OpenGL ES 3.0 Quick Reference

OpenGL ES 3.0 Quick Reference

ParKhronos Group

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This is a quick-reference for OpenGL ES 3.0. OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market.

Détails

Date de publication
May 14, 2015
Langue
English
ISBN
9781329135628
Catégorie
Informatique & internet
Copyright
Tous droits réservés - Licence de copyright standard
Contributeurs
Par (auteur): Khronos Group

Caractéristiques

Pages
8
Type de reliure
Livre à couverture souple Reliure à agrafes
Couleur de l’intérieur
Couleur
Dimensions
Lettre US (8,5 x 11 po / 216 x 279 mm)

Notes & Avis