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Dice & Glory Core Rulebook
"Dice & Glory Core Rulebook" is Available on the iBookstore
Dice & Glory Core Rulebook By Robert Neri Jr - Ranger Games
Ebook (EPUB): $8.99
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Dice and Glory is a complete, self-contained pen & paper role-playing system for those yearning for more creativity and... More > flexibility. This book provides all the basic parts of the D&G system to craft your own unique worlds. This game system was designed to be ultimately flexible for any campaign type needing no rewrites to the core system to function in either sci-fi or high fantasy settings or in any other imaginable setting! It was also written with maximum customization of all characters in mind allowing Players almost complete freedom in customizing their own characters. It boasts a detailed but easy-to-use Combat system using its own class-like level system. A skill system that is easy to use and adapt to any situation. A unique and in depth Magic system which allows for custom Player-made spells and a skill based Psionics system that distinguishes itself from the magic system! Also there is a full chapter on constructing monsters and races for GM's. < Less
The Monster Magnus I
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The Monster Magnus I By Robert Neri Jr - Ranger Games
Paperback: $18.60
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The Monster Magnus I contain descriptions for over 100 monsters not including sub-types plus templates to modify those. The... More > manual also contains information for Player Races which include the traditional RPG stand-bys as well as several new races!
This is the first in a short series of Monster Manuals for the Dice & Glory Roleplaying Game focusing on the basic creatures, Player Races, Animals, Vermin, Undead, Therians etc. < Less
Dice & Glory Core Rulebook
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Dice & Glory Core Rulebook By Robert Neri Jr - Ranger Games
Paperback: $16.95
Ships in 3–5 business days
. . . . .
 This item has not been rated yet
Dice and Glory is a complete, self-contained pen & paper role-playing system for those yearning for more creativity and... More > flexibility. This book provides all the basic parts of the D&G system to craft your own unique worlds. This game system was designed to be ultimately flexible for any campaign type needing no rewrites to the core system to function in either sci-fi or high fantasy settings or in any other imaginable setting! It was also written with maximum customization of all characters in mind allowing Players almost complete freedom in customizing their own characters. It boasts a detailed but easy-to-use Combat system using its own class-like level system. A skill system that is easy to use and adapt to any situation. A unique and in depth Magic system which allows for custom Player-made spells and a skill based Psionics system that distinguishes itself from the magic system! Also there is a full chapter on constructing monsters and races for GM's. < Less
The Great Grimoire
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The Great Grimoire By Robert Neri Jr - Ranger Games
Paperback: $16.75
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Mage, wizard, necromancer whatever you call a spellcaster they all require the same thing... spells. Those intricate little... More > bits of game arcana that make such characters worthwhile and certain foes so lethal. This illustrated book contains over 1,000 pregenerated spells compatible with the D&G Core system with every thing from RPG classics to very strange and powerful new original spells. This accessory to the Dice & Glory system can aid any player or Game Master not willing or simply too over-taxed to create their own magic spells using the core rulebook.

Requires the Dice & Glory Core Rulebook

The Great Grimoire contains:
Over 1,000 pregenerated spells and rituals.
Several random roll tables including those to create randomly generated magic items!
Rules, tables and an extra word on Magic Shops.
This invaluable resource is a must have for upstart wizards and Game Masters looking for ideas! < Less
The Character Codex II: Book of Modern & Sci-fi Character Classes
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The Character Codex II: Book of Modern & Sci-fi Character Classes By Robert Neri Jr - Ranger Games
Paperback: $14.25
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A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes... More > for modern and science fiction settings. Requires the Dice & Glory Core Rulebook.
This book contains: Over 60 Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 3 Brick classes, 8 Fighter classes, 14 Adventurer classes, 8 Rogue classes, 12 Psychic classes, 6 mage classes, 4 Clergy classes and 8 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms including Gun Kata, Jeet Kune Do, KFM and Capoeira! New Character Concepts and Character Flaws! ...And advice for Game Masters about NPC's and monsters with specialist classes, campaign magic levels for modern settings, and story/character elements found in modern game settings. This book is an invaluable resource for any player or GM of the D&G system. < Less
The Character Codex I
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The Character Codex I By Robert Neri Jr - Ranger Games
Paperback: $14.25
Ships in 3–5 business days
. . . . .
 This item has not been rated yet
A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes.... More > This book is a great resource for both Players and Game Masters introducing classic archetype specialist classes as well as new and strange hybrids.

Requires the Dice & Glory Core Rulebook

This book contains:
Over 70 Fantasy Specialist Classes with full descriptions of class abilities and level progression tables!
Of these, there are 4 Brick classes, 16 Fighter classes, 7 Adventurer classes, 5 Rogue classes, 6 Psychic classes, 19 mage classes, 7 Clergy classes and 13 NPC classes!
NPC tables which can be applied to NPC's to easily apply specialist class levels!
Multiple forms of stylized Martial Arts forms!
...And advice on how and why to pick a specialist class, advice for Game Masters about NPC's and monsters with specialist classes.
This book is an invaluable resource for any player or GM of the D&G system. < Less