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Tales of Beasts and Perils Essential Edition By andrea sfiligoi
Paperback: $11.99
Prints in 3-5 business days
(1 Ratings)
Tales of Beasts and Perils is a gamemaster's guide to writing and running adventures for the Tales of Blades and Heroes fantasy roleplaying game. It includes rules and guidelines for: Secret... More > Knowledge rolls; Timing and pacing an adventure; Rewarding players with experience, Hero points, and loot; Creating magic items; Dangers of the world, including traps, poison, disease, falling damage, curses, slimes, jellies, molds, fear, and encounters with dangerous beasts and humanoids; New special rules to create monsters; Monsters and foes, including detailed profiles for unicorns, dark unicorns, dragons, iron devourers, giant spiders, chimeras, Coroimba savages, Undead, and humanoids; Guidelines for balancing encounters; Sample special rules for typical fantasy races; and a point cost summary of all the abilities featured in Tales of Blades and Heroes and Tales of Beasts and Perils. This is a black and white, trade size (6x9) edition of the book.< Less
Mighty Monsters By andrea sfiligoi
Paperback: $15.00
Prints in 3-5 business days
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MIGHTY MONSTERS is a set of fast-playing miniatures combat rules in the tradition of Japanese "Kaiju" movies, exemplified by the Gamera and Godzilla movies. CREATE YOUR COLOSSAL MONSTERS... More > AND STOMP THE CITY! TEAR DOWN BUILDINGS! DESTROY WHOLE ARMIES WITH YOUR RADIOACTIVE BREATH! MIGHTY MONSTERS includes rules for "man in a rubber suit" monsters, blobs, giant heroes and alien invasion forces. The roster section has enough pre-designed monsters to start playing immediately. Play a monster vs monster duel or "monster team" battles. In the average "team" battle a player controls 3 or 4 monsters. Play in any scale with whatever figures you have available. The rules let you create a monster from the ground up with a point system. You my also play the Army, a number of stands that you can move around the battlefield with coherency rules.< Less
Battlesworn: Bid for Victory By andrea sfiligoi
Paperback: $16.99
Prints in 3-5 business days
BattleSworn is a simple set of rules for fantasy skirmishes. Using a few miniatures in any scale and six-sided dice, two players can bring a game to a conclusion in around one hour. Table size is... More > irrelevant. Distances are determined by terrain and by the position of enemies: no measuring. BattleSworn is not "I go, you go". Players bid for initiative and reveal their bids at the same time. The lowest bidder acts first, with as many characters as the number of his bid. Combat uses the same mechanic: bid, then roll a number of dice equal to the amount bid. Lower bids are resolved before higher bids. Do I attack fast, sacrificing accuracy and power for speed, or do I let my opponent go first to hit him later with a harder blow? 14 classes each with its traits. 2 scenarios, mini-bestiary, 28 sample forces, 15 spells, guidelines for other genres, play examples, FAQs. Stand-alone game. No other purchases necessary. 48 color pages, including table of contents, play sheet, cards and play summary.< Less
Talespinner Magazine, Issue One By andrea sfiligoi
Paperback: $8.99
Prints in 3-5 business days
Talespinner is a magazine dedicated to games published by Ganesha Games (Tales of Blades and Heroes, Familiars RPG). Playable materials are double-statted for Labyrinth Lord (tm) so they can be used... More > by players of "Old School" games. In this issue: Swimming Rules for TBH; New character types for Familiars RPG; Three short fantasy adventures; Swamp Trolls; The Martial Artist archetype; Sneak Peek: Heroes of the Tales; Alternative Initiative rules for TBH; Errata and submission guidelines.< Less
Battlesworn: Knights and Knaves By andrea sfiligoi
Paperback: $14.99
Prints in 3-5 business days
Knights and Knaves is a supplement for the Battlesworn: Bid for Victory miniatures rules. 18 new Classes: Tested against the basic classes of Battlesworn: Bid For Victory, Knights and Knaves adds... More > rules for Acrobat, Alchemist, Assassin, Bard, Beast, Berserker, Chaos Warrior, Construct, Druid, Giant, Monk, Paladin, Pistoleer, Priest, Ranger, Swarm, Witch, and Witch Hunter. More Magic: This book adds generic magic melee and ranged weapons, Talismans, Amulets, Potions, and 12 new spells, all formatted as cards that can be printed or photocopied. Solo Play: Guidelines for solitaire play are included. THIS IS A SUPPLEMENT. THE CORE RULEBOOK BATTLESWORN: BID FOR VICTORY IS REQUIRED TO PLAY.< Less
Fear and Faith Trade Edition By andrea sfiligoi
Paperback: $12.50
Prints in 3-5 business days
(1 Ratings)
NIGHTMARES BECOME REAL, AND THE DEAD WALK THE EARTH!All the monsters from man’s worst nightmares come alive in this set of fast-playing horror miniature rules based on the Origins-nominated... More > Song of Blades and Heroes mechanics. Fight zombies, vampires, mad slashers, ghosts, werewolves, witches and other monstrosities straight out of the folklore and horror movies. Hunt for them - before they hunt YOU! Fear and Faith includes: rules for vampires, werewolves, ghosts, demons and zombies; A tactical system where your decisions matter; Weapons like silver blades, stakes, chainsaws, shotguns, assault rifles, vials of holy water, grenades and more; Game stats for characters from Victorian novels, researchers of the occult, chainsaw-wielding maniacs, minions of space gods, and the dread Zombie Elephant; 6 scenarios and simple campaign rules. Full support is provided through the Song of Blades Yahoo Group. The text for this trade size edition has been slightly revised.< Less
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Vengeance from the Grave By andrea sfiligoi
Paperback: $9.99
Prints in 3-5 business days
Vengeance From The Grave is a Tales of Blades and Heroes adventure taking place in an underground necropolis. As the characters explore old tombs and discover a villainous act that went unpunished... More > 100 years before, what begun as a dungeon crawl turns into a revenge story. Vengeance From The Grave includes full game stats for new monsters, magic items and ready-to-run NPCs. It can be easily inserted into any high-fantasy campaign. It has enough material for 5-6 play sessions. Suitable for 3 to 6 heroes, each built on 50 to 60 points. 21 pages plus frontispiece, covers and a page for GM's notes.< Less
Four Against the Abyss By andrea sfiligoi
Paperback: $12.99
Prints in 3-5 business days
When standard dungeons do not pose much of a challenge anymore, your experienced heroes may want to go deeper, looking for greater rewards. Once all of your characters reach 5th level, you will want... More > to start using this book! This is an expansion to Four Against Darkness designed for character levels 5 to 9. It includes; using a d8 for combat and saves new monster reactions new, more powerful, monsters expert skills that your characters can learn new spells for wizards and elves rules for madness, vampirism and lycanthropy details of hirelings and professionals your party can hire plots for campaigns to link a series of dungeons updates to all charts, including new monsters, encounters and treasures. Take your party into the Abyss and step into the tier of experienced adventurers!< Less
Talespinner Issue Two By andrea sfiligoi
Paperback: $8.99
Prints in 3-5 business days
Talespinner is a collection of gaming materials for wargames and roleplaying games by Ganesha Games. In this issue: For Tales of Blades and Heroes RPG Adventure: The Lady in the Emerald. Can our... More > heroes rescue the lady and break the curse of the emerald? Adventure: The Black Gem. Naked and weaponless, can our heroes survive a haunted graveyard? Two Troll NPCs Two Unique Magic Items Questions and Answers Spellcasting Lessons For Song of Arthur and Merlin Song of Kings and Knights campaign system For Osprey Publishing's Of Gods and Mortals Errata, Tournament Rules, FAQ, Clarifications Tournament Formula Three scenarios used in the Italian tournaments For Osprey Publishing's A Fistful of Kung Fu Rules for Glass, Marbles, Smoke Bombs and Caltrops.< Less

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