The 'Camera' as Camera: New Subjectivities in 3D Virtual Worlds

The 'Camera' as Camera: New Subjectivities in 3D Virtual Worlds

ByTobey Crockett

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The main thrust of my argument is that each and every point in virtual space is capable of agency and authorship, which I demonstrate via an analysis of special effects films, showing that with new technologies the space itself now acts as a camera. Arguing that we should neither essentialize nor ventriloquise for these virtual subjectivities, I suggest that not only can we can extend 'rights' to the posthuman, but that in the process we can improve the human to human prospect as well.

Details

Publication Date
Dec 3, 2006
Language
English
Category
Computers & Technology
Copyright
All Rights Reserved - Standard Copyright License
Contributors
By (author): Tobey Crockett

Specifications

Pages
235
Binding Type
Paperback Perfect Bound
Interior Color
Black & White
Dimensions
US Letter (8.5 x 11 in / 216 x 279 mm)

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