Mathematics for Game Developers
ByDenny BurzynskiDowney Unified School District
Usually printed in 3 - 5 business days
Mathematics for Game Developers explores the math behind how scenes appear, characters move, and
action evolves. The basic ideas of how mathematical instruments control action and motion in the games
you develop. For example, vectors determine object position, speed, and define distance. Matrices inform
and store transformations like translation, rotation, scale, and skew. Previous math experience is not
required; a desire to score points and outwit opponents is key.
Details
- Publication Date
- Mar 17, 2022
- Language
- English
- ISBN
- 9798985092004
- Category
- Computers & Technology
- Copyright
- Creative Commons ShareAlike (CC BY-SA)
- Contributors
- Original author: Denny Burzynski, Editor-in-chief: Downey Unified School District, Edited by: Veronika Focht, Technical editor: Muhammad Awais, Managing editor: Kelly Cooper
Specifications
- Pages
- 177
- Binding Type
- Paperback Perfect Bound
- Interior Color
- Color
- Dimensions
- US Letter (8.5 x 11 in / 216 x 279 mm)