Making It Fun
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This document discusses the importance of rigorous design research in the development of an educational game for an academic research project sponsored by an established non-profit diabetes association. The goal of this project was to create a board game to engage children with diabetes, their friends and parents in the diabetic's daily personal health management, the self-management requirements of which are hard to understand and maintain. This project was the focal point of Erik Evensen's graduate research at The Ohio State University, and the book is the accompanying documentation.