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Naval Command: Modern Naval Wargame Rules By Rory Crabb
Paperback: $19.25
Prints in 3-5 business days
Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the... More > late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for different sizes of ships ranging from small fast attack craft up to super-carriers engaged in open sea battles or littoral and amphibious missions. The aim of these rules is to create a game that captures the feel and provides a fairly accurate recreation of modern naval engagements but is still relatively quick to play with reasonably sized fleets and does not require excessive bookkeeping and paperwork. The rulebook contains all the rules needed to play the game and fleet lists for a range of nations.< Less
Fireteam:Modern By Rory Crabb
Paperback: $20.52
Prints in 3-5 business days
Fireteam: Modern allows gamers to recreate the intense and fast moving world of modern combined arms combat operations using 15-28mm scale miniatures. The rules can be used to fight both asymmetric... More > and conventional engagements from any post WW2 conflict dating from the 1950s to the modern day or the near future. Battles can be fought from the jungles of 1960s Vietnam to windswept moors of the Falklands to the plains of west Germany during a hypothetical third world war during the 1980s and the deserts of modern day Iraq, Afghanistan and Syria. This book contains all of the rules needed to play and army lists for forces involved in modern conflicts such as Iraq, Afghanistan and Syria.< Less
Armoured Strike By Rory Crabb
Paperback: $18.93
Prints in 3-5 business days
Armoured Strike is a set of miniature wargame rules that allows players to recreate combined arms battles in miniature from conflicts during the cold war era (from the late 1940s to 1991) or the... More > present day. These rules are designed for playing battalion or brigade level battles between regular forces. This rulebook includes all of the rules required to play the game plus army lists with unit stats for fighting a number of the most significant armour battles of the era, including lists for: •A “cold war gone hot” scenario during the 1980s •The 1991 Gulf war •The Arab-Israeli wars between 1967 and 1973< Less

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Birth Log Book Birth Log Book By Emily Rumsey
Paperback: $20.00