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176 results for "Software Architecture"
COMPUTING, A PRÉCIS ON SYSTEMS, SOFTWARE AND HARDWARE By Andreas Sofroniou
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The world of computing got smaller in 1993 in terms of both new ultra-small computing systems and the downsizing of giant computer corporations. Yet for all its shrinkage, the computing industry also... More > reached out in a big way. The new, small computers were equipped with wireless networking systems, and home and office computers were offered the promise of networking with other computers worldwide on a data superhighway. Today, computing is affecting work and leisure alike, increasingly involved in factory and business operations, networking, defence, medicine, education and the domestic environment. Computers and their systems are influencing attitudes to privacy, employment and other social issues. To this effect, the reader must remember that the construction of a system is as complex as a house built in a swamp. It does, therefore, require careful planning and design. Just as a house must have an architect’s plan, so does a system. It must have requirements, system objectives and a blueprint.< Less
Computing, A Precis on Systems, Software & Hardware By Andreas Sofroniou
eBook (PDF): $11.27
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The world of computing got smaller in 1993 in terms of both new ultra-small computing systems and the downsizing of giant computer corporations. Yet for all its shrinkage, the computing industry also... More > reached out in a big way. The new, small computers were equipped with wireless networking systems, and home and office computers were offered the promise of networking with other computers worldwide on a data superhighway. Today, computing is affecting work and leisure alike, increasingly involved in factory and business operations, networking, defence, medicine, education and the domestic environment. Computers and their systems are influencing attitudes to privacy, employment and other social issues. To this effect, the reader must remember that the construction of a system is as complex as a house built in a swamp. It does, therefore, require careful planning and design. Just as a house must have an architect’s plan, so does a system. It must have requirements, system objectives and a blueprint.< Less
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 3D: System Programming Guide, Part 4 By Intel Corporation
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Revision 70. Describes parts of the IA-32 architecture that support operating systems.
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 3C: System Programming Guide, Part 3 By Intel Corporation
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Revision 70. Describes parts of the IA-32 architecture that support operating systems.
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 3B: System Programming Guide, Part 2 By Intel Corporation
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Revision 70. Describes the parts of IA-32 architecture that supports operating systems. This volume is Part 2.
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 3A: System Programming Guide, Part 1 By Intel Corporation
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Revision 70. Describes parts of the IA-32 architecture that support operating systems. This is Part 1 of the System Programming Guide.
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 2D: Instruction Set Reference By Intel Corporation
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Revision 70. Includes complete descriptions of Instruction Sets and opcodes of each instruction.
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 2A By Intel Corporation
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Revision 70. Describes the format of the instruction and provides reference pages for instructions (from A to L). This volume also contains the table of contents for Volumes 2A, 2B, 2C and 2D.
Intel® 64 and IA-32 Architectures Software Developer's Manual, Volume 4: Model-Specific Registers (MSRs) By Intel Corporation
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Revision 70. This is a new volume in this revision. Describes Model-Specific Registers (MSRs).
The Architecture of Open Source Applications By Amy Brown & Greg Wilson
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Architects look at thousands of buildings during their training, and study critiques of those buildings written by masters. In contrast, most software developers only ever get to know a handful of... More > large programs well — usually programs they wrote themselves — and never study the great programs of history. As a result, they repeat one another’s mistakes rather than building on one another’s successes. This book’s goal is to change that. In it, the authors of twenty-five open source applications explain how their software is structured, and why. What are each program's major components? How do they interact? And what did their builders learn during their development? In answering these questions, the contributors to this book provide unique insights into how they think.< Less

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