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Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions

ByAntonio José Planells de la Maza

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In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.

Details

Publication Date
Nov 21, 2017
Language
English
ISBN
9781387386420
Category
Entertainment
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Antonio José Planells de la Maza

Specifications

Pages
268
Binding
Perfect Bound
Interior Color
Black & White
Dimensions
US Trade (6 x 9 in / 152 x 229 mm)

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