vortex. Much has changed in the world since scientists unwittingly and abruptly ended the era of steady logical scientific human progress. Earth is now a place of science and magic, of humans living side by side with aliens, mutants, and creatures of legendary origin. This is the world Of APOCalypse 2500 a new R.P.G. from the mind that brought your The Virtual Magicians. Drive a hover car and do battle with a dragon in the land of dwarfs. Explore the strange new super continent of Neo-Pangaea or sail the Pan Pacific ocean some 13,000 miles across. Become a feudal lord and command an army of mythical beasts armed with plasma rifles. It is all possible in this exciting new world where magic and legend has returned to humankind's future. The main rule book is well written with consistent easy to understand rules.

APOCalypse 2500 Bestiary De Terra

APOCalypse 2500 Bestiary De TerraAPOCalypse 2500 Bestiary De Terra (book)

Print: $17.96

The Volume 1 Bestiary for APOCalypse 2500 The Bestiary De Terra is a conglomeration of the more unique known species of creatures both sentient and not that have appeared on planet earth since the vortex of 2115. This volume I of said bestiary is by no means a complete compendium of species in the 4th century AV as new ones are discovered every day. This volume of work focuses mainly on the non-indigenous or magically altered species of creatures that now roam earth with some reference to humans and humanoids of particular cautionary note. The bestiary De terra Volume 1 was compiled primarily from survey records of Neo Pangaea taken over the last one hundred and fifty years. Many of the records used where fragmentary or recovered from lost expeditions into the wild lands which from time to time cover as much as 60% of the super continent. There is also a significant amount of information taken from non human sources via direct interview or interpretation of ancient arcane texts.

APOCalypse 2500 Game Masters Reference Buildings, places, , & roadside encounters

APOCalypse 2500 Game Masters Reference Buildings, places, , & roadside encountersAPOCalypse 2500 Game Masters Reference Buildings, places, , & roadside encounters (book)

Print: $19.95

Crating your own adventure scenario? Or maybe you just need a side quest or an additional roadside hazard to challenge your players. This book has what you need to create your own complete APOCalypse 2500 adventure. You can use the predesigned towns and cities or you can mix and match the different buildings and locations to create your own cities. Chose from the list of NPC's or create your own unique nonplayer characters to use in a unique world of adventure and wonder for your players. Literally hundreds of different game scenarios can be created from this one book.

The Dwarven Kingdom of Gylden Kongerike

The Dwarven Kingdom of Gylden KongerikeThe Dwarven Kingdom of Gylden Kongerike (book)

Print: $18.50

The Dwarven Kingdom of Gylden Kongerike The first complete adventure for APOCalypse 2500 and the first in a series of books of the dwarves. This complete adventure has many pages of maps and descriptions of the great dwarven realm of Gylden Kongerike ( Golden Kingdom). This exciting adventure will take you to a wild trading town in the southern end of the old Cascade mountain range now known to all by its dwarven name "Festning Fjell," Fortress Mountains. You can adventure deep into the forgotten realms of the golden mountains or explore the dwarven above ground settlements. Trade for goods or steal you way to a fortune in dwarven gold if you dare. Explore the strange and exciting new world of APOCalypse 2500 where humanities future has collided with its mythical past. This new game module is 100% compatible with RPG % System Copyright 2007 John Arnold

APOCalypse 2500  Wheels Wings & Hulls

APOCalypse 2500 Wheels Wings & HullsAPOCalypse 2500 Wheels Wings & Hulls (book)

Print: $18.50

Since the early 20th century humanity has created many vehicles to travel the land , sea, and air of the world. Many different kinds of cars, trucks, boats, and aircraft, have been designed in the centuries before the vortex to suit every purpose and pleasure. Now the world has changed and so has humankind's need for their vehicles. Gone are the once great and international producers of luxury and sport vehicles. They have been replaced by smaller regional manufacturers of heavily armored and light and fast craft to avoid or directly confront a new and hazardous world. In wheels wings and hulls you will find over 80 pages of unique vehicles for the land, sea, and air to use in your quests for domination and struggle for survival in the world of APOCalypse 2500

APOCalypse 2500 Character & Vehicle Record Sheets

APOCalypse 2500 Character & Vehicle Record SheetsAPOCalypse 2500 Character & Vehicle Record Sheets (book)

Print: $10.11

Easy to use character record sheets complete with formulas for calculating character abilities based on attribute die rolls. Also contains vehicle record sheets to aid recording the condition, capabilities, and battle damage of vehicles used in APOCalypse 2500 tm. Fully RPG % System Computable Easier and cheaper than printing your own!

Download APOC Character Record Sheets Here

Download APOC Character Record Sheets Here


The new Extra Large map of the wold of APOCalypse  2500 tm. Neo-Pangaea in two sizes 11 X 17 and 24 X 23 APOCalypse 2500 Neo-Pangaea Map
Large Size map of Neo-Pangaea available in 11" X 17" or 24.3" x 23.0" APOCalypse 2500 tm.