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GLS 11 Conference Proceedings

ByConstance SteinkuehlerAmanda Ochsner

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This is the fifth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research, learning sciences, industry, government, educational practice, media design, and business.

Details

Publication Date
Feb 1, 2016
Language
English
Category
Education & Language
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Constance Steinkuehler, By (author): Amanda Ochsner, By (author): Kyrie E.H. Caldwell, By (author): Sean Seyler

Specifications

Pages
586
Binding
Paperback
Interior Color
Black & White
Dimensions
A4 (8.27 x 11.69 in / 210 x 297 mm)

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