This is a print version of a free, on-line textbook that is available at http://math.hws.edu/graphicsbook. Note that the on-line version contains interactive content and is the preferred version. The print version, is provided as a convenience for people who want a bound hard copy. The prerequisite for the book is experience with programming, including an understanding of objects and object-oriented programming. It covers 2D and 3D real-time graphics with Java, HTML Canvas, OpenGL 1.1, three.js, WebGL, and WebGPU. Version 1.4 was released August 1, 2023.
Details
- Publication Date
- Jul 27, 2015
- Language
- English
- Category
- Computers & Technology
- Copyright
- Creative Commons NonCommercial, ShareAlike (CC BY-NC-SA)
- Contributors
- By (author): David Eck
Specifications
- Pages
- 541
- Binding Type
- Paperback Perfect Bound
- Interior Color
- Color
- Dimensions
- US Letter (8.5 x 11 in / 216 x 279 mm)