Mathematics for Game Developers explores the math behind how scenes appear, characters move, and action evolves. The basic ideas of how mathematical instruments control action and motion in the games you develop. For example, vectors determine object position, speed, and define distance. Matrices inform and store transformations like translation, rotation, scale, and skew. Previous math experience is not required; a desire to score points and outwit opponents is key.
- Publication Date
- Mar 17, 2022
- Computers & Technology
- Creative Commons ShareAlike (CC BY-SA)
- Original author: Denny Burzynski, Editor-in-chief: Downey Unified School District, Edited by: Veronika Focht, Technical editor: Muhammad Awais, Managing editor: Kelly Cooper
- Interior Color
- US Letter (8.5 x 11 in / 216 x 279 mm)