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Squircle 4

Investigating Digital Affordances and Materiality

ByDrew SiskGigi Ruark

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How does digital software shape contemporary form making? What are the affordances of the digital tools we use as artists and designers? What does materiality mean when it is mediated by the screen, for both makers and viewers? Pondering these questions, students in the Introduction to Digital Imaging course at Tennessee Tech University were each given the same set of shapes and a random set of material properties as a prompt. They created a rich variety of visual responses, weaving in their unique conceptual interests and aesthetic sensibilities.

Details

Publication Date
May 4, 2022
Language
English
Category
Art & Photography
Copyright
All Rights Reserved - Standard Copyright License
Contributors
Edited by: Drew Sisk, By (artist): Gigi Ruark, By (artist): Haley Guzman, By (artist): Joanna Huff, By (artist): Lucy Graviss, By (artist): Milo Williams, By (artist): Morgan Mahoney, By (artist): Nicholas White, By (artist): Peyton Johnson, By (artist): Phoebe Brown, By (artist): Verenice Martinez Ramirez

Specifications

Pages
88
Binding
Paperback
Interior Color
Color
Dimensions
Digest (5.5 x 8.5 in / 140 x 216 mm)

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