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Mathematics for Game Developers

ByDenny BurzynskiDowney Unified School District

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Mathematics for Game Developers explores the math behind how scenes appear, characters move, and action evolves. The basic ideas of how mathematical instruments control action and motion in the games you develop. For example, vectors determine object position, speed, and define distance. Matrices inform and store transformations like translation, rotation, scale, and skew. Previous math experience is not required; a desire to score points and outwit opponents is key.

Details

Publication Date
Mar 17, 2022
Language
English
ISBN
9798985092004
Category
Computers & Technology
Copyright
Creative Commons ShareAlike (CC BY-SA)
Contributors
Original author: Denny Burzynski, Editor-in-chief: Downey Unified School District, Edited by: Veronika Focht, Technical editor: Muhammad Awais, Managing editor: Kelly Cooper

Specifications

Pages
177
Binding
Perfect Bound
Interior Color
Color
Dimensions
US Letter (8.5 x 11 in / 216 x 279 mm)

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