Author Spotlight
Andrew Barber - Printed Works
Cybermancer IV: In The Midnight Hour By Andrew Barber
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It is the year 2051 and players are still trapped within the MindGameZ system developed by Dr Brian Bannister, the Cybermancer. Confusion reigns. Debbie, one of the original players, has been shot... More > by Sasha, her teammate since they first entered the game. Brian, now lord of Voodoo, has been hit with a Hoodoo gris gris and is the slave of a wife he never knew he had. Even sleepy little Virt City is in the grip of revolutionary zeal. It's the quiet ones you need to watch. And when volcanic aliens and first-century Judaean messiahs enter the equation, history would never be the same again. Not suitable for children. Contains adult themes, drug references, scenes of a sexual nature, strong bloody violence, religious satire and very strong language throughout. It's a computer game. It's not a fairy tale.< Less
The Cybermancer Chronicles: Books One to Four By Andrew Barber
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This collection contains the first four Cybermancer novels. It is the year 2051. A group of strangers are brought together to play a new virtual reality videogame, a game so realistic they don't... More > always know they're playing it. The point of the game? To escape, before dehydration kills their real world bodies. But life is never that simple. The players must face orcs, gangsters, the insidious lure of suburbia, ghosts, zombies, the gods of Voodoo and an earthquake that destroys an entire country. It gets worse. Their world is shaken to its core by hundreds of nuclear explosions, battleships stolen by a madman destroying their American creators. Radiation mutates all animal life: beavers, wolverines, even humans, some of whom change beyond recognition. Gods walk the earth and time travel becomes not a dream but an obligation as they visit the age of Jesus. How else could they fix the spaceship? And always, they walk in the shadow of the Cybermancer... It's a computer game, It's not a fairy tale.< Less
The Cybermancer Chronicles: Books One, Two & Three By Andrew Barber
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It is the year 2051. A group of strangers are brought together to play a new virtual reality videogame, a game so realistic they don't always know they're playing it. The point of the game? To... More > escape, before dehydration kills their real world bodies. But life is never that simple. The players must face orcs, gangsters, the insidious lure of suburbia, ghosts, zombies, the gods of Voodoo and an earthquake that destroys an entire country. It gets worse. Their world is shaken to its core by hundreds of nuclear explosions, battleships stolen by a madman destroying their American creators. The players must experience love, war, madness and quite a lot in between on their battle through the system. And always, they walk in the shadow of the Cybermancer... Not suitable for children. Contains adult themes, drug eferences, scenes of a sexual nature, strong bloody violence and very strong language throughout. It's a computer game, it's not a fairy tale.< Less
Cybermancer III: Two Minutes After Midnight By Andrew Barber
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The Cybermancer, Dr Brian Bannister, has destroyed his virtual America with missiles from his zombie armada of stolen warships. Now, trapped in the game with the players and their military escort... More > (and a couple of old but unexpected friends,) he must survive the post-apocalyptic wasteland and travel hundreds of miles in search of answers: someone must know the way out. In a land where nobody has the power they once had, survival belongs to the cunning... Not suitable for children. Contains adult themes, drug references, scenes of a sexual nature, strong bloody violence and very strong language throughout. It's a computer game. It's not a fairy tale.< Less
Cybermancer II: Ghosts in the Machine By Andrew Barber
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This is the first sequel to The Cybermancer Presents. Dr Brian Bannister, the Cybermancer, is still at large in a virtual world he created. The players who faced him before must do so again. This... More > time, though, things have changed. The players have a military escort and Brian himself is as a god. But do they seek him for reasons of science or justice? Either way, the players and their new Army minders must face new challenges in the dark world or horror gaming, from the ghosts of West Virginia to the zombies of Haiti. And when the earthquake hits, nothing would ever be the same again...< Less
The Cybermancer Presents By Andrew Barber
Paperback: $10.98
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(2 Ratings)
It is the year 2051. A group of strangers are trapped in a virtual reality video game so real, they don't always know they're playing it. While their bodies in the real world are gradually dying of... More > dehydration, they must battle through a Tolkien-type fantasy realm, a remake of Grand Theft Auto set in 1980s London and the dark underbelly of a Sims-type suburbia. They experience love, war, madness and quite a lot in between as they progress in their adventures until, finally, they must meet the Cybermancer... Not suitable for children. Contains adult themes, drug references, scenes of a sexual nature, strong bloody violence and very strong language througout.< Less
Knitting Orang Utans By Andrew Barber
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This is the difficult second poetry collection by Andrew Barber. But unlike the first, which was edited by nervous people unwilling to risk offence, this one is more grown up in its subject matter. ... More > There are poems about love and death for the traditionalists. There is one about the Sound of Music for anyone so inclined. Politics and religion get discussed. Sex crops up a few times. Simon Cowell gets murdered, the erotic application of domestic appliances comes under the microscope and the mating habits of flowers inspire a poem of their own. There's even one on the difference between a prostitute and a porn star (the secret is in the film crew). This collection has villanelles, sonnets, pantoums, acrostics, lyrics, free verse... there's even a bonus flash fiction section for those who don't mind a little prose. So roll up, roll up to the bizarre and sometimes disturbing world of Knitting Orang Utans.< Less