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Ludoliteracy: Defining, Understanding, and Supporting Games Education

ByJosé P. Zagal

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It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get more from their experiences with games, and helping students use what they know to establish deeper understanding. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education.

Details

Publication Date
Nov 24, 2009
Language
English
ISBN
9780557277919
Category
Education & Language
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): José P. Zagal

Specifications

Pages
162
Binding
Perfect Bound
Interior Color
Black & White
Dimensions
US Trade (6 x 9 in / 152 x 229 mm)

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