Possible Worlds in Video Games
From Classic Narrative to Meaningful Actions
ByAntonio José Planells de la Maza
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In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.
Details
- Publication Date
- Nov 28, 2024
- Language
- English
- ISBN
- 9781300896357
- Category
- Education & Language
- Copyright
- Creative Commons NonCommercial, NoDerivatives (CC BY-NC-ND)
- Contributors
- By (author): Antonio José Planells de la Maza
Specifications
- Pages
- 258
- Binding Type
- Paperback Perfect Bound
- Interior Color
- Black & White
- Dimensions
- US Trade (6 x 9 in / 152 x 229 mm)