
GLS 12 Conference Proceedings
ByConstance SteinkuehlerAmanda Ochsner
Usually printed in 3 - 5 business days
This is the sixth volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames and learning. The GLS conference is one of the few destinations where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The conference offers an opportunity for in-depth conversation and social networking across diverse disciplines including game studies, education research, learning sciences, industry, government, educational practice, media design, and business.
Details
- Publication Date
- Jun 28, 2017
- Language
- English
- Category
- Education & Language
- Copyright
- All Rights Reserved - Standard Copyright License
- Contributors
- By (author): Constance Steinkuehler, By (author): Amanda Ochsner, By (author): Kyrie E.H. Caldwell, By (author): Sean Seyler
Specifications
- Pages
- 682
- Binding
- Paperback
- Interior Color
- Black & White
- Dimensions
- US Letter (8.5 x 11 in / 216 x 279 mm)