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Blender 3.6 LTS - 3D Graphics and Animation

An Introductory Guide

ByGabriele Falco

Ideal for beginners and useful for those who want to switch to Blender from other 3D software. For Windows, MacOS, Linux. Guide updated to Blender 3.3 LTS (September 2022) If I were asked the question, "Is Blender difficult?", I would probably answer, "Blender is not a toy." This famous open-source graphic application is actually a powerful tool primarily intended for professional use. However, many Blender users use it as a hobby and enjoy creating 3D graphics for pure passion. Therefore, it is fair to wonder if learning the software is an insurmountable obstacle. It is not. Patience, willingness to experiment, and passion are the main requirements for undertaking an important stage of study for this software, which could ultimately lead to the ability to create any project in the field of 3D graphics and computer animation. The goal of this book/guide is to introduce beginners, or those who already have some experience with similar software, to the wonderful logic of Blender, making it easier to understand its main tools and some general concepts regarding the operation of 3D rendering. The guide therefore answers a question that I initially asked myself: "What would I have liked to read several years ago when I started using Blender 3D?


Publication Date
Jan 27, 2023
Computers & Technology
All Rights Reserved - Standard Copyright License
By (author): Gabriele Falco




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